Player Matchup

Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CPRDio
Mercury
Level 30
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
TheHappyBean
Poseidon
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 83L
1,453 Elo+
Party 1
Nut
Nut
WhiteTwink305
Nut
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,637 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,518 Elo+

VS

Team Averages
Level 148
1,423 SR
1,606 Elo+
Ne Zha
Ne Zha
BuckWheat247
Ne Zha
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,653 Elo+
Solo
Nut
Nut
CallMeMommyZzx
Nut
Level 154
God Stats
25W - 23L
1,343 SR
Queue Stats
146W - 160L
1,513 Elo+
Solo
Fafnir
Fafnir
Ninjasoviet
Fafnir
Level 145
God Stats
14W - 26L
1,055 SR
Queue Stats
533W - 494L
1,595 Elo+
Solo
Scylla
Scylla
Rîuk
Scylla
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
1,672 Elo+
Solo
Chaac
Chaac
SushiCat69
Chaac
Level 135
God Stats
1W - 2L
1,718 SR
Queue Stats
64W - 46L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
4 / 0 / 2
5,089
727
5,372
4,140
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
8
0 / 1 / 0
4,213
602
3,439
4,935
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
CPRDio
Mercury
8
2 / 0 / 1
4,577
654
1,996
6,153
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
TheHappyBean
Poseidon
8
1 / 2 / 0
4,673
668
3,146
6,099
1,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 2
4,051
579
2,197
6,427
3,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 2 / 2
3,992
570
2,879
5,775
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
4,376
625
4,267
4,501
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
6
2 / 0 / 1
4,327
618
1,673
4,269
3,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Rîuk
Scylla
6
0 / 3 / 0
3,571
510
772
3,133
1,019
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
9
2 / 1 / 0
4,809
687
4,739
7,647
5,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
2
5
W
Heimdallr
 
Heimdallr
0
1
0
0
L
Ne Zha
0
2
2
0.5
W
Mercury
CPRDio
Mercury
2
0
1
2.5
L
2
1
1
2.5
L
Fafnir
2
0
1
2.5
L
Scylla
Rîuk
Scylla
0
3
0
0
L
Chaac
2
1
0
2
W
Poseidon
TheHappyBean
Poseidon
1
2
0
0.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,150
Damage
14,330
27,754
Taken
25,325
10,339
Mitigated
13,646
9,140
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,372
295
0
1,000
4,140
1,573
47
1,097
2,997
19,130
1,703
W
Heimdallr
 
Heimdallr
3,439
2,215
0
1,697
4,935
1,794
0
420
4,515
0
33,447
L
Ne Zha
2,879
1,447
0
232
5,775
2,181
0
1,333
4,317
0
27,885
W
Mercury
CPRDio
Mercury
1,996
944
0
2,574
6,153
1,738
0
97
6,056
0
24,227
L
4,267
2,715
0
500
4,501
1,482
0
283
4,198
0
26,916
L
Fafnir
1,673
521
0
1,244
4,269
3,352
0
1,054
3,123
6,959
0
L
Scylla
Rîuk
Scylla
772
386
0
350
3,133
1,019
0
1,936
1,050
14,048
0
L
Chaac
4,739
871
0
3,719
7,647
5,612
0
3,146
4,501
0
32,453
W
Poseidon
TheHappyBean
Poseidon
3,146
979
0
2,775
6,099
1,653
0
0
6,099
31,522
0
W
2,197
1,162
0
1,094
6,427
3,581
0
775
5,642
0
8,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
21,075
203
Minions Killed
177
0
Camps Cleared
0
741,397
Distance Traveled
667,607
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,089
727
37
5
0
162,426
0
W
Heimdallr
4,213
602
52
7
0
136,041
1
L
Ne Zha
3,992
570
46
7
0
155,536
0
W
Mercury
4,577
654
45
6
0
183,413
0
L
Nut
4,376
625
42
6
0
128,737
2
L
Fafnir
4,327
618
9
1
0
152,185
3
L
Scylla
3,571
510
24
3
0
91,976
0
L
Chaac
4,809
687
56
8
0
139,173
0
W
Poseidon
4,673
668
59
8
0
132,084
0
W
Nut
4,051
579
10
1
0
127,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role