Player Matchup

Ao Kuang
Ao Kuang
Platinum III
BiteTheSteez
Ao Kuang
Platinum III
Level 341
God Stats
3W - 4L
1,516 SR
Queue Stats
195W - 190L
1,871 MMR
Solo
Hachiman
Hachiman
Platinum IV
iLiithium
Hachiman
Platinum IV
Level 154
God Stats
4W - 4L
1,483 SR
Queue Stats
249W - 243L
1,809 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
lllkenkawalll
Kukulkan
Diamond IV
Level 159
God Stats
28W - 16L
1,712 SR
Queue Stats
193W - 157L
2,118 MMR
Party 1
Bastet
Bastet
Diamond V
pawafuruok
Bastet
Diamond V
Level 158
God Stats
10W - 14L
1,645 SR
Queue Stats
403W - 376L
1,963 MMR
Party 1
Geb
Geb
Gold III
ぶりぶりうんこマン
Geb
Gold III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,831 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 187
1,571 SR
1,918 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,582 SR
1,644 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
 
Thor
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
QueueSlay
Gilgamesh
Platinum I
Level 138
God Stats
5W - 1L
1,760 SR
Queue Stats
306W - 296L
1,901 MMR
Party 2
Bake Kujira
Bake Kujira
Platinum III
windlesstorm
Bake Kujira
Platinum III
Level 128
God Stats
45W - 35L
1,650 SR
Queue Stats
189W - 189L
1,820 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BiteTheSteez
Ao Kuang
9
4 / 3 / 2
5,830
583
7,796
11,660
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
iLiithium
Hachiman
13
0 / 1 / 1
6,903
690
2,776
3,717
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
lllkenkawalll
Kukulkan
12
8 / 1 / 2
7,442
744
5,384
3,010
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
pawafuruok
Bastet
12
4 / 0 / 1
6,461
646
5,005
8,296
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 4
5,680
568
2,696
6,293
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothAthenaBellona

VS

Bans
OsirisThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 4 / 1
5,625
563
3,081
5,936
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
 
Thor
10
1 / 1 / 1
5,520
552
2,725
6,596
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
6
1 / 10 / 2
4,613
461
1,561
11,306
3,490
Gilgamesh
QueueSlay
Gilgamesh
10
1 / 2 / 0
5,448
545
4,037
7,963
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
windlesstorm
Bake Kujira
8
1 / 2 / 1
5,046
505
4,206
7,776
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
6
7
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
1
0.63
L
Thor
 
Thor
1
1
1
1.5
L
Anhur
 
Anhur
1
10
2
0.2
W
Ao Kuang
BiteTheSteez
Ao Kuang
4
3
2
1.67
L
Gilgamesh
QueueSlay
Gilgamesh
1
2
0
0.5
W
Hachiman
iLiithium
Hachiman
0
1
1
0.5
W
Kukulkan
lllkenkawalll
Kukulkan
8
1
2
9
W
Bastet
pawafuruok
Bastet
4
0
1
4.5
L
Bake Kujira
windlesstorm
Bake Kujira
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
15,610
32,976
Taken
39,577
16,370
Mitigated
15,650
12,289
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,081
473
0
183
5,936
1,989
0
1,847
3,871
33,049
290
L
Thor
 
Thor
2,725
1,412
0
1,629
6,596
2,405
0
2,183
4,413
0
35,290
L
Anhur
 
Anhur
1,561
671
0
463
11,306
3,490
22
5,372
5,934
0
9,201
W
Ao Kuang
BiteTheSteez
Ao Kuang
7,796
2,077
0
4,892
11,660
7,335
0
4,122
7,171
30,221
3,754
L
Gilgamesh
QueueSlay
Gilgamesh
4,037
1,756
0
749
7,963
3,751
0
1,669
6,294
0
40,182
W
Hachiman
iLiithium
Hachiman
2,776
1,961
0
939
3,717
1,325
2,354
350
3,367
0
62,513
W
Kukulkan
lllkenkawalll
Kukulkan
5,384
905
0
385
3,010
1,065
0
840
2,170
49,875
1,522
W
Bastet
pawafuruok
Bastet
5,005
1,156
0
4,653
8,296
2,781
0
517
7,779
0
42,467
L
Bake Kujira
windlesstorm
Bake Kujira
4,206
2,113
0
1,938
7,776
4,015
0
4,377
3,399
27,281
1,648
W
2,696
543
0
1,420
6,293
3,864
0
1,224
4,999
12,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
26,252
336
Minions Killed
239
0
Camps Cleared
0
988,743
Distance Traveled
956,821
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,625
563
64
6
0
217,060
0
L
Thor
5,520
552
52
5
0
181,677
0
L
Anhur
4,613
461
14
1
0
189,070
0
W
Ao Kuang
5,830
583
45
5
0
168,336
1
L
Gilgamesh
5,448
545
69
7
0
206,498
0
W
Hachiman
6,903
690
100
10
0
169,375
1
W
Kukulkan
7,442
744
101
10
0
202,062
1
W
Bastet
6,461
646
78
8
0
241,946
0
L
Bake Kujira
5,046
505
40
4
0
162,516
0
W
Geb
5,680
568
12
1
0
207,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role