Player Matchup

Bake Kujira
Bake Kujira
Ariacron
Bake Kujira
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 69L
1,321 Elo+
Party 2
Chronos
Chronos
Mason k98
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,642 Elo+
Solo
Yemoja
Yemoja
Trylona
Yemoja
Level 27
God Stats
5W - 2L
1,746 SR
Queue Stats
43W - 60L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
UltraRS
Danzaburou
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
ronnyskj
Sun Wukong
Level 133
God Stats
28W - 16L
1,513 SR
Queue Stats
665W - 659L
1,474 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,454 Elo+

VS

Team Averages
Level 71
1,585 SR
1,432 Elo+
Ares
Ares
DVaterLaw
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,408 Elo+
Solo
Maui
Maui
SgtAmnesia
Maui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 174L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
charzaceae
Hou Yi
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 54L
1,389 Elo+
Party 3
He Bo
He Bo
vangalitos
He Bo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 92L
1,512 Elo+
Party 1
Yemoja
Yemoja
zugi96
Yemoja
Level 88
God Stats
1W - 1L
1,924 SR
Queue Stats
42W - 55L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Ariacron
Bake Kujira
16
2 / 4 / 5
9,739
749
12,799
18,026
24,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Mason k98
Chronos
17
2 / 2 / 4
9,922
763
12,857
10,770
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Trylona
Yemoja
15
0 / 1 / 6
9,439
726
1,905
8,477
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
UltraRS
Danzaburou
14
1 / 3 / 3
8,859
681
11,032
10,751
5,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ronnyskj
Sun Wukong
18
5 / 1 / 3
10,402
800
16,050
19,355
14,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
3,132
241
0
0
0
16
1 / 3 / 6
8,823
679
7,018
17,677
22,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
charzaceae
Hou Yi
16
3 / 3 / 6
8,702
669
18,853
12,259
7,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
18
6 / 2 / 5
9,006
693
11,836
11,326
6,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
zugi96
Yemoja
17
1 / 2 / 8
8,984
691
6,906
17,132
15,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
10
Kills
11
11
Deaths
10
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Ariacron
Bake Kujira
2
4
5
1.13
L
Ares
0
0
0
0
W
Chronos
Mason k98
Chronos
2
2
4
2
L
1
3
6
1.33
W
Yemoja
Trylona
Yemoja
0
1
6
3
W
Danzaburou
UltraRS
Danzaburou
1
3
3
0.83
L
Hou Yi
charzaceae
Hou Yi
3
3
6
2
W
Sun Wukong
ronnyskj
Sun Wukong
5
1
3
6.5
L
He Bo
6
2
5
4.25
L
Yemoja
zugi96
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
44,613
67,379
Taken
58,394
55,244
Mitigated
51,660
30,068
Healing
26,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Ariacron
Bake Kujira
12,799
5,365
780
1,640
18,026
24,215
497
6,907
11,119
16,649
2,083
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Mason k98
Chronos
12,857
5,067
611
1,728
10,770
5,261
3,827
3,999
6,771
30,798
0
L
7,018
1,275
1,310
2,859
17,677
22,416
0
8,992
8,255
12,505
0
W
Yemoja
Trylona
Yemoja
1,905
718
10,496
2,490
8,477
5,818
452
1,749
6,728
5,553
0
W
Danzaburou
UltraRS
Danzaburou
11,032
3,356
241
1,334
10,751
5,104
444
6,033
4,718
0
27,743
L
Hou Yi
charzaceae
Hou Yi
18,853
9,209
2,356
926
12,259
7,442
0
5,358
6,812
0
40,746
W
Sun Wukong
ronnyskj
Sun Wukong
16,050
2,675
2,250
8,498
19,355
14,846
0
7,072
12,283
0
29,869
L
He Bo
11,836
1,786
1,100
500
11,326
6,249
0
4,450
6,691
29,580
0
L
Yemoja
zugi96
Yemoja
6,906
3,137
12,632
5,058
17,132
15,553
0
6,069
10,890
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
38,647
141
Minions Killed
106
0
Camps Cleared
0
1,072,137
Distance Traveled
871,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,739
749
17
1
0
197,818
0
L
Ares
3,132
241
0
0
0
0
0
W
Chronos
9,922
763
42
3
0
207,705
0
L
Maui
8,823
679
11
1
0
224,469
0
W
Yemoja
9,439
726
15
1
0
186,024
0
W
Danzaburou
8,859
681
35
3
0
216,146
0
L
Hou Yi
8,702
669
42
3
0
194,789
0
W
Sun Wukong
10,402
800
32
2
0
264,444
0
L
He Bo
9,006
693
37
3
0
245,286
0
L
Yemoja
8,984
691
16
1
0
206,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role