Player Matchup

Nox
Nox
 
Nox
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DBaena96
Arachne
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 220L
1,572 Elo+
Party 2
Nut
Nut
Firidrin
Nut
Level 156
God Stats
3W - 2L
1,486 SR
Queue Stats
177W - 170L
1,507 Elo+
Party 2
Charon
Charon
LilLightspeed
Charon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,531 Elo+
Party 3
Surtr
Surtr
NamyZX
Surtr
Level 29
God Stats
5W - 6L
1,519 SR
Queue Stats
33W - 32L
1,543 Elo+
Party 3
Team Averages
Level 134
1,501 SR
1,531 Elo+

VS

Team Averages
Level 83
1,582 SR
1,521 Elo+
Hades
Hades
Exilime
Hades
Level 121
God Stats
25W - 38L
1,518 SR
Queue Stats
218W - 203L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
GoldBigger
Sun Wukong
Level 44
God Stats
82W - 55L
1,611 SR
Queue Stats
140W - 119L
1,538 Elo+
Solo
Charybdis
Charybdis
Velas0820
Charybdis
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 196L
1,536 Elo+
Party 1
Lancelot
Lancelot
asacran
Lancelot
Level 137
God Stats
7W - 6L
1,612 SR
Queue Stats
90W - 73L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
ukax10
Kuzenbo
Level 48
God Stats
7W - 7L
1,671 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 4
8,261
590
9,771
4,150
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
DBaena96
Arachne
14
8 / 2 / 3
7,995
571
11,268
16,787
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 9
8,302
593
13,891
6,996
2,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 12
8,323
595
7,448
12,346
10,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
NamyZX
Surtr
12
1 / 2 / 1
7,451
532
4,206
8,295
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Exilime
Hades
13
1 / 2 / 0
7,678
548
5,038
15,542
7,775
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GoldBigger
Sun Wukong
7
2 / 0 / 0
6,157
440
2,206
3,560
1,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Velas0820
Charybdis
12
2 / 8 / 3
7,022
502
5,256
14,891
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
asacran
Lancelot
12
5 / 5 / 2
7,327
523
9,989
12,368
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
ukax10
Kuzenbo
9
0 / 5 / 1
6,145
439
3,297
15,630
15,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
10
10
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
W
Arachne
DBaena96
Arachne
8
2
3
4.75
L
Hades
Exilime
Hades
1
2
0
0.5
W
5
3
9
3.17
L
Sun Wukong
GoldBigger
Sun Wukong
2
0
0
2
W
5
3
12
3.67
W
Surtr
NamyZX
Surtr
1
2
1
0.75
L
Charybdis
Velas0820
Charybdis
2
8
3
0.44
L
Lancelot
asacran
Lancelot
5
5
2
1.2
L
Kuzenbo
ukax10
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,584
Damage
25,786
48,574
Taken
61,991
29,411
Mitigated
36,187
15,810
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,771
355
0
638
4,150
1,863
0
1,409
2,741
73,322
935
W
Arachne
DBaena96
Arachne
11,268
7,309
0
8,511
16,787
7,132
0
2,841
13,946
0
70,479
L
Hades
Exilime
Hades
5,038
486
383
6,468
15,542
7,775
0
6,763
8,731
66,284
1,338
W
13,891
10,715
0
1,802
6,996
2,848
1,083
509
6,487
0
68,954
L
Sun Wukong
GoldBigger
Sun Wukong
2,206
1,034
0
2,247
3,560
1,946
0
42
3,308
0
24,715
W
7,448
2,443
0
3,180
12,346
10,179
52
2,124
10,222
19,691
1,224
W
Surtr
NamyZX
Surtr
4,206
1,876
0
1,679
8,295
7,389
0
1,426
6,869
186
42,282
L
Charybdis
Velas0820
Charybdis
5,256
2,581
0
4,348
14,891
5,559
0
3,173
11,670
0
50,343
L
Lancelot
asacran
Lancelot
9,989
2,521
0
2,493
12,368
5,372
0
4,221
8,100
0
45,145
L
Kuzenbo
ukax10
Kuzenbo
3,297
1,128
0
2,546
15,630
15,535
33
2,985
12,487
14,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
34,329
414
Minions Killed
347
0
Camps Cleared
0
1,401,283
Distance Traveled
1,197,407
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,261
590
121
9
0
260,425
0
W
Arachne
7,995
571
87
6
0
334,363
2
L
Hades
7,678
548
137
10
0
247,293
0
W
Nut
8,302
593
107
8
0
268,069
0
L
Sun Wukong
6,157
440
41
3
0
112,258
0
W
Charon
8,323
595
22
2
0
301,460
3
W
Surtr
7,451
532
77
6
0
236,966
0
L
Charybdis
7,022
502
66
5
0
251,178
0
L
Lancelot
7,327
523
83
6
0
318,294
0
L
Kuzenbo
6,145
439
20
1
0
268,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role