Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gwargaan
Agni
Level 155
God Stats
2W - 3L
1,280 SR
Queue Stats
334W - 358L
1,441 Elo+
Solo
Terra
Terra
IrksomeMarlin98
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 105L
1,543 Elo+
Solo
Fenrir
Fenrir
KingGoomba19
Fenrir
Level 177
God Stats
2W - 4L
1,253 SR
Queue Stats
207W - 209L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Netsua101
Gilgamesh
Level 68
God Stats
3W - 1L
1,521 SR
Queue Stats
25W - 20L
1,696 Elo+
Solo
Team Averages
Level 124
1,411 SR
1,524 Elo+

VS

Team Averages
Level 76
1,488 SR
1,397 Elo+
Horus
Horus
Chief Rein
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,210 Elo+
Solo
Nemesis
Nemesis
ProspektKendall
Nemesis
Level 84
God Stats
3W - 1L
1,487 SR
Queue Stats
173W - 185L
1,385 Elo+
Party 1
Thoth
Thoth
REESE2PIECES
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,517 Elo+
Solo
Vulcan
Vulcan
SlickJoey541457
Vulcan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 109L
1,495 Elo+
Solo
Cernunnos
Cernunnos
sheanasty
Cernunnos
Level 39
God Stats
2W - 2L
1,451 SR
Queue Stats
153W - 167L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 0 / 5
9,193
766
6,400
9,791
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
0 / 0 / 5
8,877
740
10,044
7,370
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 1 / 5
8,303
692
3,779
10,909
6,520
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
2 / 0 / 4
8,587
716
5,561
11,149
9,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Netsua101
Gilgamesh
13
2 / 2 / 5
8,012
668
8,976
12,141
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 3 / 3
7,309
609
5,730
11,239
10,874
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
2 / 0 / 1
7,933
661
3,482
7,023
3,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 0 / 3
8,702
725
9,064
5,962
2,852
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 1
7,584
632
11,469
7,050
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
sheanasty
Cernunnos
15
0 / 1 / 3
7,918
660
7,585
7,044
3,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
8
Kills
3
3
Deaths
8
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Horus
0
3
3
0.5
W
Agni
0
0
5
2.5
W
2
1
5
4.5
W
Fenrir
2
0
4
4
W
Gilgamesh
Netsua101
Gilgamesh
2
2
5
2.25
L
2
0
1
2.5
L
0
0
3
1.5
L
1
4
1
0.38
L
Cernunnos
sheanasty
Cernunnos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
37,330
51,360
Taken
38,318
39,199
Mitigated
23,890
25,317
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,400
108
3,783
3,166
9,791
8,839
0
3,992
5,799
15,089
632
L
Horus
5,730
1,038
4,801
3,880
11,239
10,874
0
5,243
5,820
5,153
3,542
W
Agni
10,044
161
1,952
565
7,370
3,692
0
3,996
3,374
36,684
0
W
3,779
340
5,060
3,596
10,909
6,520
0
6,592
4,317
9,494
918
W
Fenrir
5,561
957
2,758
2,288
11,149
9,634
0
4,557
6,592
0
14,725
W
Gilgamesh
Netsua101
Gilgamesh
8,976
2,087
725
1,424
12,141
10,514
0
4,284
7,857
0
16,254
L
3,482
379
2,620
1,994
7,023
3,745
0
3,086
3,800
0
9,916
L
9,064
491
1,716
876
5,962
2,852
0
3,715
2,068
31,335
658
L
11,469
4,897
952
664
7,050
2,992
0
4,058
2,829
17,367
0
L
Cernunnos
sheanasty
Cernunnos
7,585
2,153
0
272
7,044
3,427
0
3,814
3,185
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
39,446
143
Minions Killed
122
0
Camps Cleared
0
1,301,343
Distance Traveled
1,150,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,193
766
20
2
0
255,945
0
L
Horus
7,309
609
4
0
0
224,730
0
W
Agni
8,877
740
47
4
0
257,621
0
W
Terra
8,303
692
24
2
0
252,458
0
W
Fenrir
8,587
716
21
2
0
260,096
0
W
Gilgamesh
8,012
668
31
3
0
275,223
0
L
Nemesis
7,933
661
20
2
0
259,636
0
L
Thoth
8,702
725
52
4
0
250,056
0
L
Vulcan
7,584
632
21
2
0
219,794
0
L
Cernunnos
7,918
660
25
2
0
196,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role