Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
Art1Sh0k
Set
Gold I
Level 175
God Stats
2W - 1L
1,325 SR
Queue Stats
332W - 334L
1,641 MMR
Solo
Hachiman
Hachiman
Silver I
Maisterzgatekpr
Hachiman
Silver I
Level 84
God Stats
1W - 1L
1,714 SR
Queue Stats
24W - 15L
1,593 MMR
Solo
Athena
Athena
Gold I
malneroeilao
Athena
Gold I
Level 149
God Stats
3W - 2L
1,631 SR
Queue Stats
158W - 156L
1,641 MMR
Solo
Loki
Loki
Gold III
Аaron
Loki
Gold III
Level 154
God Stats
1W - 0L
1,557 SR
Queue Stats
11W - 5L
1,731 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,545 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,520 SR
1,545 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Fuxryy
Scylla
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,621 MMR
Solo
Sol
Sol
Gold I
Hitzu
Sol
Gold I
Level 159
God Stats
114W - 95L
1,591 SR
Queue Stats
161W - 154L
1,389 MMR
Solo
Awilix
Awilix
Gold II
WakingRegent07
Awilix
Gold II
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 300L
1,680 MMR
Solo
Achilles
Achilles
Platinum V
postyuk
Achilles
Platinum V
Level 88
God Stats
4W - 7L
1,509 SR
Queue Stats
92W - 91L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 0
8,685
668
5,795
4,726
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,462
574
3,713
8,896
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
13
0 / 1 / 1
7,600
585
7,556
8,562
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
12
1 / 0 / 7
7,442
572
2,554
13,246
9,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Аaron
Loki
15
5 / 0 / 1
8,985
691
13,091
11,088
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebBake KujiraHeimdallr

VS

Bans
AphroditeBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 0
7,824
602
7,006
10,658
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Fuxryy
Scylla
13
0 / 2 / 1
7,182
552
3,585
7,002
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
Hitzu
Sol
11
0 / 1 / 0
5,662
436
4,087
6,830
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 1
6,047
465
2,082
13,006
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
postyuk
Achilles
11
0 / 3 / 0
6,265
482
7,020
14,244
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
0
4
L
Zhong Kui
 
Zhong Kui
2
1
0
2
W
2
1
2
3
L
Scylla
Fuxryy
Scylla
0
2
1
0.25
L
Sol
Hitzu
Sol
0
1
0
0
W
Hachiman
0
1
1
0.5
L
0
5
1
0.1
W
Athena
1
0
7
4.5
L
Achilles
postyuk
Achilles
0
3
0
0
W
Loki
Аaron
Loki
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
23,780
46,518
Taken
51,740
23,404
Mitigated
32,984
11,314
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,795
359
0
383
4,726
1,666
11
2,393
2,333
72,945
791
L
Zhong Kui
 
Zhong Kui
7,006
2,947
0
4,731
10,658
10,876
0
680
9,978
59,115
17,794
W
3,713
1,601
0
1,590
8,896
4,737
0
1,492
7,404
0
62,632
L
Scylla
Fuxryy
Scylla
3,585
696
0
967
7,002
2,644
0
3,632
3,146
66,253
0
L
Sol
Hitzu
Sol
4,087
2,167
0
3,505
6,830
1,700
0
625
6,205
34,714
0
W
Hachiman
7,556
5,029
0
3,219
8,562
3,144
0
5,041
3,521
0
68,774
L
2,082
955
0
4,308
13,006
4,392
0
2,600
10,331
0
44,966
W
Athena
2,554
593
0
1,972
13,246
9,731
91
5,377
7,822
11,969
1,290
L
Achilles
postyuk
Achilles
7,020
1,443
0
3,214
14,244
13,372
0
335
13,909
0
37,633
W
Loki
Аaron
Loki
13,091
4,157
0
4,150
11,088
4,126
0
0
10,260
0
71,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
32,980
483
Minions Killed
460
0
Camps Cleared
0
1,415,326
Distance Traveled
1,193,995
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,685
668
138
11
0
254,990
6
L
Zhong Kui
7,824
602
144
11
0
233,895
0
W
Set
7,462
574
97
7
0
328,932
0
L
Scylla
7,182
552
129
10
0
237,535
4
L
Sol
5,662
436
58
4
0
209,220
0
W
Hachiman
7,600
585
118
9
0
257,707
4
L
Awilix
6,047
465
72
6
0
292,682
0
W
Athena
7,442
572
16
1
0
289,439
4
L
Achilles
6,265
482
57
4
0
220,663
0
W
Loki
8,985
691
114
9
0
284,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role