Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
Kamajithespider
Athena
Gold IV
Level 158
God Stats
1W - 1L
1,699 SR
Queue Stats
28W - 27L
1,648 MMR
Solo
Ishtar
Ishtar
Platinum III
LostTM
Ishtar
Platinum III
Level 156
God Stats
4W - 3L
1,607 SR
Queue Stats
106W - 96L
1,885 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
alonso20
Ao Kuang
Gold V
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 89L
1,444 MMR
Party 2
Bakasura
Bakasura
Gold I
angeldg2O0o
Bakasura
Gold I
Level 169
God Stats
1W - 6L
1,436 SR
Queue Stats
250W - 239L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,548 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,557 SR
1,727 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Hyubi
Cabrakan
Gold IV
Level 161
God Stats
3W - 3L
1,785 SR
Queue Stats
22W - 23L
1,709 MMR
Party 1
Camazotz
Camazotz
Gold III
Syunui
Camazotz
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,907 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Toxoplasmosis
Hou Yi
Gold I
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,752 MMR
Solo
Janus
Janus
Platinum IV
juter
Janus
Platinum IV
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
308W - 296L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 2
7,510
536
3,715
6,276
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 4
7,802
557
5,118
12,317
10,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
LostTM
Ishtar
13
0 / 4 / 4
7,240
517
8,725
11,801
4,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
alonso20
Ao Kuang
13
4 / 2 / 2
7,199
514
8,926
12,354
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
angeldg2O0o
Bakasura
13
0 / 6 / 0
7,523
537
3,196
13,704
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
VamanaThanatosThorSusano

VS

Bans
Bake KujiraKumbhakarnaOsirisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 3 / 4
7,586
542
4,880
12,637
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
Hyubi
Cabrakan
15
5 / 0 / 2
8,950
639
8,105
11,191
9,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Syunui
Camazotz
16
6 / 1 / 5
8,717
623
8,995
12,435
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 3
8,375
598
8,051
9,439
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
juter
Janus
12
1 / 2 / 3
7,306
522
4,673
6,499
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
14
14
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
W
Geb
 
Geb
1
3
4
1
W
Cabrakan
Hyubi
Cabrakan
5
0
2
6
L
2
0
4
4
L
Ishtar
LostTM
Ishtar
0
4
4
0.5
W
Camazotz
Syunui
Camazotz
6
1
5
8.5
W
1
1
3
2.5
L
Ao Kuang
alonso20
Ao Kuang
4
2
2
2.5
L
Bakasura
angeldg2O0o
Bakasura
0
6
0
0
W
Janus
juter
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
34,704
56,452
Taken
52,201
28,673
Mitigated
32,507
15,889
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,715
365
0
1,192
6,276
2,440
0
1,994
4,201
63,303
1,021
W
Geb
 
Geb
4,880
516
0
2,970
12,637
10,649
0
4,354
8,191
19,270
2,503
W
Cabrakan
Hyubi
Cabrakan
8,105
1,215
0
5,209
11,191
9,118
327
3,286
7,421
64,864
0
L
5,118
1,719
0
2,341
12,317
10,128
0
4,466
7,775
22,595
0
L
Ishtar
LostTM
Ishtar
8,725
5,812
0
2,280
11,801
4,735
0
2,241
9,524
0
64,659
W
Camazotz
Syunui
Camazotz
8,995
3,196
0
4,476
12,435
5,904
0
3,796
8,564
0
73,894
W
8,051
4,541
0
4,349
9,439
4,414
899
2,009
7,372
0
72,795
L
Ao Kuang
alonso20
Ao Kuang
8,926
1,340
0
6,821
12,354
4,883
0
3,712
8,586
49,193
0
L
Bakasura
angeldg2O0o
Bakasura
3,196
1,903
0
3,255
13,704
6,487
926
5,638
8,046
0
45,303
W
Janus
juter
Janus
4,673
727
0
419
6,499
2,422
509
4,461
1,917
54,589
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
40,934
441
Minions Killed
481
0
Camps Cleared
0
1,466,337
Distance Traveled
1,439,853
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,510
536
122
9
0
278,947
1
W
Geb
7,586
542
32
2
0
299,369
2
W
Cabrakan
8,950
639
105
8
0
229,615
1
L
Athena
7,802
557
22
2
0
303,053
6
L
Ishtar
7,240
517
115
8
0
289,666
5
W
Camazotz
8,717
623
99
7
0
334,358
3
W
Hou Yi
8,375
598
136
10
0
261,755
4
L
Ao Kuang
7,199
514
74
5
0
335,355
0
L
Bakasura
7,523
537
108
8
0
259,316
0
W
Janus
7,306
522
109
8
0
314,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role