Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AGMAN80
Cu Chulainn
Level 124
God Stats
30W - 29L
1,593 SR
Queue Stats
251W - 229L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
Disneyprincesirl
Kukulkan
Level 125
God Stats
5W - 6L
1,680 SR
Queue Stats
61W - 65L
1,589 Elo+
Party 1
Surtr
Surtr
HashHeatinDabber
Surtr
Level 123
God Stats
2W - 2L
1,236 SR
Queue Stats
120W - 106L
1,542 Elo+
Solo
Skadi
Skadi
nightmarenjestr
Skadi
Level 79
God Stats
15W - 7L
1,285 SR
Queue Stats
112W - 105L
1,414 Elo+
Solo
Team Averages
Level 130
1,458 SR
1,535 Elo+

VS

Team Averages
Level 113
1,537 SR
1,501 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
COMANDO-27-PR-
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,618 Elo+
Solo
Geb
Geb
Commander1356X
Geb
Level 56
God Stats
8W - 10L
1,659 SR
Queue Stats
26W - 32L
1,530 Elo+
Solo
Arachne
Arachne
EliteAzteckiller
Arachne
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,411 Elo+
Solo
Chaac
Chaac
kevenweyes001
Chaac
Level 108
God Stats
1W - 2L
1,526 SR
Queue Stats
13W - 18L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 2
3,973
662
1,491
6,047
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
AGMAN80
Cu Chulainn
10
3 / 0 / 1
5,063
844
2,874
4,680
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 1
5,059
843
2,024
2,393
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 1
4,453
742
3,542
3,789
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 2
3,666
611
3,625
5,549
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 1 / 1
3,817
636
5,339
5,926
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 0
3,466
578
1,236
1,982
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 1
4,174
696
2,973
4,202
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 3 / 0
3,600
600
1,774
6,426
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
3,837
640
1,927
5,199
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
2
1
L
Nut
 
Nut
1
1
1
1.5
W
Cu Chulainn
AGMAN80
Cu Chulainn
3
0
1
3.5
L
0
1
0
0
L
1
1
1
1.5
W
3
0
1
3.5
L
0
3
0
0
W
0
0
1
0.5
L
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
13,249
22,458
Taken
23,735
9,039
Mitigated
10,246
8,885
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,491
83
147
2,210
6,047
2,907
0
1,509
4,538
8,034
0
L
Nut
 
Nut
5,339
2,795
0
3,237
5,926
1,901
0
1,152
4,774
0
28,884
W
Cu Chulainn
AGMAN80
Cu Chulainn
2,874
912
0
3,274
4,680
1,839
0
621
4,059
0
36,493
L
1,236
532
0
750
1,982
627
0
1,095
887
12,404
1,032
L
2,973
505
0
1,857
4,202
2,581
0
761
3,441
15,206
0
W
2,024
383
0
500
2,393
801
0
924
1,469
25,495
0
L
1,774
1,038
0
1,058
6,426
2,306
0
507
5,880
0
17,373
W
3,542
1,958
0
1,325
3,789
2,112
0
0
3,789
592
25,337
L
1,927
526
0
1,462
5,199
2,831
0
42
4,788
0
24,696
W
3,625
1,033
0
1,429
5,549
1,380
0
1,088
4,461
0
22,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
18,894
220
Minions Killed
147
0
Camps Cleared
0
692,823
Distance Traveled
614,203
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,973
662
1
0
0
127,542
0
L
Nut
3,817
636
36
6
0
108,935
0
W
Cu Chulainn
5,063
844
84
14
0
162,559
1
L
Vulcan
3,466
578
26
4
0
87,095
0
L
Geb
4,174
696
16
3
0
141,907
0
W
Kukulkan
5,059
843
38
6
0
141,074
0
L
Arachne
3,600
600
29
5
0
143,096
0
W
Surtr
4,453
742
53
9
0
135,949
0
L
Chaac
3,837
640
40
7
0
133,170
2
W
Skadi
3,666
611
44
7
0
125,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role