Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver II
ECGM_LEO
Raijin
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,160 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
ECGM_jordy
Gilgamesh
Gold IV
Level 157
God Stats
16W - 11L
1,715 SR
Queue Stats
102W - 114L
1,484 MMR
Party 3
Chernobog
Chernobog
Gold IV
Tuneki505
Chernobog
Gold IV
Level 155
God Stats
2W - 2L
1,568 SR
Queue Stats
116W - 124L
1,250 MMR
Solo
Cthulhu
Cthulhu
Gold V
ioimoney
Cthulhu
Gold V
Level 138
God Stats
11W - 4L
1,681 SR
Queue Stats
91W - 88L
1,484 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,593 SR
1,376 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,481 SR
1,299 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
DaedricKing941
Chiron
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,261 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Reverze303
Cu Chulainn
Silver I
Level 120
God Stats
2W - 3L
1,486 SR
Queue Stats
80W - 81L
1,197 MMR
Solo
Merlin
Merlin
Silver I
Shaicase
Merlin
Silver I
Level 111
God Stats
10W - 13L
1,299 SR
Queue Stats
254W - 265L
1,290 MMR
Party 2
Lancelot
Lancelot
Silver I
reivasco
Lancelot
Silver I
Level 84
God Stats
3W - 3L
1,619 SR
Queue Stats
258W - 266L
1,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
10 / 1 / 2
7,795
709
7,141
8,178
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ECGM_LEO
Raijin
13
5 / 0 / 6
7,627
693
4,957
3,445
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ECGM_jordy
Gilgamesh
12
0 / 0 / 4
6,648
604
6,678
12,013
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Tuneki505
Chernobog
11
1 / 1 / 5
6,355
578
6,472
7,009
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ioimoney
Cthulhu
10
0 / 1 / 7
5,711
519
9,714
9,479
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KaliThorThanatos

VS

Bans
Yu HuangBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 3
5,473
498
2,344
10,486
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,732
521
6,024
9,852
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Reverze303
Cu Chulainn
10
0 / 2 / 0
6,188
563
7,644
11,388
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Shaicase
Merlin
12
0 / 4 / 0
5,952
541
2,577
6,667
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
reivasco
Lancelot
9
1 / 5 / 2
5,401
491
2,845
10,407
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
2
11
L
Ganesha
 
Ganesha
0
2
3
0.75
L
2
3
1
0.83
W
Raijin
ECGM_LEO
Raijin
5
0
6
8
W
Gilgamesh
ECGM_jordy
Gilgamesh
0
0
4
2
L
Cu Chulainn
Reverze303
Cu Chulainn
0
2
0
0
L
Merlin
Shaicase
Merlin
0
4
0
0
W
Chernobog
Tuneki505
Chernobog
1
1
5
3.5
W
Cthulhu
ioimoney
Cthulhu
0
1
7
3.5
L
Lancelot
reivasco
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
21,434
40,124
Taken
48,800
25,481
Mitigated
26,296
9,514
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,141
3,992
0
1,205
8,178
3,483
0
1,114
7,064
0
53,527
L
Ganesha
 
Ganesha
2,344
286
0
2,548
10,486
6,285
0
4,345
5,580
16,576
0
L
6,024
2,392
524
2,663
9,852
3,612
0
3,126
6,370
0
29,155
W
Raijin
ECGM_LEO
Raijin
4,957
791
0
250
3,445
1,502
0
1,037
2,408
44,338
1,901
W
Gilgamesh
ECGM_jordy
Gilgamesh
6,678
1,728
0
2,814
12,013
11,202
0
1,946
10,067
0
50,218
L
Cu Chulainn
Reverze303
Cu Chulainn
7,644
1,145
0
1,165
11,388
8,936
0
1,041
9,359
7,876
43,886
L
Merlin
Shaicase
Merlin
2,577
120
0
984
6,667
2,614
0
2,353
4,273
45,671
1,505
W
Chernobog
Tuneki505
Chernobog
6,472
3,965
0
2,527
7,009
2,762
226
826
6,183
0
52,074
W
Cthulhu
ioimoney
Cthulhu
9,714
1,447
94
2,624
9,479
6,532
87
1,749
7,730
34,271
882
L
Lancelot
reivasco
Lancelot
2,845
1,145
0
800
10,407
4,849
0
2,432
7,734
0
35,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
28,746
383
Minions Killed
314
0
Camps Cleared
0
1,173,960
Distance Traveled
1,088,648
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,795
709
84
8
0
285,216
0
L
Ganesha
5,473
498
7
1
0
212,969
3
L
Chiron
5,732
521
63
6
0
197,594
3
W
Raijin
7,627
693
81
7
0
211,355
0
W
Gilgamesh
6,648
604
84
8
0
235,084
0
L
Cu Chulainn
6,188
563
91
8
0
202,765
0
L
Merlin
5,952
541
98
9
0
218,943
2
W
Chernobog
6,355
578
87
8
0
213,914
0
W
Cthulhu
5,711
519
47
4
0
228,391
0
L
Lancelot
5,401
491
55
5
0
256,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role