Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
GremekGrimmoire
Xbalanque
Gold IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 207L
1,433 MMR
Solo
Loki
Loki
Gold III
HMMMMNANANANANA
Loki
Gold III
Level 148
God Stats
7W - 10L
1,597 SR
Queue Stats
327W - 315L
1,425 MMR
Solo
Apollo
Apollo
Gold V
IAdNI
Apollo
Gold V
Level 39
God Stats
23W - 13L
1,684 SR
Queue Stats
36W - 35L
1,493 MMR
Solo
Chang'e
Chang'e
Gold IV
R15K
Chang'e
Gold IV
Level 146
God Stats
3W - 1L
1,511 SR
Queue Stats
37W - 40L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,558 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,550 SR
1,456 MMR
Athena
Athena
Gold IV
HospitaIIer
Athena
Gold IV
Level 157
God Stats
21W - 19L
1,610 SR
Queue Stats
138W - 135L
1,480 MMR
Solo
Achilles
Achilles
Bronze III
PrimeIsva
Achilles
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,453 MMR
Solo
Izanami
Izanami
Gold II
R0b1ndesB01s
Izanami
Gold II
Level 109
God Stats
19W - 8L
1,791 SR
Queue Stats
66W - 68L
1,485 MMR
Solo
Thoth
Thoth
Gold V
ragnarokl
Thoth
Gold V
Level 142
God Stats
1W - 3L
1,346 SR
Queue Stats
65W - 61L
1,419 MMR
Solo
Thanatos
Thanatos
Gold IV
saskualigan
Thanatos
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 140L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 1
3,816
636
2,290
4,683
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GremekGrimmoire
Xbalanque
8
0 / 2 / 2
4,290
715
4,116
4,385
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
3 / 0 / 0
4,446
741
1,606
4,383
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
IAdNI
Apollo
8
0 / 0 / 1
4,475
746
1,462
5,029
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
R15K
Chang'e
8
1 / 0 / 0
4,324
721
1,707
4,673
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeBake KujiraHachimanAwilix

VS

Bans
SusanoAo KuangMaman BrigitteAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
2 / 0 / 1
4,570
762
1,878
4,051
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
PrimeIsva
Achilles
5
0 / 1 / 0
3,456
576
3,012
4,254
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
R0b1ndesB01s
Izanami
8
1 / 1 / 2
4,137
690
3,376
4,953
1,745
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
ragnarokl
Thoth
8
0 / 1 / 0
4,069
678
1,803
1,510
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
saskualigan
Thanatos
7
0 / 1 / 1
3,714
619
1,977
5,456
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
1
0.5
W
Xbalanque
GremekGrimmoire
Xbalanque
0
2
2
0.5
W
3
0
0
3
L
Athena
2
0
1
2.5
W
Apollo
IAdNI
Apollo
0
0
1
0.5
L
Achilles
PrimeIsva
Achilles
0
1
0
0
L
Izanami
R0b1ndesB01s
Izanami
1
1
2
2
W
Chang'e
R15K
Chang'e
1
0
0
1
L
Thoth
ragnarokl
Thoth
0
1
0
0
L
Thanatos
saskualigan
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,181
Damage
12,046
23,153
Taken
20,224
8,175
Mitigated
9,621
10,637
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,290
556
0
1,546
4,683
2,917
0
1,205
3,478
8,640
0
W
Xbalanque
GremekGrimmoire
Xbalanque
4,116
1,909
0
1,218
4,385
1,373
0
272
4,113
0
31,640
W
1,606
453
0
2,290
4,383
1,231
0
226
4,123
0
23,498
L
Athena
1,878
547
0
2,078
4,051
2,571
0
1,217
2,832
10,745
575
W
Apollo
IAdNI
Apollo
1,462
957
0
3,118
5,029
1,291
0
0
4,682
0
27,185
L
Achilles
PrimeIsva
Achilles
3,012
650
0
1,661
4,254
2,667
0
0
4,254
0
13,441
L
Izanami
R0b1ndesB01s
Izanami
3,376
2,320
0
1,695
4,953
1,745
0
1,074
3,879
0
32,656
W
Chang'e
R15K
Chang'e
1,707
141
40
2,425
4,673
1,363
0
1,728
2,945
23,855
497
L
Thoth
ragnarokl
Thoth
1,803
247
0
125
1,510
480
0
857
589
27,680
0
L
Thanatos
saskualigan
Thanatos
1,977
165
0
3,713
5,456
2,158
0
652
4,739
0
21,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
19,946
221
Minions Killed
188
0
Camps Cleared
0
699,232
Distance Traveled
669,137
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,816
636
15
3
0
133,372
4
W
Xbalanque
4,290
715
51
9
0
115,485
4
W
Loki
4,446
741
45
8
0
167,124
0
L
Athena
4,570
762
17
3
0
160,639
1
W
Apollo
4,475
746
51
9
0
134,752
0
L
Achilles
3,456
576
18
3
0
98,841
1
L
Izanami
4,137
690
54
9
0
130,700
0
W
Chang'e
4,324
721
59
10
0
148,499
0
L
Thoth
4,069
678
59
10
0
127,444
0
L
Thanatos
3,714
619
40
7
0
151,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role