Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImNotAShibaInu
Ah Muzen Cab
Level 95
God Stats
3W - 2L
1,575 SR
Queue Stats
92W - 87L
1,414 Elo+
Party 1
Vulcan
Vulcan
LOHdemonslayr
Vulcan
Level 106
God Stats
14W - 10L
1,719 SR
Queue Stats
27W - 30L
1,394 Elo+
Solo
Hercules
Hercules
Nutdumpster2357
Hercules
Level 25
God Stats
16W - 14L
1,506 SR
Queue Stats
33W - 35L
1,477 Elo+
Party 1
Team Averages
Level 75
1,600 SR
1,428 Elo+

VS

Team Averages
Level 115
1,440 SR
1,434 Elo+
Nut
Nut
DARKcloud5152
Nut
Level 64
God Stats
2W - 2L
1,414 SR
Queue Stats
100W - 92L
1,458 Elo+
Solo
Odin
Odin
Lum1nou2G
Odin
Level 141
God Stats
55W - 68L
1,456 SR
Queue Stats
954W - 976L
1,466 Elo+
Solo
Kukulkan
Kukulkan
TTvOGgreyhulk
Kukulkan
Level 139
God Stats
66W - 69L
1,451 SR
Queue Stats
73W - 79L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImNotAShibaInu
Ah Muzen Cab
15
2 / 3 / 0
9,682
692
6,498
13,670
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 1
8,636
617
8,822
7,926
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
11
1 / 5 / 1
8,219
587
5,161
19,166
17,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,542
753
8,871
7,399
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
2 / 0 / 9
10,010
715
11,645
14,552
11,459
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
TTvOGgreyhulk
Kukulkan
15
7 / 2 / 3
10,572
755
12,530
5,304
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Ah Muzen Cab
ImNotAShibaInu
Ah Muzen Cab
2
3
0
0.67
L
0
4
1
0.13
W
Odin
2
0
9
6.5
L
Hercules
1
5
1
0.3
W
Kukulkan
TTvOGgreyhulk
Kukulkan
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
33,046
40,762
Taken
27,255
26,220
Mitigated
16,178
4,537
Healing
1,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
5,105
0
972
7,399
2,793
1,058
2,977
4,422
0
41,087
L
Ah Muzen Cab
ImNotAShibaInu
Ah Muzen Cab
6,498
2,934
0
1,843
13,670
5,808
0
3,071
10,399
0
44,480
L
8,822
3,207
0
0
7,926
3,382
0
1,586
6,238
33,202
1,360
W
Odin
11,645
3,300
96
446
14,552
11,459
1,046
3,673
10,855
212
25,516
L
Hercules
5,161
1,613
0
2,694
19,166
17,030
0
7,380
11,405
0
12,926
W
Kukulkan
TTvOGgreyhulk
Kukulkan
12,530
177
0
69
5,304
1,926
627
2,069
3,235
36,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
31,124
144
Minions Killed
173
0
Camps Cleared
0
712,856
Distance Traveled
785,447
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,542
753
86
6
0
265,239
1
L
Ah Muzen Cab
9,682
692
72
5
0
235,881
1
L
Vulcan
8,636
617
57
4
0
245,491
0
W
Odin
10,010
715
23
2
0
268,868
3
L
Hercules
8,219
587
15
1
0
231,484
0
W
Kukulkan
10,572
755
64
5
0
251,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role