Player Matchup

Charon
Charon
GMAN-23-
Charon
Level 175
God Stats
25W - 21L
1,595 SR
Queue Stats
636W - 609L
1,537 Elo+
Party 3
Janus
Janus
Pyromea
Janus
Level 138
God Stats
10W - 8L
1,475 SR
Queue Stats
129W - 126L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
TeryiakiBukkake
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,389 Elo+
Party 2
Awilix
Awilix
gabetx2001
Awilix
Level 218
God Stats
1W - 4L
1,720 SR
Queue Stats
379W - 375L
1,482 Elo+
Solo
Nut
Nut
xSoulxBabyx13
Nut
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
360W - 353L
1,515 Elo+
Party 3
Team Averages
Level 149
1,558 SR
1,485 Elo+

VS

Team Averages
Level 75
1,566 SR
1,610 Elo+
Odin
Odin
CountedElkO
Odin
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 35L
1,612 Elo+
Party 1
Artemis
Artemis
Hunters327
Artemis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,622 Elo+
Party 1
Yu Huang
Yu Huang
RoyaleDeath
Yu Huang
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 24L
1,588 Elo+
Solo
Aphrodite
Aphrodite
TLaFresh
Aphrodite
Level 38
God Stats
7W - 2L
1,831 SR
Queue Stats
41W - 33L
1,668 Elo+
Party 1
Surtr
Surtr
fakeDangerErin
Surtr
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 135L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GMAN-23-
Charon
12
1 / 2 / 0
7,591
474
6,405
14,120
11,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Pyromea
Janus
13
0 / 5 / 3
7,591
474
7,204
10,843
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 1
6,852
428
3,380
16,072
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
gabetx2001
Awilix
15
4 / 2 / 0
8,852
553
6,663
14,610
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 1
7,430
464
4,665
7,611
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,577
536
8,048
13,801
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hunters327
Artemis
14
1 / 0 / 5
7,627
477
7,354
10,487
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
RoyaleDeath
Yu Huang
16
5 / 0 / 4
9,489
593
12,358
7,677
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
TLaFresh
Aphrodite
13
2 / 0 / 5
8,700
544
3,909
13,509
10,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 4
9,382
586
11,617
11,071
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
12
12
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Charon
GMAN-23-
Charon
1
2
0
0.5
W
Artemis
Hunters327
Artemis
1
0
5
3.5
L
Janus
Pyromea
Janus
0
5
3
0.3
W
Yu Huang
RoyaleDeath
Yu Huang
5
0
4
7
W
Aphrodite
TLaFresh
Aphrodite
2
0
5
4.5
L
0
2
1
0.25
W
3
2
4
2.5
L
Awilix
gabetx2001
Awilix
4
2
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
43,286
63,256
Taken
56,545
33,699
Mitigated
35,284
17,048
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,048
2,765
0
950
13,801
7,531
0
2,959
10,781
0
73,891
L
Charon
GMAN-23-
Charon
6,405
643
0
1,850
14,120
11,277
338
5,373
8,627
29,738
1,983
W
Artemis
Hunters327
Artemis
7,354
2,323
0
3,231
10,487
4,924
900
2,786
7,701
0
62,113
L
Janus
Pyromea
Janus
7,204
221
0
270
10,843
3,794
0
5,407
5,068
61,223
0
W
Yu Huang
RoyaleDeath
Yu Huang
12,358
458
0
500
7,677
3,232
0
3,084
4,593
72,483
265
W
Aphrodite
TLaFresh
Aphrodite
3,909
611
5,617
9,511
13,509
10,391
200
3,923
9,534
33,472
2,292
L
3,380
1,237
0
7,910
16,072
6,342
26
1,547
14,376
0
59,164
W
11,617
3,814
0
3,643
11,071
9,206
272
1,421
9,121
2,559
59,447
L
Awilix
gabetx2001
Awilix
6,663
2,327
0
3,508
14,610
9,096
0
1,041
12,858
0
72,008
L
4,665
2,373
0
3,510
7,611
3,190
595
3,410
4,150
0
66,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
43,775
482
Minions Killed
468
0
Camps Cleared
0
1,559,658
Distance Traveled
1,448,408
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,577
536
98
6
0
339,949
0
L
Charon
7,591
474
38
2
0
301,381
6
W
Artemis
7,627
477
100
6
0
282,964
0
L
Janus
7,591
474
105
7
0
335,353
0
W
Yu Huang
9,489
593
130
8
0
314,246
0
W
Aphrodite
8,700
544
41
3
0
286,490
1
L
Ne Zha
6,852
428
97
6
0
344,992
0
W
Surtr
9,382
586
99
6
0
224,759
0
L
Awilix
8,852
553
128
8
0
276,271
0
L
Nut
7,430
464
114
7
0
301,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role