Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
ChaChinx
Nemesis
Gold II
Level 168
God Stats
5W - 10L
1,355 SR
Queue Stats
301W - 285L
1,487 MMR
Solo
Izanami
Izanami
Silver I
Ikraxs
Izanami
Silver I
Level 102
God Stats
8W - 5L
1,693 SR
Queue Stats
23W - 26L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,510 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,535 SR
1,458 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
MarkyyM
Bellona
Gold IV
Level 130
God Stats
8W - 5L
1,410 SR
Queue Stats
95W - 98L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold II
MyNameIsJeffier
Xing Tian
Gold II
Level 140
God Stats
2W - 2L
1,751 SR
Queue Stats
58W - 60L
1,488 MMR
Solo
Ares
Ares
Silver III
P4ndaTim
Ares
Silver III
Level 95
God Stats
0W - 2L
1,330 SR
Queue Stats
16W - 18L
1,437 MMR
Solo
Loki
Loki
Gold IV
Pilzzy GK
Loki
Gold IV
Level 92
God Stats
13W - 14L
1,684 SR
Queue Stats
704W - 706L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 3
6,502
591
5,497
6,338
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
11
0 / 0 / 2
6,246
568
4,331
8,878
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
 
Kuzenbo
10
2 / 0 / 4
6,127
557
4,345
5,257
4,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ChaChinx
Nemesis
13
5 / 0 / 0
6,717
611
3,790
6,886
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Ikraxs
Izanami
12
2 / 1 / 3
6,891
626
5,160
4,148
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaKukulkanSusanoThanatos

VS

Bans
HachimanAnubisUllrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 1 / 0
5,615
510
2,787
7,150
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MarkyyM
Bellona
12
0 / 0 / 0
6,505
591
5,522
7,665
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
MyNameIsJeffier
Xing Tian
10
1 / 2 / 0
5,228
475
4,612
8,458
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
5
0 / 4 / 0
4,345
395
1,624
7,832
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
0 / 3 / 1
5,689
517
2,254
8,203
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
3
2.5
W
Hercules
 
Hercules
0
0
2
1
W
Kuzenbo
 
Kuzenbo
2
0
4
4
L
Chiron
 
Chiron
1
1
0
1
W
Nemesis
ChaChinx
Nemesis
5
0
0
5
W
Izanami
Ikraxs
Izanami
2
1
3
3.5
L
Bellona
MarkyyM
Bellona
0
0
0
0
L
Xing Tian
MyNameIsJeffier
Xing Tian
1
2
0
0.5
L
Ares
0
4
0
0
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
16,799
31,507
Taken
39,308
19,387
Mitigated
23,519
11,470
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,497
550
312
2,270
6,338
2,464
0
3,660
2,678
56,943
2,820
W
Hercules
 
Hercules
4,331
1,422
0
4,190
8,878
7,273
0
118
7,931
0
49,029
W
Kuzenbo
 
Kuzenbo
4,345
2,223
0
2,627
5,257
4,551
33
1,098
4,159
16,944
0
L
Chiron
 
Chiron
2,787
951
166
2,305
7,150
2,263
12
1,171
5,979
0
33,629
W
Nemesis
ChaChinx
Nemesis
3,790
1,731
0
1,064
6,886
3,336
0
840
6,046
0
56,480
W
Izanami
Ikraxs
Izanami
5,160
3,373
0
1,007
4,148
1,763
0
325
3,823
0
58,229
L
Bellona
MarkyyM
Bellona
5,522
1,696
0
2,786
7,665
8,290
0
0
7,081
0
53,195
L
Xing Tian
MyNameIsJeffier
Xing Tian
4,612
430
0
0
8,458
3,880
0
4,229
4,035
29,073
788
L
Ares
1,624
166
0
1,338
7,832
6,089
0
2,424
5,324
9,269
0
L
Loki
2,254
698
0
3,504
8,203
2,997
0
1,620
6,583
0
47,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
27,382
442
Minions Killed
321
0
Camps Cleared
0
1,118,461
Distance Traveled
1,019,299
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,502
591
111
10
0
219,154
2
W
Hercules
6,246
568
102
9
0
228,659
4
W
Kuzenbo
6,127
557
11
1
0
218,072
2
L
Chiron
5,615
510
69
6
0
209,053
2
W
Nemesis
6,717
611
106
10
0
256,844
0
W
Izanami
6,891
626
112
10
0
195,732
1
L
Bellona
6,505
591
100
9
0
220,029
2
L
Xing Tian
5,228
475
50
5
0
214,821
2
L
Ares
4,345
395
10
1
0
169,694
2
L
Loki
5,689
517
92
8
0
205,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role