Player Matchup

Arachne
Arachne
Silver II
BLACK-styleh
Arachne
Silver II
Level 113
God Stats
10W - 12L
1,567 SR
Queue Stats
67W - 96L
1,124 MMR
Solo
Skadi
Skadi
Gold V
BassMATRIXPL
Skadi
Gold V
Level 148
God Stats
21W - 9L
2,008 SR
Queue Stats
104W - 108L
1,254 MMR
Solo
Scylla
Scylla
Silver II
DiamondSolace
Scylla
Silver II
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 153L
1,151 MMR
Solo
Vamana
Vamana
Silver I
GuizXV
Vamana
Silver I
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 391L
1,156 MMR
Solo
Bacchus
Bacchus
Silver I
RaggedyOlDan
Bacchus
Silver I
Level 125
God Stats
4W - 4L
1,378 SR
Queue Stats
114W - 115L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,591 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,445 SR
1,259 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver I
JxvxxrQxxnzx
Chernobog
Silver I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 460L
1,221 MMR
Solo
Hel
Hel
Gold V
Sammy6393
Hel
Gold V
Level 158
God Stats
0W - 3L
1,225 SR
Queue Stats
317W - 332L
1,239 MMR
Party 1
Khepri
Khepri
Silver IV
nveriferi
Khepri
Silver IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,149 MMR
Solo
Kali
Kali
Silver I
ºPULLYº
Kali
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 493L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACK-styleh
Arachne
17
3 / 1 / 4
10,097
531
5,742
11,314
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 1 / 2
10,446
550
12,488
9,297
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 1
9,611
506
3,715
7,822
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
GuizXV
Vamana
16
1 / 2 / 1
10,251
540
9,057
12,115
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
RaggedyOlDan
Bacchus
15
1 / 0 / 4
10,030
528
5,647
12,555
15,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SusanoGebAthena

VS

Bans
Bake KujiraThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 3 / 1
8,832
465
5,258
16,147
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
JxvxxrQxxnzx
Chernobog
9
0 / 2 / 0
6,664
351
1,699
5,099
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 1
9,930
523
5,237
12,248
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
nveriferi
Khepri
13
1 / 2 / 0
8,098
426
2,543
12,083
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
18
3 / 0 / 2
9,533
502
5,811
14,576
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
7
7
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Arachne
BLACK-styleh
Arachne
3
1
4
5
W
4
1
2
5
W
2
3
1
0.83
W
Vamana
GuizXV
Vamana
1
2
1
0.75
L
Chernobog
JxvxxrQxxnzx
Chernobog
0
2
0
0
W
Bacchus
RaggedyOlDan
Bacchus
1
0
4
3
L
3
4
1
0.88
L
Khepri
nveriferi
Khepri
1
2
0
0.5
L
Kali
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,649
Damage
20,548
53,103
Taken
60,153
41,369
Mitigated
33,381
8,180
Healing
22,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,258
857
0
3,786
16,147
6,908
0
377
15,093
0
80,931
W
Arachne
BLACK-styleh
Arachne
5,742
4,925
0
2,157
11,314
5,342
130
1,068
10,246
0
79,852
W
12,488
5,177
0
1,950
9,297
3,932
3,255
1,893
7,404
0
94,079
W
3,715
626
0
460
7,822
2,785
540
3,611
4,211
65,547
836
W
Vamana
GuizXV
Vamana
9,057
3,372
0
1,482
12,115
14,192
801
29
12,086
0
88,572
L
Chernobog
JxvxxrQxxnzx
Chernobog
1,699
688
0
1,597
5,099
1,646
0
777
4,322
0
32,527
W
Bacchus
RaggedyOlDan
Bacchus
5,647
736
0
2,131
12,555
15,118
68
1,444
11,111
36,524
0
L
5,237
73
199
5,148
12,248
6,264
0
5,293
6,906
81,735
1,968
L
Khepri
nveriferi
Khepri
2,543
157
0
2,506
12,083
10,967
0
1,259
10,770
31,580
147
L
Kali
5,811
2,250
0
8,978
14,576
7,596
0
1,547
12,884
0
102,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
43,057
520
Minions Killed
561
0
Camps Cleared
0
1,918,873
Distance Traveled
1,773,265
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,832
465
129
7
0
379,905
2
W
Arachne
10,097
531
105
6
0
431,433
5
W
Skadi
10,446
550
138
7
0
362,643
8
W
Scylla
9,611
506
106
6
0
353,111
0
W
Vamana
10,251
540
121
6
0
376,601
2
L
Chernobog
6,664
351
56
3
0
170,587
0
W
Bacchus
10,030
528
50
3
0
395,085
7
L
Hel
9,930
523
171
9
0
353,697
3
L
Khepri
8,098
426
46
2
0
400,236
0
L
Kali
9,533
502
159
8
0
468,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role