Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ImVyriss
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Lev67
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,158 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Limpmarlin98
Tsukuyomi
Level 68
God Stats
11W - 6L
1,359 SR
Queue Stats
500W - 499L
1,518 Elo+
Solo
Hera
Hera
Viejofck
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,108 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,355 Elo+

VS

Team Averages
Level 108
1,602 SR
1,455 Elo+
Hercules
Hercules
BlackSpartanOps
Hercules
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 124L
1,628 Elo+
Solo
Scylla
Scylla
CREWLEADER
Scylla
Level 128
God Stats
5W - 0L
1,886 SR
Queue Stats
109W - 130L
1,491 Elo+
Solo
Da Ji
Da Ji
CoPandas
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo
Chaac
Chaac
IMR4N2912
Chaac
Level 111
God Stats
8W - 4L
1,668 SR
Queue Stats
135W - 127L
1,349 Elo+
Solo
Kukulkan
Kukulkan
brukspp
Kukulkan
Level 157
God Stats
1W - 0L
1,456 SR
Queue Stats
84W - 68L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 5 / 4
8,303
639
5,219
16,311
18,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
2 / 2 / 7
9,026
694
12,353
11,971
6,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Lev67
Cthulhu
15
1 / 3 / 7
8,287
637
7,471
22,398
17,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Limpmarlin98
Tsukuyomi
13
4 / 7 / 5
8,447
650
17,800
14,829
8,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
16
3 / 3 / 5
8,647
665
11,077
8,192
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 1 / 11
10,406
800
12,870
16,227
19,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
CREWLEADER
Scylla
13
0 / 6 / 11
8,121
625
11,122
8,268
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
CoPandas
Da Ji
15
4 / 2 / 11
9,009
693
7,988
10,508
6,781
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
IMR4N2912
Chaac
18
4 / 1 / 13
10,172
782
10,706
19,904
23,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
brukspp
Kukulkan
18
4 / 1 / 7
10,152
781
14,390
9,812
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
11
Kills
20
20
Deaths
11
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
4
0.6
W
Hercules
8
1
11
13.5
W
Scylla
CREWLEADER
Scylla
0
6
11
0.92
W
Da Ji
CoPandas
Da Ji
4
2
11
4.75
W
Chaac
IMR4N2912
Chaac
4
1
13
10.5
L
Ullr
2
2
7
2.75
L
Cthulhu
Lev67
Cthulhu
1
3
7
1.5
L
Tsukuyomi
Limpmarlin98
Tsukuyomi
4
7
5
0.93
L
Hera
3
3
5
1.83
W
Kukulkan
brukspp
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
57,076
73,701
Taken
64,719
55,508
Mitigated
57,705
22,368
Healing
30,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,219
603
723
1,361
16,311
18,469
0
4,360
11,951
9,049
632
W
Hercules
12,870
4,069
655
6,932
16,227
19,475
437
7,001
9,226
0
22,308
W
Scylla
CREWLEADER
Scylla
11,122
733
288
173
8,268
2,873
294
2,520
5,748
20,992
0
W
Da Ji
CoPandas
Da Ji
7,988
1,446
234
2,750
10,508
6,781
0
2,718
7,790
0
11,723
W
Chaac
IMR4N2912
Chaac
10,706
1,398
1,502
9,123
19,904
23,240
183
7,555
12,349
0
29,438
L
Ullr
12,353
2,764
2,172
2,842
11,971
6,394
0
5,567
6,404
0
23,645
L
Cthulhu
Lev67
Cthulhu
7,471
414
930
9,528
22,398
17,443
0
7,367
15,031
16,818
0
L
Tsukuyomi
Limpmarlin98
Tsukuyomi
17,800
3,461
140
2,814
14,829
8,255
44
4,103
10,726
0
35,644
L
Hera
11,077
2,980
598
1,260
8,192
4,947
31
3,947
4,245
21,739
0
W
Kukulkan
brukspp
Kukulkan
14,390
825
4,998
3,806
9,812
5,336
460
3,510
6,302
41,635
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
47,860
129
Minions Killed
146
0
Camps Cleared
0
1,143,206
Distance Traveled
1,286,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,303
639
7
1
0
203,009
0
W
Hercules
10,406
800
12
1
0
261,754
0
W
Scylla
8,121
625
24
2
0
222,819
0
W
Da Ji
9,009
693
13
1
0
240,001
0
W
Chaac
10,172
782
28
2
0
278,247
0
L
Ullr
9,026
694
27
2
0
257,807
0
L
Cthulhu
8,287
637
31
2
0
226,935
0
L
Tsukuyomi
8,447
650
32
2
0
211,778
0
L
Hera
8,647
665
32
2
0
243,677
0
W
Kukulkan
10,152
781
69
5
0
283,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role