Player Matchup

Sobek
Sobek
Platinum I
HairySovietBear
Sobek
Platinum I
Level 212
God Stats
54W - 52L
1,500 SR
Queue Stats
472W - 451L
1,914 MMR
Solo
Susano
Susano
Diamond V
KаyJ
Susano
Diamond V
Level 159
God Stats
3W - 1L
1,850 SR
Queue Stats
280W - 248L
2,039 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
TooRich2GAF
Cu Chulainn
Platinum V
Level 98
God Stats
19W - 9L
1,888 SR
Queue Stats
75W - 59L
2,039 MMR
Solo
Anhur
Anhur
Platinum IV
lBryan3838l
Anhur
Platinum IV
Level 116
God Stats
7W - 1L
1,746 SR
Queue Stats
55W - 39L
2,007 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
zrkiyo
Ah Muzen Cab
Platinum I
Level 217
God Stats
3W - 3L
1,907 SR
Queue Stats
266W - 227L
2,087 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,778 SR
2,017 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,578 SR
1,867 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Snukzz
Janus
Platinum III
Level 146
God Stats
8W - 10L
1,787 SR
Queue Stats
153W - 156L
1,839 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Sukunä
Heimdallr
Diamond V
Level 128
God Stats
54W - 44L
1,563 SR
Queue Stats
141W - 127L
2,041 MMR
Party 1
Da Ji
Da Ji
Diamond V
hekаte
Da Ji
Diamond V
Level 109
God Stats
5W - 5L
1,687 SR
Queue Stats
56W - 45L
2,106 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
sondgoku
Sylvanus
Platinum III
Level 129
God Stats
12W - 15L
1,354 SR
Queue Stats
306W - 373L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
9,534
561
7,683
18,732
22,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Susano
KаyJ
Susano
18
7 / 3 / 9
10,559
621
14,370
16,123
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TooRich2GAF
Cu Chulainn
17
2 / 2 / 2
10,821
637
10,319
14,823
13,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 2 / 2
10,582
622
13,920
14,547
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
zrkiyo
Ah Muzen Cab
18
7 / 2 / 6
11,158
656
13,598
10,906
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorAo KuangThanatos

VS

Bans
VamanaThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 2
8,501
500
7,253
16,184
11,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Snukzz
Janus
13
0 / 6 / 2
7,867
463
5,983
11,034
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sukunä
Heimdallr
16
2 / 3 / 3
9,299
547
13,668
15,745
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
hekаte
Da Ji
14
7 / 5 / 0
8,349
491
13,259
20,149
9,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sondgoku
Sylvanus
13
1 / 6 / 5
7,255
427
4,673
18,143
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
10
10
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
2
0.25
W
1
1
11
6.5
W
Susano
KаyJ
Susano
7
3
9
3.83
L
Janus
Snukzz
Janus
0
6
2
0.17
L
Heimdallr
Sukunä
Heimdallr
2
3
3
1.17
W
Cu Chulainn
TooRich2GAF
Cu Chulainn
2
2
2
1.5
L
Da Ji
hekаte
Da Ji
7
5
0
1.4
W
7
2
2
4
L
Sylvanus
sondgoku
Sylvanus
1
6
5
0.58
W
Ah Muzen Cab
zrkiyo
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,890
Damage
44,836
75,131
Taken
81,255
54,763
Mitigated
39,765
25,128
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,253
1,891
0
2,395
16,184
11,446
0
1,620
14,564
0
72,560
W
7,683
580
0
4,504
18,732
22,779
1,352
2,600
16,078
38,667
4,045
W
Susano
KаyJ
Susano
14,370
4,182
0
8,983
16,123
7,011
540
2,679
13,369
0
93,609
L
Janus
Snukzz
Janus
5,983
39
0
980
11,034
3,805
0
193
10,841
59,758
365
L
Heimdallr
Sukunä
Heimdallr
13,668
7,874
0
3,723
15,745
6,587
0
2,358
13,387
0
84,069
W
Cu Chulainn
TooRich2GAF
Cu Chulainn
10,319
1,901
0
3,496
14,823
13,738
0
0
14,823
11,650
86,262
L
Da Ji
hekаte
Da Ji
13,259
2,974
0
5,366
20,149
9,439
0
1,779
18,370
0
65,144
W
13,920
9,131
0
7,422
14,547
6,347
2,257
2,274
12,250
0
100,573
L
Sylvanus
sondgoku
Sylvanus
4,673
730
1,898
5,226
18,143
8,488
0
2,592
15,551
28,047
11,393
W
Ah Muzen Cab
zrkiyo
Ah Muzen Cab
13,598
5,915
0
723
10,906
4,888
541
2,919
7,802
0
99,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
41,271
642
Minions Killed
537
0
Camps Cleared
0
1,851,067
Distance Traveled
1,573,004
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,501
500
132
8
0
332,287
2
W
Sobek
9,534
561
34
2
0
392,864
5
W
Susano
10,559
621
135
8
0
395,235
0
L
Janus
7,867
463
127
7
0
292,103
1
L
Heimdallr
9,299
547
131
8
0
303,314
3
W
Cu Chulainn
10,821
637
159
9
0
340,728
4
L
Da Ji
8,349
491
80
5
0
333,825
0
W
Anhur
10,582
622
171
10
0
331,662
3
L
Sylvanus
7,255
427
67
4
0
311,475
1
W
Ah Muzen Cab
11,158
656
143
8
0
390,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role