Player Matchup

Izanami
Izanami
Apowcalypse
Izanami
Level 45
God Stats
6W - 6L
1,272 SR
Queue Stats
74W - 70L
1,087 Elo+
Party 1
Tyr
Tyr
Guzmansito-777
Tyr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 131L
1,412 Elo+
Party 2
Janus
Janus
HuLz3n
Janus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 60L
1,123 Elo+
Party 1
Awilix
Awilix
Mrpepino_007
Awilix
Level 68
God Stats
5W - 2L
1,741 SR
Queue Stats
91W - 83L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
paulaa
Aphrodite
Level 25
God Stats
21W - 32L
1,349 SR
Queue Stats
34W - 56L
1,347 Elo+
Party 2
Team Averages
Level 48
1,472 SR
1,280 Elo+

VS

Team Averages
Level 82
1,484 SR
1,415 Elo+
Yemoja
Yemoja
Barbarus54
Yemoja
Level 106
God Stats
5W - 6L
1,277 SR
Queue Stats
113W - 113L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
BigTonny
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,332 Elo+
Solo
Nut
Nut
ISeeDeadpeep659
Nut
Level 126
God Stats
5W - 5L
1,643 SR
Queue Stats
83W - 77L
1,483 Elo+
Solo
Thor
Thor
ScarZP
Thor
Level 54
God Stats
4W - 3L
1,499 SR
Queue Stats
218W - 247L
1,361 Elo+
Solo
Cupid
Cupid
cuzmich
Cupid
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apowcalypse
Izanami
10
0 / 3 / 1
6,678
445
7,720
9,233
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,648
510
5,750
14,594
14,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
HuLz3n
Janus
12
0 / 6 / 0
6,772
451
2,304
8,787
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
3 / 3 / 0
7,786
519
5,870
13,930
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
paulaa
Aphrodite
10
0 / 5 / 1
6,622
441
2,156
14,750
8,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barbarus54
Yemoja
12
0 / 0 / 7
7,733
516
4,086
10,169
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
BigTonny
Sun Wukong
14
3 / 3 / 4
8,232
549
9,435
10,134
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 3
9,483
632
10,456
8,705
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ScarZP
Thor
15
8 / 1 / 4
8,874
592
11,436
15,680
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
cuzmich
Cupid
13
4 / 1 / 2
7,969
531
10,092
9,459
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
21
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apowcalypse
Izanami
0
3
1
0.17
W
Yemoja
Barbarus54
Yemoja
0
0
7
3.5
W
Sun Wukong
BigTonny
Sun Wukong
3
3
4
1.67
L
2
4
2
0.75
L
Janus
HuLz3n
Janus
0
6
0
0
W
6
0
3
7.5
L
Awilix
3
3
0
1
W
Thor
ScarZP
Thor
8
1
4
10
W
Cupid
cuzmich
Cupid
4
1
2
5
L
Aphrodite
paulaa
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
45,505
61,294
Taken
54,147
35,748
Mitigated
28,347
15,171
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apowcalypse
Izanami
7,720
5,291
0
970
9,233
3,226
0
1,575
7,658
0
50,021
W
Yemoja
Barbarus54
Yemoja
4,086
1,195
4,620
3,393
10,169
6,187
84
715
9,454
24,707
0
W
Sun Wukong
BigTonny
Sun Wukong
9,435
2,295
0
2,400
10,134
7,638
0
610
9,507
0
43,919
L
5,750
659
0
5,134
14,594
14,835
0
579
13,186
0
46,356
L
Janus
HuLz3n
Janus
2,304
243
0
450
8,787
2,962
0
0
8,738
34,032
0
W
10,456
5,931
0
4,450
8,705
3,520
2,199
1,412
7,145
0
73,149
L
Awilix
5,870
3,092
0
1,669
13,930
6,350
0
154
13,462
0
48,116
W
Thor
ScarZP
Thor
11,436
3,861
0
6,966
15,680
7,262
193
815
14,844
0
65,421
W
Cupid
cuzmich
Cupid
10,092
6,417
28
2,831
9,459
3,740
1,474
722
8,737
0
61,259
L
Aphrodite
paulaa
Aphrodite
2,156
412
3,042
3,906
14,750
8,375
19
1,778
12,924
17,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
42,291
319
Minions Killed
395
0
Camps Cleared
0
1,342,438
Distance Traveled
1,417,880
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,678
445
80
5
0
239,468
0
W
Yemoja
7,733
516
26
2
0
276,797
3
W
Sun Wukong
8,232
549
63
4
0
262,270
0
L
Tyr
7,648
510
79
5
0
309,848
4
L
Janus
6,772
451
55
4
0
219,884
0
W
Nut
9,483
632
117
8
0
297,626
0
L
Awilix
7,786
519
69
5
0
322,995
0
W
Thor
8,874
592
84
6
0
336,759
0
W
Cupid
7,969
531
105
7
0
244,428
0
L
Aphrodite
6,622
441
36
2
0
250,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role