Player Matchup

Ra
Ra
BarrelAttic6148
Ra
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
634W - 628L
1,483 Elo+
Solo
Danzaburou
Danzaburou
MooingCow
Danzaburou
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
198W - 178L
1,291 Elo+
Party 2
Geb
Geb
Oo-Vulgrim-oO
Geb
Level 154
God Stats
17W - 8L
1,267 SR
Queue Stats
656W - 669L
1,502 Elo+
Solo
Artemis
Artemis
TheOooCow
Artemis
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 177L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
daemagor
Sun Wukong
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 124L
1,291 Elo+
Party 2
Team Averages
Level 134
1,453 SR
1,371 Elo+

VS

Team Averages
Level 114
1,653 SR
1,457 Elo+
Cliodhna
Cliodhna
Kalmatas
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,518 Elo+
Solo
Heimdallr
Heimdallr
NoBuffGoNah
Heimdallr
Level 156
God Stats
7W - 8L
1,824 SR
Queue Stats
632W - 630L
1,607 Elo+
Solo
Rama
Rama
RipTrip
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Sylvanus
Sylvanus
SSaiyanPrince
Sylvanus
Level 174
God Stats
1W - 2L
1,726 SR
Queue Stats
130W - 178L
1,465 Elo+
Party 1
Thor
Thor
chopperelle
Thor
Level 128
God Stats
7W - 11L
1,715 SR
Queue Stats
472W - 486L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 25
10,849
904
13,595
12,936
6,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MooingCow
Danzaburou
16
7 / 1 / 19
11,064
922
17,194
13,128
6,512
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 2 / 24
12,557
1,046
15,504
23,383
28,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheOooCow
Artemis
18
9 / 3 / 18
11,625
969
15,996
14,264
7,454
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
daemagor
Sun Wukong
15
3 / 3 / 31
9,911
826
15,353
17,739
25,569
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kalmatas
Cliodhna
15
4 / 9 / 5
8,975
748
12,170
18,258
9,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
NoBuffGoNah
Heimdallr
16
1 / 4 / 5
8,924
744
16,867
11,718
6,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
RipTrip
Rama
16
3 / 10 / 2
9,754
813
8,218
19,411
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
SSaiyanPrince
Sylvanus
14
1 / 8 / 8
8,168
681
8,401
19,130
20,128
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 8 / 5
9,312
776
7,579
15,884
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
38
39
Kills
13
13
Deaths
39
117
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
4
25
4.63
L
Cliodhna
Kalmatas
Cliodhna
4
9
5
0.72
W
Danzaburou
MooingCow
Danzaburou
7
1
19
16.5
L
Heimdallr
NoBuffGoNah
Heimdallr
1
4
5
0.88
W
14
2
24
13
L
Rama
RipTrip
Rama
3
10
2
0.4
L
Sylvanus
SSaiyanPrince
Sylvanus
1
8
8
0.63
W
Artemis
TheOooCow
Artemis
9
3
18
6
L
4
8
5
0.81
W
Sun Wukong
daemagor
Sun Wukong
3
3
31
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,642
Damage
53,235
81,450
Taken
84,401
74,642
Mitigated
52,353
43,693
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,595
1,586
10,799
5,524
12,936
6,834
1,303
1,548
11,388
27,010
0
L
Cliodhna
Kalmatas
Cliodhna
12,170
1,094
709
1,780
18,258
9,391
0
5,382
12,823
0
20,811
W
Danzaburou
MooingCow
Danzaburou
17,194
8,417
1,373
4,955
13,128
6,512
2,772
2,195
10,111
0
38,943
L
Heimdallr
NoBuffGoNah
Heimdallr
16,867
4,046
334
702
11,718
6,214
0
6,586
4,969
0
40,055
W
15,504
1,033
2,427
8,702
23,383
28,273
751
1,257
22,126
24,659
1,816
L
Rama
RipTrip
Rama
8,218
6,274
284
2,587
19,411
8,895
0
4,643
14,712
0
16,784
L
Sylvanus
SSaiyanPrince
Sylvanus
8,401
1,356
4,507
3,665
19,130
20,128
0
5,551
13,579
11,821
172
W
Artemis
TheOooCow
Artemis
15,996
8,864
1,237
3,248
14,264
7,454
3,565
1,759
12,505
0
38,266
L
7,579
883
780
598
15,884
7,725
0
6,904
8,891
0
15,408
W
Sun Wukong
daemagor
Sun Wukong
15,353
1,504
1,517
3,911
17,739
25,569
644
1,470
16,269
1,181
19,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,006
Gold Earned
45,133
151
Minions Killed
102
0
Camps Cleared
0
1,274,577
Distance Traveled
977,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,849
904
26
2
0
263,929
0
L
Cliodhna
8,975
748
11
1
0
196,247
0
W
Danzaburou
11,064
922
42
4
0
227,602
0
L
Heimdallr
8,924
744
52
4
0
239,174
0
W
Geb
12,557
1,046
11
1
0
242,216
0
L
Rama
9,754
813
19
2
0
183,222
0
L
Sylvanus
8,168
681
6
1
0
145,416
0
W
Artemis
11,625
969
60
5
0
215,745
0
L
Thor
9,312
776
14
1
0
213,384
0
W
Sun Wukong
9,911
826
12
1
0
325,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role