Player Matchup

Ix Chel
Ix Chel
EpicJudgeJudy
Ix Chel
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 1
Ares
Ares
FaroukOfNature2
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nut
Nut
brokencross420
Nut
Level 68
God Stats
33W - 37L
1,845 SR
Queue Stats
129W - 126L
1,563 Elo+
Solo
Team Averages
Level 103
1,711 SR
1,534 Elo+

VS

Team Averages
Level 102
1,689 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PapiChupapi
Awilix
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
143W - 117L
1,491 Elo+
Solo
Mulan
Mulan
SimplySimpleIQ
Mulan
Level 115
God Stats
1W - 0L
1,855 SR
Queue Stats
29W - 24L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
3 / 3 / 0
8,156
741
7,117
7,269
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,785
617
3,611
14,549
12,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 2 / 2
6,885
626
5,171
7,264
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 0 / 4
8,040
731
5,873
5,679
2,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
2 / 3 / 3
7,568
688
7,646
10,506
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 5
8,303
755
10,681
9,368
7,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
4
5
L
Ix Chel
3
3
0
1
L
0
2
2
0.5
W
Awilix
2
3
3
1.17
W
2
0
5
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
24,200
29,082
Taken
25,553
18,699
Mitigated
14,769
6,282
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,873
558
5,092
3,515
5,679
2,885
158
3,166
2,513
19,784
0
L
Ix Chel
7,117
351
1,918
615
7,269
3,783
0
958
6,303
36,645
0
L
3,611
926
0
1,780
14,549
12,144
0
3,361
11,110
9,013
1,478
W
Awilix
7,646
2,172
0
490
10,506
4,501
0
4,795
5,711
0
27,363
W
10,681
1,856
0
3,662
9,368
7,383
121
2,384
6,984
0
46,211
L
5,171
2,861
0
1,969
7,264
2,772
0
1,597
5,662
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
23,911
122
Minions Killed
144
0
Camps Cleared
0
535,301
Distance Traveled
665,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,040
731
35
3
0
214,647
2
L
Ix Chel
8,156
741
69
6
0
204,638
3
L
Ares
6,785
617
16
1
0
178,079
3
W
Awilix
7,568
688
28
3
0
229,467
0
W
Mulan
8,303
755
81
7
0
221,495
0
L
Nut
6,885
626
37
3
0
152,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role