Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MelodyRedox3112
Kukulkan
Level 158
God Stats
9W - 5L
1,828 SR
Queue Stats
511W - 520L
1,451 Elo+
Solo
Fenrir
Fenrir
Qwerty79471
Fenrir
Level 65
God Stats
4W - 3L
1,484 SR
Queue Stats
126W - 124L
1,459 Elo+
Solo
Sobek
Sobek
batz2k
Sobek
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 292L
1,397 Elo+
Solo
Nut
Nut
collinpiper123
Nut
Level 87
God Stats
9W - 4L
1,630 SR
Queue Stats
31W - 27L
1,506 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,462 Elo+

VS

Team Averages
Level 88
1,562 SR
1,462 Elo+
Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IronicTheGr8
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,467 Elo+
Party 1
Ishtar
Ishtar
ThatOneSlothGuy
Ishtar
Level 106
God Stats
14W - 11L
1,746 SR
Queue Stats
60W - 43L
1,469 Elo+
Party 1
Poseidon
Poseidon
eLLutionZ
Poseidon
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
img0j0
Osiris
Level 53
God Stats
4W - 4L
1,563 SR
Queue Stats
252W - 260L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,087
617
1,064
2,136
769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
7
1 / 0 / 0
3,797
759
756
1,347
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
5
0 / 0 / 1
3,341
668
614
4,212
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
batz2k
Sobek
5
0 / 0 / 1
3,358
672
1,396
3,512
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,625
725
2,708
1,649
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
1
0 / 0 / 0
2,451
490
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
IronicTheGr8
Cerberus
5
0 / 1 / 0
3,166
633
990
4,729
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,056
611
2,434
2,504
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
eLLutionZ
Poseidon
6
0 / 1 / 0
3,363
673
749
2,204
638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Osiris
img0j0
Osiris
7
0 / 0 / 0
3,795
759
1,052
2,776
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
Pele
 
Pele
0
0
0
0
L
Cerberus
IronicTheGr8
Cerberus
0
1
0
0
W
Kukulkan
1
0
0
1
W
Fenrir
0
0
1
0.5
L
0
1
0
0
W
Sobek
batz2k
Sobek
0
0
1
0.5
W
2
0
0
2
L
Poseidon
eLLutionZ
Poseidon
0
1
0
0
L
Osiris
img0j0
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
5,225
12,856
Taken
12,213
5,255
Mitigated
5,953
6,278
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,064
155
0
332
2,136
769
0
0
1,909
11,612
369
L
Pele
 
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
IronicTheGr8
Cerberus
990
328
0
2,239
4,729
2,713
0
1,002
3,727
6,615
0
W
Kukulkan
756
156
0
680
1,347
470
0
749
598
19,309
0
W
Fenrir
614
158
0
2,537
4,212
1,255
0
78
4,134
0
16,294
L
2,434
1,697
0
605
2,504
750
0
394
2,110
0
14,283
W
Sobek
batz2k
Sobek
1,396
316
0
1,811
3,512
2,298
0
618
2,894
6,824
0
W
2,708
2,148
0
918
1,649
463
0
294
1,355
0
19,982
L
Poseidon
eLLutionZ
Poseidon
749
162
0
987
2,204
638
0
719
1,448
16,602
0
L
Osiris
img0j0
Osiris
1,052
0
0
1,129
2,776
1,852
0
1,016
1,760
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,208
Gold Earned
15,831
140
Minions Killed
100
0
Camps Cleared
0
467,198
Distance Traveled
384,152
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,087
617
18
4
0
80,456
0
L
Pele
2,451
490
0
0
0
0
0
L
Cerberus
3,166
633
14
3
0
99,080
0
W
Kukulkan
3,797
759
36
7
0
77,680
2
W
Fenrir
3,341
668
45
9
0
109,526
0
L
Ishtar
3,056
611
25
5
0
92,548
0
W
Sobek
3,358
672
13
3
0
109,423
2
W
Nut
3,625
725
28
6
0
90,113
0
L
Poseidon
3,363
673
27
5
0
97,936
2
L
Osiris
3,795
759
34
7
0
94,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role