Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CMAC7632
Chaac
Level 81
God Stats
7W - 3L
1,687 SR
Queue Stats
41W - 44L
1,410 Elo+
Solo
Nut
Nut
CorruptTurtle
Nut
Level 141
God Stats
13W - 12L
1,468 SR
Queue Stats
223W - 218L
1,524 Elo+
Solo
Da Ji
Da Ji
FatherRokie
Da Ji
Level 72
God Stats
3W - 0L
1,848 SR
Queue Stats
114W - 98L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
VerboseJester01
Baron Samedi
Level 155
God Stats
9W - 10L
1,500 SR
Queue Stats
410W - 359L
1,622 Elo+
Solo
Team Averages
Level 121
1,600 SR
1,529 Elo+

VS

Team Averages
Level 126
1,557 SR
1,505 Elo+
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
Level 155
God Stats
8W - 9L
1,715 SR
Queue Stats
346W - 329L
1,558 Elo+
Solo
Nut
Nut
PandaPoo772674
Nut
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 71L
1,529 Elo+
Solo
King Arthur
King Arthur
SaintBeowulf
King Arthur
Level 156
God Stats
22W - 28L
1,724 SR
Queue Stats
152W - 152L
1,499 Elo+
Solo
Sol
Sol
mushroom06
Sol
Level 57
God Stats
10W - 18L
1,345 SR
Queue Stats
58W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 6
6,158
616
10,120
5,727
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
CMAC7632
Chaac
10
0 / 1 / 1
5,384
538
3,039
9,283
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
6,680
668
4,522
3,528
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
6 / 1 / 2
6,213
621
5,181
9,086
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
VerboseJester01
Baron Samedi
10
2 / 0 / 5
6,306
631
4,661
5,700
4,365
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 2 / 1
5,471
547
3,992
10,187
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
Laggin4DAYZ
Kumbhakarna
8
0 / 3 / 0
4,631
463
1,310
11,059
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,719
472
1,087
6,429
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SaintBeowulf
King Arthur
12
2 / 1 / 0
6,841
684
7,023
8,119
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 4 / 0
4,923
492
3,517
8,376
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
L
Susano
 
Susano
0
2
1
0.25
W
Chaac
CMAC7632
Chaac
0
1
1
0.5
W
2
0
2
3
W
6
1
2
7
L
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
0
3
0
0
L
0
2
0
0
L
King Arthur
SaintBeowulf
King Arthur
2
1
0
2
W
Baron Samedi
VerboseJester01
Baron Samedi
2
0
5
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
16,929
33,324
Taken
44,170
17,080
Mitigated
22,360
13,183
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,120
545
0
1,638
5,727
2,511
0
2,192
3,535
44,316
3,418
L
Susano
 
Susano
3,992
961
0
4,468
10,187
4,066
0
2,788
7,399
0
41,828
W
Chaac
CMAC7632
Chaac
3,039
254
0
2,755
9,283
5,227
0
0
9,283
0
36,177
W
4,522
2,400
0
754
3,528
1,415
35
0
3,528
0
58,684
W
5,181
1,019
0
4,719
9,086
3,562
0
1,032
8,054
0
41,230
L
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
1,310
55
0
1,958
11,059
6,299
0
4,788
6,271
11,410
0
L
1,087
200
0
1,011
6,429
2,314
0
688
5,741
0
29,872
L
King Arthur
SaintBeowulf
King Arthur
7,023
909
0
1,250
8,119
6,592
0
0
8,119
0
51,742
W
Baron Samedi
VerboseJester01
Baron Samedi
4,661
636
494
2,823
5,700
4,365
48
1,467
4,233
16,993
0
L
3,517
818
0
1,628
8,376
3,089
0
5,834
2,542
26,803
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
26,585
307
Minions Killed
285
0
Camps Cleared
0
1,041,511
Distance Traveled
997,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,158
616
68
7
0
213,245
4
L
Susano
5,471
547
71
7
0
235,241
0
W
Chaac
5,384
538
58
6
0
214,933
0
W
Nut
6,680
668
100
10
0
181,652
2
W
Da Ji
6,213
621
60
6
0
241,344
0
L
Kumbhakarna
4,631
463
9
1
0
200,902
2
L
Nut
4,719
472
55
6
0
158,877
0
L
King Arthur
6,841
684
94
9
0
213,871
0
W
Baron Samedi
6,306
631
21
2
0
190,337
0
L
Sol
4,923
492
56
6
0
188,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role