Player Matchup

Medusa
Medusa
Chewburu
Medusa
Level 44
God Stats
34W - 16L
1,617 SR
Queue Stats
73W - 61L
1,502 Elo+
Party 2
Merlin
Merlin
HighonzayTTV
Merlin
Level 81
God Stats
23W - 23L
1,429 SR
Queue Stats
156W - 173L
1,386 Elo+
Party 2
Athena
Athena
JUSTICEGAMING868
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,568 Elo+
Solo
Team Averages
Level 65
1,515 SR
1,485 Elo+

VS

Team Averages
Level 48
1,509 SR
1,435 Elo+
Jing Wei
Jing Wei
ExCopork
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
L3Reap3r
Morgan Le Fay
Level 50
God Stats
0W - 1L
1,313 SR
Queue Stats
67W - 62L
1,457 Elo+
Solo
Fafnir
Fafnir
Rampage716
Fafnir
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
24W - 20L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chewburu
Medusa
19
13 / 0 / 4
13,518
845
27,199
14,997
7,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
3 / 1 / 9
11,151
697
12,761
9,268
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 15
11,023
689
7,682
16,883
22,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ExCopork
Jing Wei
14
1 / 7 / 2
9,541
596
8,904
16,436
8,047
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
L3Reap3r
Morgan Le Fay
15
1 / 6 / 2
10,053
628
7,052
15,068
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Rampage716
Fafnir
15
1 / 4 / 2
9,684
605
9,352
22,928
33,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
3
3
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chewburu
Medusa
13
0
4
15
L
Jing Wei
ExCopork
Jing Wei
1
7
2
0.29
W
Merlin
3
1
9
7.5
W
1
2
15
4.25
L
Morgan Le Fay
L3Reap3r
Morgan Le Fay
1
6
2
0.33
L
Fafnir
Rampage716
Fafnir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
25,308
41,148
Taken
54,432
34,419
Mitigated
49,033
8,193
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chewburu
Medusa
27,199
11,957
0
5,592
14,997
7,929
2,465
5,519
9,478
0
85,315
L
Jing Wei
ExCopork
Jing Wei
8,904
7,512
0
1,012
16,436
8,047
0
6,126
10,089
0
31,266
W
Merlin
12,761
697
305
1,146
9,268
4,287
0
3,260
6,008
43,189
1,605
W
7,682
2,257
0
1,150
16,883
22,203
220
6,567
10,316
20,132
1,662
L
Morgan Le Fay
L3Reap3r
Morgan Le Fay
7,052
447
0
933
15,068
7,956
0
4,305
10,595
46,796
0
L
Fafnir
Rampage716
Fafnir
9,352
3,190
0
1,315
22,928
33,030
96
8,076
14,541
16,552
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
29,278
196
Minions Killed
129
0
Camps Cleared
0
846,248
Distance Traveled
841,221
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,518
845
109
7
0
281,544
5
L
Jing Wei
9,541
596
44
3
0
295,375
0
W
Merlin
11,151
697
62
4
0
258,527
0
W
Athena
11,023
689
25
2
0
306,177
0
L
Morgan Le Fay
10,053
628
66
4
0
246,005
4
L
Fafnir
9,684
605
19
1
0
299,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role