Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DRALAKS
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 1
Neith
Neith
Van damme 55139
Neith
Level 84
God Stats
7W - 16L
1,185 SR
Queue Stats
33W - 37L
1,357 Elo+
Party 1
Surtr
Surtr
xTriviaa
Surtr
Level 123
God Stats
19W - 14L
1,184 SR
Queue Stats
360W - 356L
1,398 Elo+
Party 1
Team Averages
Level 132
1,374 SR
1,413 Elo+

VS

Team Averages
Level 78
1,605 SR
1,523 Elo+
Nut
Nut
Schmittiy
Nut
Level 145
God Stats
10W - 8L
1,500 SR
Queue Stats
347W - 322L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
croosher
Tsukuyomi
Level 32
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 2L
1,623 Elo+
Solo
Sylvanus
Sylvanus
jimmo0820
Sylvanus
Level 119
God Stats
1W - 3L
1,496 SR
Queue Stats
66W - 46L
1,571 Elo+
Solo
Mulan
Mulan
ralphfarah
Mulan
Level 27
God Stats
4W - 5L
1,602 SR
Queue Stats
30W - 27L
1,451 Elo+
Party 2
Ra
Ra
unnknnownn12
Ra
Level 65
God Stats
1W - 1L
1,711 SR
Queue Stats
78W - 74L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 1
6,913
576
3,248
3,622
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
9
1 / 3 / 0
5,728
477
6,085
12,157
10,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DRALAKS
Fenrir
10
2 / 2 / 4
6,002
500
4,838
11,153
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,356
530
3,609
4,708
1,844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
xTriviaa
Surtr
13
6 / 0 / 1
7,903
659
7,714
10,606
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,771
481
4,908
8,035
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
croosher
Tsukuyomi
10
1 / 4 / 2
5,494
458
4,687
11,625
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
jimmo0820
Sylvanus
9
1 / 2 / 2
5,886
491
3,645
10,348
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
10
0 / 4 / 1
5,840
487
1,872
8,857
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 0
6,584
549
2,550
7,312
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
4
6
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
1
2.5
W
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Fenrir
DRALAKS
Fenrir
2
2
4
2
L
1
2
2
1
W
2
0
3
3.5
L
Tsukuyomi
croosher
Tsukuyomi
1
4
2
0.5
L
Sylvanus
jimmo0820
Sylvanus
1
2
2
1
L
Mulan
0
4
1
0.13
L
1
1
0
1
W
Surtr
xTriviaa
Surtr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
17,662
42,246
Taken
46,177
25,801
Mitigated
23,997
14,124
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,248
564
52
1,374
3,622
1,070
277
372
3,250
54,606
0
W
Cthulhu
 
Cthulhu
6,085
199
893
2,365
12,157
10,142
0
2,231
9,926
32,590
0
W
Fenrir
DRALAKS
Fenrir
4,838
1,931
0
3,199
11,153
4,984
92
1,035
10,080
0
35,644
L
4,908
3,188
0
2,692
8,035
3,278
0
2,138
5,849
0
44,934
W
3,609
1,405
305
2,166
4,708
1,844
0
1,006
3,702
0
45,793
L
Tsukuyomi
croosher
Tsukuyomi
4,687
1,121
0
4,694
11,625
4,534
0
2,165
9,411
0
36,813
L
Sylvanus
jimmo0820
Sylvanus
3,645
1,275
708
2,935
10,348
8,222
0
2,898
7,405
23,536
822
L
Mulan
1,872
343
0
1,083
8,857
4,807
0
230
8,051
0
31,176
L
2,550
108
336
2,178
7,312
3,156
0
2,247
4,969
48,799
976
W
Surtr
xTriviaa
Surtr
7,714
2,207
0
3,770
10,606
7,761
149
1,319
8,967
815
47,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
29,575
337
Minions Killed
329
0
Camps Cleared
0
1,144,142
Distance Traveled
1,102,555
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,913
576
89
7
0
210,731
0
W
Cthulhu
5,728
477
33
3
0
228,323
0
W
Fenrir
6,002
500
42
4
0
266,167
0
L
Nut
5,771
481
76
6
0
210,130
0
W
Neith
6,356
530
84
7
0
213,964
6
L
Tsukuyomi
5,494
458
67
6
0
239,378
0
L
Sylvanus
5,886
491
36
3
0
210,175
8
L
Mulan
5,840
487
59
5
0
193,257
0
L
Ra
6,584
549
91
8
0
249,615
0
W
Surtr
7,903
659
89
7
0
224,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role