Player Matchup

Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AdamasTM
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,257 Elo+
Party 1
Susano
Susano
XxGhost_rider32X
Susano
Level 144
God Stats
8W - 15L
1,483 SR
Queue Stats
276W - 271L
1,558 Elo+
Solo
Ares
Ares
ebka228
Ares
Level 121
God Stats
0W - 2L
1,519 SR
Queue Stats
71W - 64L
1,523 Elo+
Party 1
Surtr
Surtr
xxlestatxx1
Surtr
Level 106
God Stats
0W - 2L
1,172 SR
Queue Stats
13W - 26L
1,402 Elo+
Party 1
Team Averages
Level 121
1,435 SR
1,448 Elo+

VS

Team Averages
Level 122
1,414 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dakosta-_-
Atlas
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 36L
1,874 Elo+
Solo
Sol
Sol
Platopie
Sol
Level 145
God Stats
3W - 3L
1,324 SR
Queue Stats
42W - 47L
1,234 Elo+
Party 2
Hercules
Hercules
Snαve
Hercules
Level 156
God Stats
5W - 6L
1,248 SR
Queue Stats
44W - 48L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 3 / 0
5,565
557
2,888
4,321
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
AdamasTM
Tiamat
10
0 / 0 / 0
5,161
516
2,526
5,217
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,332
533
3,805
10,183
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
ebka228
Ares
8
0 / 3 / 1
5,019
502
3,634
9,727
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,410
641
1,880
7,284
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 0 / 0
6,898
690
5,180
7,296
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nut
 
Nut
11
0 / 0 / 1
5,908
591
3,624
7,093
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
9
0 / 1 / 0
5,003
500
2,102
3,398
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 2
6,752
675
5,337
5,124
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Snαve
Hercules
9
0 / 1 / 4
5,471
547
3,231
7,957
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
0
0.33
W
Pele
 
Pele
5
0
0
5
W
Nut
 
Nut
0
0
1
0.5
L
Tiamat
AdamasTM
Tiamat
0
0
0
0
W
Atlas
0
1
0
0
W
3
0
2
4
W
Hercules
Snαve
Hercules
0
1
4
2
L
0
3
0
0
L
Ares
ebka228
Ares
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
19,474
36,732
Taken
30,868
18,622
Mitigated
15,255
11,457
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,888
1,400
0
853
4,321
1,413
0
1,656
2,665
0
39,009
W
Pele
 
Pele
5,180
1,620
0
1,057
7,296
3,342
0
399
6,897
0
58,687
W
Nut
 
Nut
3,624
1,321
0
1,360
7,093
2,869
0
3,249
3,844
0
50,792
L
Tiamat
AdamasTM
Tiamat
2,526
33
0
1,173
5,217
2,435
0
0
5,217
28,947
534
W
Atlas
2,102
711
0
250
3,398
2,568
0
38
3,360
22,364
0
W
5,337
2,549
0
4,308
5,124
1,692
814
740
4,384
55,421
6,359
W
Hercules
Snαve
Hercules
3,231
1,163
0
3,090
7,957
4,784
0
1,643
6,314
0
13,987
L
3,805
1,185
0
4,586
10,183
3,797
0
433
9,750
0
49,394
L
Ares
ebka228
Ares
3,634
582
0
2,434
9,727
7,442
0
3,154
6,573
14,647
0
L
1,880
507
0
2,411
7,284
3,535
0
1,848
5,182
771
41,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
30,032
323
Minions Killed
339
0
Camps Cleared
0
1,078,639
Distance Traveled
1,083,220
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,565
557
78
8
0
203,525
0
W
Pele
6,898
690
105
11
0
275,369
0
W
Nut
5,908
591
86
9
0
193,545
0
L
Tiamat
5,161
516
66
7
0
213,110
3
W
Atlas
5,003
500
37
4
0
188,718
0
W
Sol
6,752
675
92
9
0
187,644
0
W
Hercules
5,471
547
19
2
0
237,944
0
L
Susano
5,332
533
74
7
0
237,946
0
L
Ares
5,019
502
15
2
0
226,559
2
L
Surtr
6,410
641
90
9
0
197,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role