Player Matchup

Cabrakan
Cabrakan
Atrihu
Cabrakan
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,565 Elo+
Party 2
Charon
Charon
GoAskJohn
Charon
Level 94
God Stats
2W - 4L
1,537 SR
Queue Stats
73W - 73L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Savas_Ay43
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 3
Nut
Nut
Schbingledorfen
Nut
Level 81
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 57L
1,458 Elo+
Party 2
King Arthur
King Arthur
UzunSwat
King Arthur
Level 107
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 93
1,428 SR
1,462 Elo+

VS

Team Averages
Level 122
1,597 SR
1,503 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AP1 MUN1
Ra
Level 124
God Stats
3W - 1L
1,865 SR
Queue Stats
29W - 31L
1,581 Elo+
Party 1
Bacchus
Bacchus
Dewinshy
Bacchus
Level 93
God Stats
8W - 12L
1,500 SR
Queue Stats
277W - 272L
1,494 Elo+
Solo
Mercury
Mercury
Nibbles-UK-1
Mercury
Level 118
God Stats
4W - 2L
1,666 SR
Queue Stats
26W - 29L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
ReaAssaultGaming
Ao Kuang
Level 129
God Stats
7W - 13L
1,455 SR
Queue Stats
256W - 246L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atrihu
Cabrakan
9
0 / 5 / 1
5,717
520
4,108
10,250
6,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
GoAskJohn
Charon
9
0 / 0 / 0
5,715
520
4,130
5,854
3,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Savas_Ay43
Kukulkan
11
0 / 1 / 0
6,108
555
3,278
4,366
1,673
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
4,976
452
5,743
6,544
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
UzunSwat
King Arthur
9
1 / 2 / 0
5,512
501
1,965
8,121
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 1
5,623
511
3,186
5,275
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 1
7,810
710
3,695
5,731
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Dewinshy
Bacchus
10
1 / 0 / 0
6,168
561
4,549
8,898
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Nibbles-UK-1
Mercury
13
2 / 0 / 3
6,762
615
5,014
8,018
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 0
6,824
620
4,262
7,354
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
1
0.5
W
3
0
1
3.5
L
Cabrakan
Atrihu
Cabrakan
0
5
1
0.1
W
Bacchus
Dewinshy
Bacchus
1
0
0
1
L
Charon
GoAskJohn
Charon
0
0
0
0
W
Mercury
Nibbles-UK-1
Mercury
2
0
3
3.5
W
3
1
0
3
L
Kukulkan
Savas_Ay43
Kukulkan
0
1
0
0
L
0
1
0
0
L
King Arthur
UzunSwat
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
20,706
35,135
Taken
35,276
19,274
Mitigated
19,543
10,383
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,186
1,544
0
2,190
5,275
1,970
0
1,646
3,629
0
36,198
W
3,695
438
490
2,576
5,731
2,536
0
2,195
3,536
69,715
669
L
Cabrakan
Atrihu
Cabrakan
4,108
354
0
1,214
10,250
6,598
0
4,742
5,508
31,747
1,211
W
Bacchus
Dewinshy
Bacchus
4,549
438
95
2,649
8,898
7,582
0
2,036
6,862
27,614
1,559
L
Charon
GoAskJohn
Charon
4,130
1,047
0
2,474
5,854
3,994
0
1,782
4,072
19,753
0
W
Mercury
Nibbles-UK-1
Mercury
5,014
2,421
0
615
8,018
3,459
0
2,515
5,503
0
55,187
W
4,262
1,533
0
3,602
7,354
3,996
605
2,978
4,376
40,256
2,717
L
Kukulkan
Savas_Ay43
Kukulkan
3,278
126
13
1,678
4,366
1,673
0
761
3,605
50,453
1,332
L
5,743
3,313
0
2,165
6,544
2,557
0
2,655
3,889
0
36,294
L
King Arthur
UzunSwat
King Arthur
1,965
110
0
2,839
8,121
4,452
0
2,044
6,077
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
33,187
288
Minions Killed
412
0
Camps Cleared
0
1,093,466
Distance Traveled
1,123,105
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,623
511
60
5
0
204,501
0
W
Ra
7,810
710
140
13
0
258,365
1
L
Cabrakan
5,717
520
66
6
0
185,353
0
W
Bacchus
6,168
561
47
4
0
216,934
2
L
Charon
5,715
520
21
2
0
217,099
5
W
Mercury
6,762
615
86
8
0
267,046
0
W
Ao Kuang
6,824
620
79
7
0
176,259
0
L
Kukulkan
6,108
555
77
7
0
216,338
2
L
Nut
4,976
452
65
6
0
204,095
0
L
King Arthur
5,512
501
59
5
0
270,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role