Player Matchup

Medusa
Medusa
Gold III
AJHTheLegend
Medusa
Gold III
Level 166
God Stats
3W - 0L
1,297 SR
Queue Stats
123W - 127L
1,581 MMR
Party 2
Janus
Janus
Gold V
AzarFlamen
Janus
Gold V
Level 109
God Stats
12W - 7L
1,724 SR
Queue Stats
128W - 144L
1,568 MMR
Solo
Bakasura
Bakasura
Gold IV
BERS3RK-_-24
Bakasura
Gold IV
Level 145
God Stats
10W - 7L
1,786 SR
Queue Stats
180W - 179L
1,530 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
Jflo95
Kuzenbo
Gold IV
Level 191
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 106L
1,422 MMR
Party 2
Tyr
Tyr
Gold II
combolobo69
Tyr
Gold II
Level 149
God Stats
5W - 2L
1,814 SR
Queue Stats
32W - 28L
1,628 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,624 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,665 SR
1,509 MMR
Horus
Horus
Silver I
DarkDragon2344
Horus
Silver I
Level 108
God Stats
4W - 2L
1,820 SR
Queue Stats
4W - 2L
1,592 MMR
Party 1
Chiron
Chiron
Bronze III
Eggtoastham
Chiron
Bronze III
Level 155
God Stats
5W - 1L
1,832 SR
Queue Stats
25W - 10L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
ImSnowey
Charybdis
Silver I
Level 129
God Stats
1W - 2L
1,676 SR
Queue Stats
112W - 100L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
KitsuneAnubis
Gilgamesh
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,453 MMR
Party 1
Charon
Charon
Bronze III
RapsBK
Charon
Bronze III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 25L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 1 / 1
9,256
544
7,362
5,916
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
0 / 8 / 5
7,541
444
7,121
12,567
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BERS3RK-_-24
Bakasura
19
8 / 2 / 1
10,927
643
14,161
20,161
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Jflo95
Kuzenbo
13
1 / 1 / 1
8,826
519
3,992
16,489
18,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 0 / 4
10,557
621
14,491
18,851
16,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Morgan Le FayMercuryThanatosAwilix

VS

Bans
AthenaBellonaSurtrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,853
462
11,040
14,001
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
16
7 / 3 / 2
9,968
586
16,076
15,261
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ImSnowey
Charybdis
15
0 / 2 / 1
8,466
498
2,672
10,756
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
KitsuneAnubis
Gilgamesh
13
0 / 4 / 1
7,769
457
5,583
20,763
21,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
RapsBK
Charon
14
3 / 2 / 4
8,073
475
9,744
13,705
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
12
12
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
1
1
0.5
W
Janus
0
8
5
0.31
W
Bakasura
BERS3RK-_-24
Bakasura
8
2
1
4.25
L
2
2
6
2.5
L
Chiron
7
3
2
2.67
L
Charybdis
ImSnowey
Charybdis
0
2
1
0.25
W
Kuzenbo
Jflo95
Kuzenbo
1
1
1
1.5
L
Gilgamesh
KitsuneAnubis
Gilgamesh
0
4
1
0.13
L
Charon
RapsBK
Charon
3
2
4
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,127
Damage
45,115
73,984
Taken
74,486
51,389
Mitigated
47,258
21,238
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,362
2,383
0
892
5,916
2,132
1,711
1,708
4,208
0
97,829
W
Janus
7,121
775
0
1,236
12,567
3,565
0
2,241
10,326
45,510
0
W
Bakasura
BERS3RK-_-24
Bakasura
14,161
10,029
0
6,004
20,161
10,337
0
3,188
16,886
0
97,614
L
11,040
5,295
520
5,934
14,001
7,367
0
1,967
11,383
0
57,757
L
Chiron
16,076
7,053
596
2,699
15,261
6,542
0
5,056
9,166
0
95,941
L
Charybdis
ImSnowey
Charybdis
2,672
1,471
0
3,649
10,756
4,733
1,621
405
10,015
0
84,866
W
Kuzenbo
Jflo95
Kuzenbo
3,992
1,255
0
3,799
16,489
18,697
0
6,263
10,192
31,843
2,685
L
Gilgamesh
KitsuneAnubis
Gilgamesh
5,583
862
0
3,254
20,763
21,283
0
344
19,412
1,343
52,800
L
Charon
RapsBK
Charon
9,744
904
0
1,117
13,705
7,333
48
2,955
10,492
54,198
2,070
W
14,491
971
0
9,307
18,851
16,658
0
2,772
15,153
0
81,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
42,129
544
Minions Killed
564
0
Camps Cleared
0
1,753,345
Distance Traveled
1,658,655
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,256
544
146
9
0
333,991
5
W
Janus
7,541
444
62
4
0
280,611
1
W
Bakasura
10,927
643
162
10
0
429,860
1
L
Horus
7,853
462
88
5
0
359,914
0
L
Chiron
9,968
586
162
10
0
307,194
4
L
Charybdis
8,466
498
149
9
0
317,149
2
W
Kuzenbo
8,826
519
43
3
0
338,196
2
L
Gilgamesh
7,769
457
93
5
0
316,995
4
L
Charon
8,073
475
72
4
0
357,403
0
W
Tyr
10,557
621
131
8
0
370,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role