Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
RamoSkY
Artemis
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 183L
1,732 MMR
Solo
Ares
Ares
Gold I
WorstThanaEU
Ares
Gold I
Level 149
God Stats
2W - 1L
1,816 SR
Queue Stats
96W - 84L
1,697 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
kevinRC
Cu Chulainn
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,696 MMR
Solo
Janus
Janus
Platinum V
pr0ject sam99
Janus
Platinum V
Level 157
God Stats
4W - 3L
1,549 SR
Queue Stats
87W - 78L
1,701 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,573 SR
1,665 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,444 SR
1,629 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum IV
HaloZ Hype
Raijin
Platinum IV
Level 150
God Stats
2W - 7L
1,074 SR
Queue Stats
131W - 122L
1,747 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Sterminathor
Xing Tian
Platinum IV
Level 216
God Stats
1W - 1L
1,551 SR
Queue Stats
77W - 68L
1,714 MMR
Solo
Anhur
Anhur
Gold II
deafpenguin
Anhur
Gold II
Level 125
God Stats
3W - 2L
1,592 SR
Queue Stats
67W - 54L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 1 / 2
4,971
497
4,734
8,170
2,791
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
RamoSkY
Artemis
8
0 / 4 / 2
4,638
464
2,433
7,876
1,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

7
1 / 3 / 1
4,716
472
1,747
8,247
5,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
kevinRC
Cu Chulainn
9
0 / 4 / 0
5,294
529
4,632
9,225
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 0
5,353
535
2,040
3,606
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraKali

VS

Bans
HachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 1 / 1
6,230
623
3,799
8,241
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
9
2 / 2 / 3
5,678
568
4,206
8,817
5,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
HaloZ Hype
Raijin
11
1 / 0 / 3
5,926
593
4,204
3,700
1,234
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xing Tian
Sterminathor
Xing Tian
11
3 / 0 / 1
5,777
578
3,980
7,492
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 3
6,208
621
6,029
5,259
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
2
3
W
Thor
 
Thor
5
1
1
5.5
W
Fenrir
 
Fenrir
2
2
3
1.75
W
Raijin
HaloZ Hype
Raijin
1
0
3
2.5
L
Artemis
RamoSkY
Artemis
0
4
2
0.25
W
Xing Tian
Sterminathor
Xing Tian
3
0
1
3.5
L
1
3
1
0.5
W
2
2
3
1.75
L
Cu Chulainn
kevinRC
Cu Chulainn
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
22,218
37,124
Taken
33,509
17,522
Mitigated
16,220
9,337
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,734
1,447
0
4,496
8,170
2,791
0
752
7,418
0
26,779
W
Thor
 
Thor
3,799
922
0
4,809
8,241
3,272
0
601
7,619
0
46,149
W
Fenrir
 
Fenrir
4,206
1,266
0
2,178
8,817
5,707
0
1,215
7,549
0
14,908
W
Raijin
HaloZ Hype
Raijin
4,204
549
0
2,465
3,700
1,234
0
487
3,186
53,178
1,691
L
Artemis
RamoSkY
Artemis
2,433
1,150
0
1,108
7,876
1,873
0
0
7,876
0
26,797
W
Xing Tian
Sterminathor
Xing Tian
3,980
372
0
500
7,492
4,359
0
617
6,842
30,355
0
L
1,747
284
0
1,604
8,247
5,918
0
1,528
6,690
10,872
0
W
6,029
2,555
0
1,878
5,259
1,648
0
733
4,526
0
52,668
L
Cu Chulainn
kevinRC
Cu Chulainn
4,632
821
0
1,129
9,225
5,674
0
4,276
4,749
0
35,979
L
2,040
0
0
1,000
3,606
1,266
0
1,221
2,385
45,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
29,819
254
Minions Killed
318
0
Camps Cleared
0
1,008,306
Distance Traveled
992,986
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,971
497
45
5
0
225,467
0
W
Thor
6,230
623
83
8
0
205,435
1
W
Fenrir
5,678
568
12
1
0
219,600
1
W
Raijin
5,926
593
97
10
0
184,868
0
L
Artemis
4,638
464
48
5
0
185,890
0
W
Xing Tian
5,777
578
49
5
0
195,989
0
L
Ares
4,716
472
17
2
0
202,320
2
W
Anhur
6,208
621
77
8
0
187,094
2
L
Cu Chulainn
5,294
529
56
6
0
189,435
0
L
Janus
5,353
535
88
9
0
205,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role