Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChaoticxKing
Zeus
Level 144
God Stats
9W - 5L
1,295 SR
Queue Stats
114W - 108L
1,486 Elo+
Solo
Arachne
Arachne
Damian_Rios_
Arachne
Level 109
God Stats
6W - 3L
1,900 SR
Queue Stats
89W - 82L
1,473 Elo+
Solo
Nut
Nut
Doomsaucers21
Nut
Level 129
God Stats
48W - 69L
1,189 SR
Queue Stats
872W - 919L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
brazilboy
Kuzenbo
Level 117
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 47L
1,517 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,487 Elo+

VS

Team Averages
Level 130
1,377 SR
1,474 Elo+
Neith
Neith
Distallguy
Neith
Level 127
God Stats
0W - 2L
1,234 SR
Queue Stats
18W - 20L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaverickDutt
Kumbhakarna
Level 122
God Stats
5W - 5L
1,554 SR
Queue Stats
81W - 91L
1,502 Elo+
Party 1
Mulan
Mulan
SIDEYKO
Mulan
Level 134
God Stats
4W - 4L
1,480 SR
Queue Stats
29W - 37L
1,449 Elo+
Solo
Nut
Nut
XjoegotsdoughyoX
Nut
Level 142
God Stats
2W - 5L
1,328 SR
Queue Stats
124W - 122L
1,502 Elo+
Party 1
Charon
Charon
iamDeerayTheGOAT
Charon
Level 124
God Stats
4W - 6L
1,287 SR
Queue Stats
147W - 139L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 3
5,286
481
6,336
10,944
8,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
6,067
552
4,975
3,918
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Damian_Rios_
Arachne
11
4 / 0 / 2
6,012
547
4,574
10,641
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,680
516
3,469
7,827
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
brazilboy
Kuzenbo
10
1 / 0 / 4
6,150
559
3,865
5,817
5,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 0
5,340
485
4,667
6,395
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
MaverickDutt
Kumbhakarna
9
0 / 1 / 0
5,173
470
2,265
6,921
4,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
SIDEYKO
Mulan
9
1 / 2 / 0
5,591
508
7,244
10,089
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 1
5,708
519
1,728
6,390
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,495
500
2,939
7,609
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
3
1.5
W
1
0
1
1.5
W
Arachne
Damian_Rios_
Arachne
4
0
2
5
L
Neith
0
1
0
0
W
1
0
0
1
L
Kumbhakarna
MaverickDutt
Kumbhakarna
0
1
0
0
L
Mulan
SIDEYKO
Mulan
1
2
0
0.5
L
0
2
1
0.25
W
Kuzenbo
brazilboy
Kuzenbo
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
18,843
39,147
Taken
37,404
23,620
Mitigated
20,555
18,251
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,336
803
348
5,194
10,944
8,957
0
839
10,063
30,017
1,076
W
4,975
632
82
2,104
3,918
1,272
437
1,477
2,329
43,400
2,114
W
Arachne
Damian_Rios_
Arachne
4,574
3,410
0
3,960
10,641
4,632
8
1,667
8,923
0
41,350
L
Neith
4,667
1,657
0
1,258
6,395
2,094
0
1,645
4,750
0
41,711
W
3,469
2,157
0
4,665
7,827
3,116
0
181
7,646
0
49,469
L
Kumbhakarna
MaverickDutt
Kumbhakarna
2,265
62
0
1,877
6,921
4,824
0
2,491
4,430
18,579
1,461
L
Mulan
SIDEYKO
Mulan
7,244
1,079
0
960
10,089
7,857
0
4,546
5,543
0
40,902
L
1,728
801
0
3,038
6,390
2,474
0
2,199
4,191
0
40,203
W
Kuzenbo
brazilboy
Kuzenbo
3,865
1,790
0
1,898
5,817
5,643
0
715
5,102
21,118
0
L
2,939
50
0
1,432
7,609
3,306
0
3,800
3,809
34,907
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
27,307
293
Minions Killed
329
0
Camps Cleared
0
1,054,971
Distance Traveled
994,992
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,286
481
37
3
0
203,869
1
W
Zeus
6,067
552
87
8
0
198,692
7
W
Arachne
6,012
547
62
6
0
222,499
0
L
Neith
5,340
485
79
7
0
198,147
0
W
Nut
5,680
516
76
7
0
204,560
0
L
Kumbhakarna
5,173
470
19
2
0
190,436
0
L
Mulan
5,591
508
70
6
0
201,151
1
L
Nut
5,708
519
93
8
0
201,067
0
W
Kuzenbo
6,150
559
31
3
0
225,351
1
L
Charon
5,495
500
68
6
0
204,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role