Player Matchup

Cabrakan
Cabrakan
Gold V
Djuyce7060
Cabrakan
Gold V
Level 85
God Stats
155W - 122L
1,621 SR
Queue Stats
1,798W - 1,831L
1,438 MMR
Solo
Bacchus
Bacchus
Gold IV
Flixsy
Bacchus
Gold IV
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,443 MMR
Solo
Heimdallr
Heimdallr
Gold IV
I-xCluTcH-----
Heimdallr
Gold IV
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
385W - 385L
1,465 MMR
Solo
Ravana
Ravana
Gold V
Lovelynoob3
Ravana
Gold V
Level 101
God Stats
21W - 14L
1,536 SR
Queue Stats
144W - 153L
1,451 MMR
Party 1
Merlin
Merlin
Silver I
RapsLinger99
Merlin
Silver I
Level 132
God Stats
19W - 24L
1,467 SR
Queue Stats
383W - 386L
1,405 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,525 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,454 SR
1,493 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
ELChingoBudo
Morgan Le Fay
Gold IV
Level 125
God Stats
3W - 4L
1,310 SR
Queue Stats
381W - 371L
1,435 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
OdysseyNth
Sun Wukong
Gold IV
Level 121
God Stats
7W - 2L
1,717 SR
Queue Stats
23W - 23L
1,517 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Timesreaper
Aphrodite
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,476 MMR
Solo
Chernobog
Chernobog
Gold III
jOoRdAn JoOr
Chernobog
Gold III
Level 153
God Stats
9W - 6L
1,502 SR
Queue Stats
330W - 313L
1,578 MMR
Solo
Loki
Loki
Gold V
patotron
Loki
Gold V
Level 126
God Stats
1W - 1L
1,240 SR
Queue Stats
71W - 58L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Djuyce7060
Cabrakan
15
3 / 1 / 2
8,297
519
7,445
12,637
9,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Flixsy
Bacchus
11
1 / 1 / 3
7,200
450
6,538
15,204
16,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
I-xCluTcH-----
Heimdallr
14
1 / 1 / 1
8,241
515
8,863
9,921
4,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
0 / 1 / 0
8,288
518
7,632
9,271
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
0 / 2 / 2
8,138
509
8,202
8,817
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorAo KuangArachneBastetBake Kujira

VS

Bans
MulanVamanaThanatosAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELChingoBudo
Morgan Le Fay
16
1 / 1 / 1
9,288
581
9,708
8,799
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
OdysseyNth
Sun Wukong
14
0 / 0 / 3
8,242
515
7,081
12,790
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Timesreaper
Aphrodite
13
0 / 2 / 2
7,833
490
5,386
11,960
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chernobog
jOoRdAn JoOr
Chernobog
16
3 / 1 / 0
9,308
582
8,929
14,377
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
14
2 / 1 / 2
8,028
502
6,679
13,342
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
6
6
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Djuyce7060
Cabrakan
3
1
2
4
W
Morgan Le Fay
ELChingoBudo
Morgan Le Fay
1
1
1
1.5
L
Bacchus
Flixsy
Bacchus
1
1
3
2.5
L
Heimdallr
I-xCluTcH-----
Heimdallr
1
1
1
1.5
L
Ravana
0
1
0
0
W
Sun Wukong
OdysseyNth
Sun Wukong
0
0
3
1.5
L
Merlin
0
2
2
0.5
W
Aphrodite
Timesreaper
Aphrodite
0
2
2
0.5
W
Chernobog
jOoRdAn JoOr
Chernobog
3
1
0
3
W
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
37,783
55,850
Taken
61,268
40,312
Mitigated
35,545
19,778
Healing
28,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Djuyce7060
Cabrakan
7,445
999
0
6,978
12,637
9,839
0
3,056
9,493
77,061
1,357
W
Morgan Le Fay
ELChingoBudo
Morgan Le Fay
9,708
1,135
0
1,624
8,799
3,943
0
3,909
4,737
82,812
957
L
Bacchus
Flixsy
Bacchus
6,538
1,398
0
2,644
15,204
16,785
0
4,996
10,165
25,995
1,652
L
Heimdallr
I-xCluTcH-----
Heimdallr
8,863
5,346
0
5,704
9,921
4,468
825
695
9,226
0
73,552
L
Ravana
7,632
2,162
0
3,003
9,271
5,787
0
622
8,249
1,573
66,279
W
Sun Wukong
OdysseyNth
Sun Wukong
7,081
2,343
0
2,641
12,790
11,107
272
2,653
9,140
0
54,054
L
Merlin
8,202
284
0
1,449
8,817
3,433
0
5,409
3,359
68,949
0
W
Aphrodite
Timesreaper
Aphrodite
5,386
938
5,418
7,269
11,960
8,918
75
5,615
6,219
33,177
1,512
W
Chernobog
jOoRdAn JoOr
Chernobog
8,929
6,236
0
5,919
14,377
6,147
0
4,437
9,940
0
86,464
W
Loki
6,679
2,353
0
5,207
13,342
5,430
0
6,027
7,123
0
67,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
42,699
495
Minions Killed
506
0
Camps Cleared
0
1,567,760
Distance Traveled
1,683,233
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,297
519
119
7
0
311,455
0
W
Morgan Le Fay
9,288
581
143
9
0
302,669
2
L
Bacchus
7,200
450
31
2
0
339,156
3
L
Heimdallr
8,241
515
106
7
0
303,313
1
L
Ravana
8,288
518
114
7
0
311,959
4
W
Sun Wukong
8,242
515
85
5
0
329,407
3
L
Merlin
8,138
509
125
8
0
301,877
0
W
Aphrodite
7,833
490
37
2
0
332,658
0
W
Chernobog
9,308
582
144
9
0
342,777
1
W
Loki
8,028
502
97
6
0
375,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role