Player Matchup

Nike
Nike
FaRgus1722
Nike
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,090 Elo+
Party 1
Khepri
Khepri
GameMakersTV
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,471 Elo+
Party 1
Poseidon
Poseidon
Grobath
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,350 Elo+
Solo
Tyr
Tyr
Kikipanik
Tyr
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 287L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Trailer92
Sylvanus
Level 106
God Stats
2W - 1L
1,813 SR
Queue Stats
53W - 62L
1,452 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,380 Elo+

VS

Team Averages
Level 97
1,534 SR
1,409 Elo+
Cthulhu
Cthulhu
Katsuya_Senpai
Cthulhu
Level 64
God Stats
3W - 1L
1,715 SR
Queue Stats
127W - 128L
1,466 Elo+
Solo
Khepri
Khepri
KeepItCasual
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 2
Hades
Hades
LokiLaufeyson15
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 70L
1,413 Elo+
Party 2
Discordia
Discordia
Tasoubator
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,473 Elo+
Party 2
Ra
Ra
altairassasin666
Ra
Level 126
God Stats
2W - 2L
1,455 SR
Queue Stats
118W - 115L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,132
739
10,545
16,529
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
13
0 / 4 / 6
7,763
706
7,186
14,368
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Grobath
Poseidon
13
0 / 6 / 7
7,152
650
8,201
9,469
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 2
8,110
737
9,313
14,887
21,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Trailer92
Sylvanus
14
2 / 5 / 5
8,277
752
8,380
17,351
12,635
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 16
9,944
904
12,752
15,807
15,241
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
15
3 / 3 / 20
9,484
862
6,120
13,788
14,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 4 / 18
8,407
764
12,408
15,186
10,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Tasoubator
Discordia
18
8 / 0 / 15
10,156
923
19,598
4,880
2,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 2 / 17
8,964
815
14,271
10,436
5,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
9
Kills
24
24
Deaths
11
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Khepri
0
4
6
0.75
L
Poseidon
Grobath
Poseidon
0
6
7
0.58
W
7
2
16
7.5
W
Khepri
3
3
20
4.33
L
3
6
2
0.67
W
2
4
18
2.75
W
Discordia
Tasoubator
Discordia
8
0
15
15.5
L
Sylvanus
Trailer92
Sylvanus
2
5
5
0.9
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
65,149
72,604
Taken
60,097
66,096
Mitigated
48,527
21,561
Healing
28,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
679
122
3,277
16,529
11,263
13
13,961
2,017
2,915
16,917
L
Khepri
7,186
305
1,420
1,489
14,368
15,784
0
12,949
797
12,084
1,762
L
Poseidon
Grobath
Poseidon
8,201
512
0
304
9,469
4,908
156
7,522
1,843
16,544
0
W
12,752
942
1,186
3,713
15,807
15,241
973
6,888
8,919
21,030
0
W
Khepri
6,120
694
1,975
1,230
13,788
14,734
663
4,051
9,737
9,513
466
L
9,313
901
308
2,651
14,887
21,506
0
11,654
3,112
0
25,160
W
12,408
309
1,574
3,809
15,186
10,021
1,245
7,543
7,643
18,143
902
W
Discordia
Tasoubator
Discordia
19,598
1,477
1,315
462
4,880
2,572
1,871
2,463
2,417
36,468
1,482
L
Sylvanus
Trailer92
Sylvanus
8,380
488
7,112
4,878
17,351
12,635
0
15,509
1,331
10,611
194
W
14,271
465
7,889
5,141
10,436
5,959
1,673
3,795
6,641
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
46,955
94
Minions Killed
131
0
Camps Cleared
0
993,975
Distance Traveled
983,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,132
739
24
2
0
216,655
0
L
Khepri
7,763
706
14
1
0
195,448
0
L
Poseidon
7,152
650
22
2
0
185,654
0
W
Cthulhu
9,944
904
28
3
0
191,015
0
W
Khepri
9,484
862
12
1
0
190,471
0
L
Tyr
8,110
737
30
3
0
186,458
0
W
Hades
8,407
764
12
1
0
211,484
0
W
Discordia
10,156
923
47
4
0
206,925
0
L
Sylvanus
8,277
752
4
0
0
209,760
0
W
Ra
8,964
815
32
3
0
183,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role