Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
Shtyrmov
Medusa
Gold IV
Level 65
God Stats
53W - 38L
1,635 SR
Queue Stats
257W - 228L
1,369 MMR
Party 1
Geb
Geb
Gold V
mcqveen228
Geb
Gold V
Level 54
God Stats
188W - 145L
1,605 SR
Queue Stats
263W - 238L
1,351 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,580 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,440 SR
1,473 MMR
Ganesha
Ganesha
Bronze III
SilverBoo
Ganesha
Bronze III
Level 63
God Stats
1W - 2L
1,364 SR
Queue Stats
1W - 2L
1,465 MMR
Solo
Bastet
Bastet
Gold III
isamees
Bastet
Gold III
Level 162
God Stats
2W - 6L
1,454 SR
Queue Stats
543W - 584L
1,545 MMR
Solo
Anubis
Anubis
Silver I
герман1
Anubis
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 0 / 3
11,793
786
10,152
7,659
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Shtyrmov
Medusa
16
3 / 3 / 3
10,456
697
7,097
13,688
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
0 / 4 / 6
9,483
632
4,241
14,621
9,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraAchillesPersephoneBaron SamediNe Zha

VS

Bans
CharonHou YiCupidUllrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SilverBoo
Ganesha
2
0 / 0 / 0
5,551
370
0
0
0
Bastet
isamees
Bastet
16
1 / 3 / 4
9,991
666
11,838
14,032
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

18
6 / 3 / 1
11,393
760
12,221
11,777
6,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
7
7
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
3
4.5
W
Medusa
Shtyrmov
Medusa
3
3
3
1.5
L
Ganesha
SilverBoo
Ganesha
0
0
0
0
L
Bastet
isamees
Bastet
1
3
4
1
W
0
4
6
0.75
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
24,059
35,968
Taken
25,809
16,991
Mitigated
13,479
9,228
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,152
299
0
1,500
7,659
2,610
1,630
2,183
5,476
69,455
0
W
Medusa
Shtyrmov
Medusa
7,097
2,855
0
4,166
13,688
4,630
1,712
3,995
9,693
0
42,809
L
Ganesha
SilverBoo
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
isamees
Bastet
11,838
2,356
0
4,728
14,032
6,809
0
7,348
6,521
0
38,607
W
4,241
182
0
3,562
14,621
9,751
81
6,407
8,214
10,123
2,151
L
12,221
321
0
5,008
11,777
6,670
0
6,236
5,404
63,800
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
26,935
213
Minions Killed
153
0
Camps Cleared
0
821,667
Distance Traveled
525,128
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,793
786
134
9
0
277,993
0
W
Medusa
10,456
697
61
4
0
278,188
0
L
Ganesha
5,551
370
0
0
0
0
0
L
Bastet
9,991
666
50
3
0
292,532
1
W
Geb
9,483
632
18
1
0
265,486
4
L
Anubis
11,393
760
103
7
0
232,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role