Player Matchup

Danzaburou
Danzaburou
FunJoseph121
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Surtr
Surtr
Kopdude_2002
Surtr
Level 41
God Stats
2W - 2L
1,368 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
TDAH_Monstro
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,360 Elo+
Solo
Hera
Hera
yimmy1292
Hera
Level 23
God Stats
2W - 2L
1,756 SR
Queue Stats
53W - 74L
1,441 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,397 Elo+

VS

Team Averages
Level 31
1,635 SR
1,582 Elo+
Merlin
Merlin
DivineBeard
Merlin
Level 25
God Stats
3W - 4L
1,495 SR
Queue Stats
14W - 9L
1,475 Elo+
Solo
Chiron
Chiron
EjjGrey
Chiron
Level 6
God Stats
2W - 2L
1,841 SR
Queue Stats
4W - 8L
1,650 Elo+
Party 1
Athena
Athena
JamminJelly
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
MisledMax
Ao Kuang
Level 28
God Stats
26W - 15L
1,705 SR
Queue Stats
127W - 90L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FunJoseph121
Danzaburou
17
1 / 3 / 0
10,164
924
7,591
10,806
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 1
10,565
960
12,414
12,856
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
TDAH_Monstro
Gilgamesh
15
0 / 2 / 2
9,373
852
2,909
9,646
8,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
18
0 / 2 / 4
10,643
968
8,418
7,187
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 0 / 0
8,345
759
0
0
0
Chiron
EjjGrey
Chiron
18
3 / 2 / 0
10,668
970
8,616
10,651
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
17
1 / 1 / 4
10,605
964
8,191
15,737
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MisledMax
Ao Kuang
17
4 / 1 / 2
10,674
970
16,083
14,726
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
8
8
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
L
Chiron
EjjGrey
Chiron
3
2
0
1.5
W
Danzaburou
FunJoseph121
Danzaburou
1
3
0
0.33
L
Athena
1
1
4
3
W
3
1
1
3.5
L
Ao Kuang
MisledMax
Ao Kuang
4
1
2
5
W
Gilgamesh
TDAH_Monstro
Gilgamesh
0
2
2
0.5
W
Hera
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
32,890
40,495
Taken
41,114
25,333
Mitigated
38,571
5,161
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
EjjGrey
Chiron
8,616
2,615
538
2,140
10,651
5,273
489
3,211
7,153
0
41,818
W
Danzaburou
FunJoseph121
Danzaburou
7,591
3,484
0
1,712
10,806
4,604
1,250
5,311
5,161
0
31,005
L
Athena
8,191
2,005
0
2,313
15,737
17,237
167
3,822
11,495
26,856
1,008
W
12,414
3,634
0
3,082
12,856
8,919
1,044
7,036
5,619
1,037
25,389
L
Ao Kuang
MisledMax
Ao Kuang
16,083
4,530
0
5,294
14,726
16,061
1,542
1,792
12,509
38,735
3,825
W
Gilgamesh
TDAH_Monstro
Gilgamesh
2,909
962
0
111
9,646
8,747
0
5,438
3,870
0
11,504
W
Hera
8,418
2,333
0
256
7,187
3,063
330
4,190
2,825
47,865
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
40,292
199
Minions Killed
186
0
Camps Cleared
0
880,659
Distance Traveled
715,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,345
759
0
0
0
0
0
L
Chiron
10,668
970
70
6
0
222,625
0
W
Danzaburou
10,164
924
60
5
0
202,259
0
L
Athena
10,605
964
52
5
0
254,124
0
W
Surtr
10,565
960
40
4
0
237,772
0
L
Ao Kuang
10,674
970
64
6
0
238,461
0
W
Gilgamesh
9,373
852
12
1
0
220,414
0
W
Hera
10,643
968
87
8
0
220,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role