Player Matchup

Hachiman
Hachiman
Gold V
Bloudhaven
Hachiman
Gold V
Level 125
God Stats
2W - 1L
1,489 SR
Queue Stats
10W - 7L
1,672 MMR
Party 1
Geb
Geb
Gold V
SonsofFlorian
Geb
Gold V
Level 119
God Stats
7W - 6L
1,769 SR
Queue Stats
12W - 11L
1,732 MMR
Party 1
Scylla
Scylla
Gold III
fullmerca
Scylla
Gold III
Level 159
God Stats
26W - 23L
1,797 SR
Queue Stats
382W - 458L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,685 SR
1,642 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,580 SR
1,604 MMR
Kukulkan
Kukulkan
Silver II
FelBoy
Kukulkan
Silver II
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 35L
1,625 MMR
Solo
Surtr
Surtr
Gold III
JOK3R1320
Surtr
Gold III
Level 107
God Stats
14W - 12L
1,599 SR
Queue Stats
79W - 75L
1,735 MMR
Party 2
Heimdallr
Heimdallr
Silver I
R3LENTLESS42
Heimdallr
Silver I
Level 69
God Stats
17W - 17L
1,642 SR
Queue Stats
122W - 119L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bloudhaven
Hachiman
20
11 / 0 / 4
15,232
846
24,134
13,743
7,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

18
2 / 1 / 9
12,161
676
9,647
18,308
21,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
fullmerca
Scylla
18
2 / 1 / 12
12,807
712
16,337
12,826
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ne ZhaKuzenboThothAgni

VS

Bans
AthenaBake KujiraAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FelBoy
Kukulkan
19
1 / 3 / 0
12,326
685
12,881
11,757
5,289
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
JOK3R1320
Surtr
16
1 / 6 / 0
10,369
576
5,956
27,022
21,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
R3LENTLESS42
Heimdallr
16
0 / 6 / 2
10,545
586
11,824
15,974
7,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bloudhaven
Hachiman
11
0
4
13
L
Kukulkan
FelBoy
Kukulkan
1
3
0
0.33
L
Surtr
JOK3R1320
Surtr
1
6
0
0.17
L
Heimdallr
R3LENTLESS42
Heimdallr
0
6
2
0.17
W
2
1
9
6.5
W
Scylla
fullmerca
Scylla
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
30,661
44,877
Taken
54,753
34,782
Mitigated
34,163
10,922
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bloudhaven
Hachiman
24,134
15,811
0
7,713
13,743
7,867
2,972
4,524
9,025
0
107,586
L
Kukulkan
FelBoy
Kukulkan
12,881
871
0
2,384
11,757
5,289
0
8,890
2,867
79,391
0
L
Surtr
JOK3R1320
Surtr
5,956
1,620
0
5,637
27,022
21,847
0
9,782
17,160
553
31,342
L
Heimdallr
R3LENTLESS42
Heimdallr
11,824
6,289
0
1,191
15,974
7,027
0
5,745
10,143
0
41,424
W
9,647
515
0
1,766
18,308
21,027
369
4,470
13,502
33,923
4,849
W
Scylla
fullmerca
Scylla
16,337
445
0
1,443
12,826
5,888
24
4,488
8,117
61,428
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
33,240
293
Minions Killed
231
0
Camps Cleared
0
1,131,344
Distance Traveled
987,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,232
846
161
9
0
346,855
0
L
Kukulkan
12,326
685
146
8
0
346,741
4
L
Surtr
10,369
576
31
2
0
332,758
0
L
Heimdallr
10,545
586
54
3
0
307,618
0
W
Geb
12,161
676
53
3
0
408,820
0
W
Scylla
12,807
712
79
4
0
375,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role