Player Matchup

Osiris
Osiris
Gold V
Brewcrew1990
Osiris
Gold V
Level 142
God Stats
14W - 10L
1,583 SR
Queue Stats
157W - 159L
1,386 MMR
Party 1
Guan Yu
Guan Yu
Gold V
EvilBerry676412
Guan Yu
Gold V
Level 196
God Stats
22W - 19L
1,275 SR
Queue Stats
533W - 556L
1,326 MMR
Party 1
Chronos
Chronos
Silver II
badhabits4lyfe20
Chronos
Silver II
Level 123
God Stats
63W - 61L
1,535 SR
Queue Stats
550W - 617L
1,162 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,464 SR
1,291 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,457 SR
1,044 MMR
King Arthur
King Arthur
Bronze III
Adriano24-07
King Arthur
Bronze III
Level 55
God Stats
3W - 8L
1,370 SR
Queue Stats
14W - 21L
1,109 MMR
Solo
Cernunnos
Cernunnos
Bronze III
DADA2906DADA
Cernunnos
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 MMR
Party 2
Vulcan
Vulcan
Silver IV
escopary290
Vulcan
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 1 / 11
10,616
817
10,598
14,712
17,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 6
10,277
791
10,282
16,053
12,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
4 / 2 / 7
9,647
742
13,171
11,503
4,938
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Ne ZhaBake KujiraMorgan Le FayYu HuangAchilles

VS

Bans
MedusaPersephoneKukulkanBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adriano24-07
King Arthur
13
1 / 3 / 2
8,899
685
7,735
16,263
17,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
DADA2906DADA
Cernunnos
12
0 / 7 / 2
7,892
607
7,100
13,084
4,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
14
2 / 7 / 1
9,251
712
10,103
10,659
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
3
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adriano24-07
King Arthur
1
3
2
0.67
W
Osiris
6
1
11
11.5
L
Cernunnos
DADA2906DADA
Cernunnos
0
7
2
0.14
W
7
1
6
10
W
4
2
7
3.75
L
Vulcan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
24,938
42,268
Taken
40,006
35,110
Mitigated
27,408
8,393
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adriano24-07
King Arthur
7,735
924
0
1,443
16,263
17,972
0
6,006
10,257
0
32,894
W
Osiris
10,598
5,189
0
2,615
14,712
17,825
842
3,276
11,428
0
33,797
L
Cernunnos
DADA2906DADA
Cernunnos
7,100
3,721
0
524
13,084
4,737
0
4,156
8,928
0
20,974
W
10,282
1,764
828
3,654
16,053
12,347
591
3,491
12,562
0
35,497
W
13,171
4,459
0
1,296
11,503
4,938
1,440
3,457
8,034
44,701
1,036
L
Vulcan
10,103
4,219
211
346
10,659
4,699
0
2,899
7,760
30,010
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
26,042
155
Minions Killed
113
0
Camps Cleared
0
732,299
Distance Traveled
611,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,899
685
34
3
0
247,436
0
W
Osiris
10,616
817
54
4
0
244,555
0
L
Cernunnos
7,892
607
38
3
0
175,209
0
W
Guan Yu
10,277
791
31
2
0
267,151
2
W
Chronos
9,647
742
70
5
0
220,593
0
L
Vulcan
9,251
712
41
3
0
188,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role