Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BillsGetter9
Hun Batz
Level 82
God Stats
9W - 13L
1,708 SR
Queue Stats
546W - 572L
1,472 Elo+
Solo
Kukulkan
Kukulkan
TeoElAteo
Kukulkan
Level 13
God Stats
16W - 16L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Ares
Ares
skywalker4529
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,069 Elo+
Solo
Team Averages
Level 78
1,542 SR
1,408 Elo+

VS

Team Averages
Level 61
1,507 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
ImaKnockUOut
Ah Muzen Cab
Level 60
God Stats
29W - 29L
1,625 SR
Queue Stats
165W - 167L
1,524 Elo+
Solo
Nut
Nut
KurvaMac_ZuBzol
Nut
Level 50
God Stats
1W - 3L
1,290 SR
Queue Stats
77W - 106L
1,370 Elo+
Solo
Cerberus
Cerberus
LOGIc121
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Player2015us
Nu Wa
Level 98
God Stats
207W - 186L
1,528 SR
Queue Stats
478W - 486L
1,438 Elo+
Solo
Artemis
Artemis
pajess
Artemis
Level 53
God Stats
18W - 16L
1,591 SR
Queue Stats
36W - 46L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 5
9,811
1,090
5,957
7,741
7,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
 
Nut
15
0 / 0 / 6
8,865
985
2,915
3,677
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
BillsGetter9
Hun Batz
14
0 / 2 / 6
8,858
984
5,863
8,645
5,124
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
TeoElAteo
Kukulkan
15
7 / 0 / 2
10,621
1,180
17,687
3,962
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
8,849
983
10,366
8,218
7,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Team 1 Tickets

345

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImaKnockUOut
Ah Muzen Cab
13
0 / 4 / 1
7,975
886
6,410
8,430
3,819
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
8,000
889
2,472
9,699
4,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LOGIc121
Cerberus
13
0 / 1 / 2
8,452
939
2,678
7,686
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 0 / 2
8,574
953
8,297
7,616
3,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
pajess
Artemis
14
2 / 3 / 1
9,042
1,005
6,911
15,593
6,960
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
10
Kills
3
3
Deaths
10
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
5
3.5
W
Nut
 
Nut
0
0
6
3
W
Hun Batz
BillsGetter9
Hun Batz
0
2
6
1.5
L
Ah Muzen Cab
ImaKnockUOut
Ah Muzen Cab
0
4
1
0.13
L
0
2
1
0.25
L
Cerberus
LOGIc121
Cerberus
0
1
2
1
L
1
0
2
2
W
Kukulkan
TeoElAteo
Kukulkan
7
0
2
8
L
Artemis
pajess
Artemis
2
3
1
0.83
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
26,768
32,243
Taken
49,024
24,032
Mitigated
24,363
8,422
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,957
1,697
4,080
2,480
7,741
7,096
0
2,850
4,891
14,561
1,375
W
Nut
 
Nut
2,915
1,490
0
1,182
3,677
1,992
0
1,197
2,480
0
18,131
W
Hun Batz
BillsGetter9
Hun Batz
5,863
1,389
0
0
8,645
5,124
0
1,975
6,670
0
25,153
L
Ah Muzen Cab
ImaKnockUOut
Ah Muzen Cab
6,410
2,137
0
0
8,430
3,819
0
5,840
2,590
0
15,341
L
2,472
1,086
0
622
9,699
4,439
0
7,324
2,375
0
9,709
L
Cerberus
LOGIc121
Cerberus
2,678
287
0
1,692
7,686
5,741
0
3,927
3,759
10,358
0
L
8,297
3,363
70
1,824
7,616
3,404
0
5,495
2,121
26,781
0
W
Kukulkan
TeoElAteo
Kukulkan
17,687
1,499
0
250
3,962
2,188
0
1,759
2,203
59,869
0
L
Artemis
pajess
Artemis
6,911
2,789
0
898
15,593
6,960
0
10,768
4,825
0
23,013
W
10,366
379
0
430
8,218
7,632
0
3,194
4,714
18,543
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
42,043
230
Minions Killed
152
8
Camps Cleared
3
772,707
Distance Traveled
496,025
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,811
1,090
29
3
0
140,573
0
W
Nut
8,865
985
41
5
1
148,697
0
W
Hun Batz
8,858
984
29
3
6
160,935
0
L
Ah Muzen Cab
7,975
886
18
2
1
63,645
0
L
Nut
8,000
889
20
2
1
88,473
0
L
Cerberus
8,452
939
34
4
1
77,209
0
L
Nu Wa
8,574
953
22
2
0
127,893
19
W
Kukulkan
10,621
1,180
107
12
0
159,845
0
L
Artemis
9,042
1,005
58
6
0
138,805
0
W
Ares
8,849
983
24
3
1
162,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role