Player Matchup

Hercules
Hercules
Cri7100
Hercules
Level 145
God Stats
10W - 8L
1,760 SR
Queue Stats
121W - 105L
1,626 Elo+
Solo
Horus
Horus
Poumili
Horus
Level 128
God Stats
2W - 1L
1,806 SR
Queue Stats
52W - 37L
1,642 Elo+
Solo
Neith
Neith
ScottishSpells
Neith
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 109L
1,562 Elo+
Solo
Hel
Hel
Wishtorm
Hel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,696 Elo+
Solo
Serqet
Serqet
csm1315
Serqet
Level 41
God Stats
2W - 2L
1,753 SR
Queue Stats
54W - 47L
1,540 Elo+
Solo
Team Averages
Level 122
1,664 SR
1,613 Elo+

VS

Team Averages
Level 112
1,653 SR
1,574 Elo+
Nike
Nike
ANG3I
Nike
Level 42
God Stats
5W - 6L
1,734 SR
Queue Stats
107W - 101L
1,517 Elo+
Party 1
Nut
Nut
DaFirstViking
Nut
Level 155
God Stats
14W - 6L
1,599 SR
Queue Stats
47W - 30L
1,655 Elo+
Solo
Neith
Neith
Matthiaas
Neith
Level 191
God Stats
2W - 3L
1,585 SR
Queue Stats
89W - 58L
1,521 Elo+
Solo
Ares
Ares
Odot
Ares
Level 105
God Stats
2W - 0L
1,630 SR
Queue Stats
183W - 188L
1,517 Elo+
Party 1
Anubis
Anubis
gosleeps
Anubis
Level 69
God Stats
347W - 246L
1,717 SR
Queue Stats
424W - 361L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cri7100
Hercules
10
0 / 3 / 0
5,675
568
4,196
10,622
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Poumili
Horus
9
2 / 3 / 0
5,760
576
3,907
10,967
8,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 1
5,611
561
3,616
6,423
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 0
5,645
565
4,448
9,306
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
csm1315
Serqet
10
0 / 4 / 2
5,327
533
2,982
9,653
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ANG3I
Nike
11
0 / 0 / 3
5,974
597
4,797
7,816
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 1
6,688
669
5,391
6,471
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Matthiaas
Neith
12
2 / 0 / 1
6,974
697
4,349
5,418
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Odot
Ares
11
3 / 0 / 4
6,640
664
5,314
7,084
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
gosleeps
Anubis
12
4 / 3 / 4
6,567
657
10,313
7,843
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
ANG3I
Nike
0
0
3
1.5
L
Hercules
Cri7100
Hercules
0
3
0
0
W
6
0
1
6.5
W
Neith
Matthiaas
Neith
2
0
1
2.5
W
Ares
Odot
Ares
3
0
4
5
L
Horus
Poumili
Horus
2
3
0
0.67
L
0
1
1
0.5
L
1
4
0
0.25
L
Serqet
csm1315
Serqet
0
4
2
0.25
W
Anubis
gosleeps
Anubis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
30,164
46,971
Taken
34,632
21,152
Mitigated
16,888
16,378
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ANG3I
Nike
4,797
777
0
2,946
7,816
3,779
0
0
7,816
0
44,746
L
Hercules
Cri7100
Hercules
4,196
813
0
1,655
10,622
4,786
0
1,847
8,227
0
41,771
W
5,391
3,257
0
3,756
6,471
2,444
0
734
5,737
0
48,717
W
Neith
Matthiaas
Neith
4,349
1,780
0
3,074
5,418
1,892
719
0
5,418
0
63,454
W
Ares
Odot
Ares
5,314
778
0
2,788
7,084
5,345
0
356
6,709
19,358
0
L
Horus
Poumili
Horus
3,907
1,845
544
2,857
10,967
8,511
13
3,970
6,997
0
21,440
L
3,616
1,607
0
2,750
6,423
2,439
0
1,592
4,831
0
43,556
L
4,448
520
1,537
3,594
9,306
2,461
0
4,618
4,688
41,785
0
L
Serqet
csm1315
Serqet
2,982
681
0
3,441
9,653
2,955
0
3,600
6,053
0
33,819
W
Anubis
gosleeps
Anubis
10,313
745
0
3,474
7,843
3,428
90
3,293
3,970
47,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
32,843
341
Minions Killed
380
0
Camps Cleared
0
1,061,846
Distance Traveled
1,119,842
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,974
597
75
8
0
229,624
0
L
Hercules
5,675
568
78
8
0
209,703
2
W
Nut
6,688
669
79
8
0
235,723
1
W
Neith
6,974
697
124
12
0
191,080
3
W
Ares
6,640
664
29
3
0
232,045
0
L
Horus
5,760
576
22
2
0
216,312
4
L
Neith
5,611
561
85
9
0
183,522
1
L
Hel
5,645
565
85
9
0
201,596
0
L
Serqet
5,327
533
71
7
0
250,713
2
W
Anubis
6,567
657
73
7
0
231,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role