Player Matchup

Ne Zha
Ne Zha
Platinum I
Ayonice
Ne Zha
Platinum I
Level 188
God Stats
3W - 1L
1,305 SR
Queue Stats
251W - 229L
2,013 MMR
Party 2
Fafnir
Fafnir
Diamond III
EliteCucuy
Fafnir
Diamond III
Level 146
God Stats
35W - 31L
1,710 SR
Queue Stats
290W - 277L
2,164 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
lGankl
Kukulkan
Platinum III
Level 159
God Stats
2W - 4L
1,346 SR
Queue Stats
111W - 94L
1,569 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,454 SR
1,915 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,569 SR
1,763 MMR
Thanatos
Thanatos
Gold II
ItsHaIo
Thanatos
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,763 MMR
Party 1
Ra
Ra
Gold II
Poor Ai
Ra
Gold II
Level 162
God Stats
4W - 2L
1,707 SR
Queue Stats
90W - 70L
1,763 MMR
Party 1
Bacchus
Bacchus
Gold II
Soggiest
Bacchus
Gold II
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 70L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayonice
Ne Zha
16
3 / 1 / 8
9,791
753
10,605
9,461
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
EliteCucuy
Fafnir
16
5 / 0 / 6
10,446
804
7,940
12,819
18,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
lGankl
Kukulkan
16
4 / 0 / 8
10,116
778
7,931
4,559
1,947
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnhurAo KuangThothAchillesKuzenbo

VS

Bans
Morgan Le FayPersephoneBaba YagaIx ChelAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsHaIo
Thanatos
12
0 / 5 / 1
7,794
600
3,921
10,690
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 0
8,516
655
6,188
8,590
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Soggiest
Bacchus
13
0 / 4 / 1
7,655
589
8,079
12,702
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ayonice
Ne Zha
3
1
8
7
W
Fafnir
EliteCucuy
Fafnir
5
0
6
8
L
Thanatos
ItsHaIo
Thanatos
0
5
1
0.1
L
1
3
0
0.33
L
Bacchus
Soggiest
Bacchus
0
4
1
0.13
W
Kukulkan
lGankl
Kukulkan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
18,188
26,839
Taken
31,982
25,962
Mitigated
29,278
10,013
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ayonice
Ne Zha
10,605
2,912
0
4,702
9,461
5,955
1,331
5,396
3,370
0
42,997
W
Fafnir
EliteCucuy
Fafnir
7,940
1,811
0
3,718
12,819
18,060
552
5,221
6,742
17,912
3,478
L
Thanatos
ItsHaIo
Thanatos
3,921
518
0
4,768
10,690
8,672
0
4,346
5,840
0
31,372
L
6,188
279
1,717
2,270
8,590
3,590
0
3,954
3,940
38,850
629
L
Bacchus
Soggiest
Bacchus
8,079
380
0
667
12,702
17,016
0
5,106
6,706
16,555
619
W
Kukulkan
lGankl
Kukulkan
7,931
868
0
1,593
4,559
1,947
861
2,276
1,911
55,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
23,965
182
Minions Killed
163
0
Camps Cleared
0
715,487
Distance Traveled
699,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,791
753
45
3
0
246,719
0
W
Fafnir
10,446
804
18
1
0
223,679
0
L
Thanatos
7,794
600
53
4
0
229,489
0
L
Ra
8,516
655
98
8
0
235,995
0
L
Bacchus
7,655
589
12
1
0
233,780
0
W
Kukulkan
10,116
778
119
9
0
245,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role