Player Matchup

Nut
Nut
BunnyxBomber
Nut
Level 443
God Stats
23W - 34L
1,385 SR
Queue Stats
159W - 153L
1,449 Elo+
Solo
Yu Huang
Yu Huang
Frostame
Yu Huang
Level 69
God Stats
9W - 4L
1,631 SR
Queue Stats
106W - 95L
1,452 Elo+
Solo
Geb
Geb
NeonIsland22
Geb
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,458 Elo+
Solo
Arachne
Arachne
superjit_1K
Arachne
Level 95
God Stats
7W - 10L
1,403 SR
Queue Stats
180W - 165L
1,502 Elo+
Solo
Chaac
Chaac
xMeMzzzz
Chaac
Level 55
God Stats
2W - 8L
1,518 SR
Queue Stats
16W - 29L
1,389 Elo+
Solo
Team Averages
Level 149
1,487 SR
1,450 Elo+

VS

Team Averages
Level 83
1,489 SR
1,392 Elo+
Kukulkan
Kukulkan
GamaPlayz
Kukulkan
Level 69
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Sun Wukong
Sun Wukong
JonnyxTime
Sun Wukong
Level 125
God Stats
0W - 1L
1,876 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
JungleHeat77
Vamana
Level 66
God Stats
7W - 6L
1,529 SR
Queue Stats
81W - 79L
1,489 Elo+
Solo
Khepri
Khepri
MScott713
Khepri
Level 100
God Stats
0W - 2L
1,314 SR
Queue Stats
99W - 85L
1,471 Elo+
Party 2
Nut
Nut
iblewjfkmind
Nut
Level 55
God Stats
0W - 2L
1,288 SR
Queue Stats
62W - 57L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,174
517
7,445
6,314
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Frostame
Yu Huang
12
0 / 0 / 2
6,235
624
1,303
1,967
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 1
5,159
516
3,295
10,606
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
superjit_1K
Arachne
10
2 / 0 / 1
5,630
563
2,481
5,603
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
xMeMzzzz
Chaac
10
1 / 0 / 0
5,320
532
5,974
6,881
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamaPlayz
Kukulkan
9
0 / 2 / 0
5,330
533
932
3,911
1,215
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JonnyxTime
Sun Wukong
8
0 / 1 / 0
4,642
464
973
7,636
4,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
10
0 / 0 / 0
5,551
555
2,816
7,156
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
MScott713
Khepri
8
1 / 0 / 0
5,048
505
3,211
9,659
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,665
467
6,425
6,607
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Yu Huang
Frostame
Yu Huang
0
0
2
1
L
Kukulkan
GamaPlayz
Kukulkan
0
2
0
0
L
Sun Wukong
JonnyxTime
Sun Wukong
0
1
0
0
L
Vamana
0
0
0
0
L
Khepri
MScott713
Khepri
1
0
0
1
W
0
0
1
0.5
L
0
1
1
0.5
W
Arachne
superjit_1K
Arachne
2
0
1
2.5
W
Chaac
xMeMzzzz
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
14,357
31,371
Taken
34,969
13,956
Mitigated
22,281
12,067
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,445
5,144
0
2,523
6,314
2,123
400
982
5,332
0
41,081
W
Yu Huang
Frostame
Yu Huang
1,303
47
0
326
1,967
786
162
932
1,035
44,734
2,010
L
Kukulkan
GamaPlayz
Kukulkan
932
156
0
40
3,911
1,215
0
990
2,921
33,133
2,214
L
Sun Wukong
JonnyxTime
Sun Wukong
973
119
8
537
7,636
4,793
0
303
7,333
0
19,245
L
Vamana
2,816
874
0
977
7,156
6,315
0
10
7,146
0
39,920
L
Khepri
MScott713
Khepri
3,211
617
204
3,941
9,659
7,429
0
1,965
7,694
23,081
0
W
3,295
595
305
4,163
10,606
5,397
0
1,995
8,611
20,634
2,311
L
6,425
4,420
0
1,404
6,607
2,529
0
1,195
5,412
0
27,407
W
Arachne
superjit_1K
Arachne
2,481
1,992
0
2,640
5,603
2,038
0
234
5,369
0
42,468
W
Chaac
xMeMzzzz
Chaac
5,974
1,040
0
2,110
6,881
3,612
0
0
6,337
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
25,236
305
Minions Killed
222
0
Camps Cleared
0
1,020,325
Distance Traveled
950,222
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,174
517
80
8
0
171,521
0
W
Yu Huang
6,235
624
77
8
0
194,135
2
L
Kukulkan
5,330
533
71
7
0
196,478
2
L
Sun Wukong
4,642
464
20
2
0
211,013
0
L
Vamana
5,551
555
66
7
0
155,766
0
L
Khepri
5,048
505
19
2
0
209,438
0
W
Geb
5,159
516
17
2
0
206,201
0
L
Nut
4,665
467
46
5
0
177,527
0
W
Arachne
5,630
563
70
7
0
229,198
0
W
Chaac
5,320
532
61
6
0
219,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role