Player Matchup

Sylvanus
Sylvanus
DirefulCube8587
Sylvanus
Level 65
God Stats
3W - 2L
1,372 SR
Queue Stats
62W - 80L
1,462 Elo+
Solo
Nut
Nut
Hakui_Koyorin_Ch
Nut
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Matthew9000
Chang'e
Level 52
God Stats
6W - 3L
1,608 SR
Queue Stats
6W - 5L
1,470 Elo+
Solo
Charon
Charon
WereWolf420
Charon
Level 152
God Stats
4W - 1L
1,668 SR
Queue Stats
34W - 41L
1,406 Elo+
Solo
Janus
Janus
javier_c
Janus
Level 108
God Stats
15W - 22L
1,304 SR
Queue Stats
175W - 187L
1,446 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,457 Elo+

VS

Team Averages
Level 94
1,529 SR
1,473 Elo+
Tiamat
Tiamat
Ichiro040603
Tiamat
Level 67
God Stats
2W - 2L
1,693 SR
Queue Stats
42W - 50L
1,418 Elo+
Solo
Cupid
Cupid
IeatYOURfaceYUM
Cupid
Level 130
God Stats
264W - 287L
1,559 SR
Queue Stats
303W - 332L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Motw24
Kukulkan
Level 125
God Stats
2W - 3L
1,329 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Ymir
Ymir
creamy420cheese_
Ymir
Level 80
God Stats
6W - 6L
1,487 SR
Queue Stats
159W - 165L
1,445 Elo+
Solo
Atlas
Atlas
xphoenix234389
Atlas
Level 68
God Stats
32W - 23L
1,578 SR
Queue Stats
453W - 455L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 0
6,772
1,129
756
2,637
1,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 2
6,694
1,116
2,430
1,769
734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Matthew9000
Chang'e
12
1 / 0 / 2
6,960
1,160
7,835
5,330
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charon
12
0 / 0 / 0
6,425
1,071
1,111
1,040
612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
javier_c
Janus
12
2 / 0 / 1
7,393
1,232
5,963
3,325
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

361

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 0
6,421
1,070
2,180
2,013
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 0
5,972
995
367
1,262
436
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Motw24
Kukulkan
12
0 / 0 / 0
7,227
1,205
6,040
5,341
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,902
1,150
1,656
10,579
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
6,280
1,047
506
991
570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
0
0
W
0
0
2
1
L
Tiamat
0
0
0
0
L
0
1
0
0
W
Chang'e
Matthew9000
Chang'e
1
0
2
2
L
Kukulkan
Motw24
Kukulkan
0
0
0
0
W
Charon
0
0
0
0
L
0
2
0
0
W
Janus
javier_c
Janus
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
10,749
14,101
Taken
20,186
6,848
Mitigated
10,770
4,792
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
756
315
1,161
844
2,637
1,774
0
2,030
607
7,364
0
W
2,430
1,838
0
281
1,769
734
0
1,614
155
0
12,137
L
Tiamat
2,180
44
0
147
2,013
872
0
1,488
487
6,912
679
L
367
145
26
124
1,262
436
0
916
346
0
2,701
W
Chang'e
Matthew9000
Chang'e
7,835
63
697
1,809
5,330
2,283
0
3,045
2,285
18,874
1,379
L
Kukulkan
Motw24
Kukulkan
6,040
0
0
0
5,341
2,051
0
4,586
681
36,277
767
W
Charon
1,111
0
0
0
1,040
612
0
410
630
11,181
152
L
1,656
0
0
2,086
10,579
6,841
0
6,866
3,463
12,041
0
W
Janus
javier_c
Janus
5,963
85
0
0
3,325
1,445
0
2,661
664
23,587
0
L
506
203
0
430
991
570
0
911
80
3,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
32,802
122
Minions Killed
142
6
Camps Cleared
4
611,874
Distance Traveled
454,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,772
1,129
13
2
1
92,460
0
W
Nut
6,694
1,116
13
2
3
113,760
0
L
Tiamat
6,421
1,070
15
3
2
127,737
0
L
Cupid
5,972
995
4
1
0
40,784
0
W
Chang'e
6,960
1,160
23
4
1
139,825
0
L
Kukulkan
7,227
1,205
102
17
1
140,706
0
W
Charon
6,425
1,071
18
3
1
132,194
0
L
Ymir
6,902
1,150
19
3
1
100,598
0
W
Janus
7,393
1,232
55
9
0
133,635
0
L
Atlas
6,280
1,047
2
0
0
44,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role