Player Matchup

Ix Chel
Ix Chel
PrisionDarK
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,573 Elo+
Party 1
Osiris
Osiris
Roo192
Osiris
Level 86
God Stats
1W - 1L
1,659 SR
Queue Stats
18W - 13L
1,615 Elo+
Party 1
Hercules
Hercules
alucardJr1
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,802 Elo+
Party 1
Team Averages
Level 130
1,553 SR
1,663 Elo+

VS

Team Averages
Level 123
1,543 SR
1,627 Elo+
Nut
Nut
GawenGriffin
Nut
Level 162
God Stats
9W - 9L
1,533 SR
Queue Stats
85W - 49L
1,669 Elo+
Solo
Eset
Eset
Sh4dowars
Eset
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,611 Elo+
Solo
Hercules
Hercules
matyspeed12
Hercules
Level 137
God Stats
46W - 33L
1,597 SR
Queue Stats
287W - 230L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PrisionDarK
Ix Chel
14
1 / 5 / 3
8,631
785
7,193
9,290
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Roo192
Osiris
13
2 / 5 / 3
8,002
727
7,581
14,532
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
alucardJr1
Hercules
13
2 / 5 / 2
7,976
725
8,532
14,003
15,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
8,877
807
6,469
8,529
3,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
2 / 2 / 11
8,853
805
6,388
8,911
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
matyspeed12
Hercules
16
9 / 1 / 5
10,089
917
16,482
11,677
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Ix Chel
PrisionDarK
Ix Chel
1
5
3
0.5
L
Osiris
Roo192
Osiris
2
5
3
0.7
W
Eset
2
2
11
3.75
L
Hercules
alucardJr1
Hercules
2
5
2
0.6
W
Hercules
matyspeed12
Hercules
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
29,339
37,825
Taken
29,117
36,261
Mitigated
20,426
7,699
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,469
3,914
0
399
8,529
3,795
1,390
2,809
5,246
0
25,146
L
Ix Chel
PrisionDarK
Ix Chel
7,193
434
1,606
1,347
9,290
4,594
0
783
8,278
42,162
0
L
Osiris
Roo192
Osiris
7,581
1,562
0
1,481
14,532
16,316
0
4,203
9,887
0
19,978
W
Eset
6,388
726
151
733
8,911
4,232
0
1,975
6,584
31,113
0
L
Hercules
alucardJr1
Hercules
8,532
2,983
0
3,265
14,003
15,351
0
2,254
11,150
0
20,372
W
Hercules
matyspeed12
Hercules
16,482
6,973
0
3,789
11,677
12,399
271
2,054
9,228
1,349
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
27,819
137
Minions Killed
140
0
Camps Cleared
0
649,108
Distance Traveled
645,636
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,877
807
37
3
0
205,666
0
L
Ix Chel
8,631
785
90
8
0
208,065
0
L
Osiris
8,002
727
18
2
0
215,902
0
W
Eset
8,853
805
48
4
0
197,316
0
L
Hercules
7,976
725
29
3
0
225,141
0
W
Hercules
10,089
917
55
5
0
242,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role