Player Matchup

Cthulhu
Cthulhu
Hazard32
Cthulhu
Level 172
God Stats
7W - 6L
1,256 SR
Queue Stats
194W - 230L
1,518 Elo+
Party 1
Hades
Hades
Obscurium
Hades
Level 147
God Stats
83W - 83L
1,501 SR
Queue Stats
202W - 247L
1,464 Elo+
Party 1
Vulcan
Vulcan
Po6DoN
Vulcan
Level 159
God Stats
0W - 3L
1,332 SR
Queue Stats
254W - 266L
1,473 Elo+
Party 1
Camazotz
Camazotz
bananainpigiama
Camazotz
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 195L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
xalexturbox
Hou Yi
Level 158
God Stats
5W - 8L
1,536 SR
Queue Stats
202W - 237L
1,554 Elo+
Party 1
Team Averages
Level 163
1,425 SR
1,504 Elo+

VS

Team Averages
Level 154
1,497 SR
1,642 Elo+
Hercules
Hercules
HeGotThatName
Hercules
Level 141
God Stats
3W - 6L
1,236 SR
Queue Stats
94W - 62L
1,678 Elo+
Party 2
Thor
Thor
Magî
Thor
Level 178
God Stats
3W - 0L
1,701 SR
Queue Stats
72W - 46L
1,658 Elo+
Party 2
Ra
Ra
Reesje
Ra
Level 171
God Stats
6W - 0L
1,717 SR
Queue Stats
51W - 33L
1,700 Elo+
Party 2
Nut
Nut
WorstSupp
Nut
Level 129
God Stats
14W - 12L
1,330 SR
Queue Stats
279W - 266L
1,549 Elo+
Solo
Xing Tian
Xing Tian
lllBZlll
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hazard32
Cthulhu
10
1 / 0 / 1
5,886
535
4,358
7,390
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Obscurium
Hades
10
0 / 2 / 0
5,720
520
6,148
9,366
4,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Po6DoN
Vulcan
11
1 / 2 / 0
6,104
555
4,467
3,962
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
9
0 / 0 / 2
5,308
483
2,330
9,622
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
0 / 2 / 1
5,959
542
4,145
9,785
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeGotThatName
Hercules
12
0 / 0 / 2
7,191
654
5,171
11,401
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Magî
Thor
13
5 / 1 / 1
7,093
645
6,416
9,911
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
13
1 / 0 / 1
7,273
661
2,806
3,259
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 1
6,685
608
6,198
7,096
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
lllBZlll
Xing Tian
10
0 / 0 / 2
5,836
531
3,967
7,679
6,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
6
6
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hazard32
Cthulhu
1
0
1
1.5
W
Hercules
HeGotThatName
Hercules
0
0
2
1
W
Thor
Magî
Thor
5
1
1
5.5
L
Hades
Obscurium
Hades
0
2
0
0
L
Vulcan
Po6DoN
Vulcan
1
2
0
0.5
W
Ra
1
0
1
1.5
W
0
1
1
0.5
L
Camazotz
0
0
2
1
W
Xing Tian
lllBZlll
Xing Tian
0
0
2
1
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
24,558
40,125
Taken
39,346
18,321
Mitigated
23,041
17,042
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hazard32
Cthulhu
4,358
317
73
2,514
7,390
5,636
0
2,058
5,332
22,211
761
W
Hercules
HeGotThatName
Hercules
5,171
2,051
0
6,736
11,401
7,924
0
5,907
5,494
0
50,405
W
Thor
Magî
Thor
6,416
1,355
0
1,000
9,911
4,428
0
3,103
6,808
0
64,690
L
Hades
Obscurium
Hades
6,148
1,199
0
5,040
9,366
4,168
0
574
8,792
43,459
0
L
Vulcan
Po6DoN
Vulcan
4,467
1,948
0
741
3,962
1,374
0
1,532
2,430
42,974
0
W
Ra
2,806
408
600
1,468
3,259
1,506
0
905
2,354
65,111
1,086
W
6,198
3,567
0
3,452
7,096
2,877
0
1,331
5,765
0
66,232
L
Camazotz
2,330
744
0
5,079
9,622
3,014
0
899
8,723
0
30,591
W
Xing Tian
lllBZlll
Xing Tian
3,967
368
0
1,478
7,679
6,306
0
3,493
4,186
17,187
830
L
Hou Yi
4,145
2,161
0
3,595
9,785
4,129
0
1,626
8,159
0
49,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
34,078
361
Minions Killed
463
0
Camps Cleared
0
1,206,683
Distance Traveled
1,232,998
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,886
535
36
3
0
257,028
0
W
Hercules
7,191
654
91
8
0
228,423
2
W
Thor
7,093
645
101
9
0
258,728
2
L
Hades
5,720
520
74
7
0
220,362
0
L
Vulcan
6,104
555
90
8
0
244,356
2
W
Ra
7,273
661
126
11
0
245,543
2
W
Nut
6,685
608
131
12
0
228,577
1
L
Camazotz
5,308
483
60
5
0
266,664
2
W
Xing Tian
5,836
531
14
1
0
271,727
1
L
Hou Yi
5,959
542
101
9
0
218,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role