Player Matchup

Nemesis
Nemesis
AnYm x HaTerBoT
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 4
Chaac
Chaac
HASTONE
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,447 Elo+
Solo
Loki
Loki
Madarra974
Loki
Level 63
God Stats
2W - 1L
1,891 SR
Queue Stats
49W - 46L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
iTaAcHi974
Baron Samedi
Level 82
God Stats
0W - 3L
1,180 SR
Queue Stats
112W - 105L
1,545 Elo+
Party 2
Bake Kujira
Bake Kujira
zYngv
Bake Kujira
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,500 Elo+
Party 4
Team Averages
Level 60
1,514 SR
1,499 Elo+

VS

Team Averages
Level 62
1,510 SR
1,443 Elo+
Maui
Maui
GRooVY7883
Maui
Level 31
God Stats
21W - 19L
1,392 SR
Queue Stats
132W - 142L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Mistalolinomicon
Amaterasu
Level 60
God Stats
9W - 3L
1,853 SR
Queue Stats
158W - 134L
1,466 Elo+
Party 3
Awilix
Awilix
artemius1402
Awilix
Level 83
God Stats
2W - 3L
1,503 SR
Queue Stats
268W - 256L
1,434 Elo+
Party 1
Scylla
Scylla
k_komochik_k
Scylla
Level 67
God Stats
25W - 25L
1,302 SR
Queue Stats
308W - 305L
1,418 Elo+
Party 1
Nut
Nut
niantuu
Nut
Level 67
God Stats
17W - 10L
1,500 SR
Queue Stats
100W - 115L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,470
365
1,762
7,738
2,807
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
HASTONE
Chaac
14
1 / 0 / 0
7,563
504
5,424
16,364
14,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 3
7,229
482
3,331
13,754
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
iTaAcHi974
Baron Samedi
13
1 / 3 / 2
7,742
516
3,075
9,262
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
zYngv
Bake Kujira
10
2 / 0 / 0
6,889
459
4,383
8,055
8,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,340
556
4,353
7,306
5,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
16
3 / 1 / 0
10,109
674
12,254
14,490
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
12
1 / 3 / 2
7,267
484
7,232
12,339
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
1 / 0 / 2
7,700
513
3,705
3,066
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
14
0 / 0 / 3
7,659
511
5,922
5,745
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
7
7
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
2
3
L
Chaac
HASTONE
Chaac
1
0
0
1
L
1
1
3
2.5
W
Amaterasu
3
1
0
3
W
Awilix
1
3
2
0.67
L
Baron Samedi
iTaAcHi974
Baron Samedi
1
3
2
0.67
W
Scylla
1
0
2
2
W
Nut
0
0
3
1.5
L
Bake Kujira
zYngv
Bake Kujira
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
33,466
55,173
Taken
42,946
35,514
Mitigated
25,919
16,328
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,762
389
0
237
7,738
2,807
0
1,545
6,193
0
15,001
W
4,353
702
0
1,795
7,306
5,853
135
1,630
5,676
31,250
3,494
L
Chaac
HASTONE
Chaac
5,424
1,010
0
5,402
16,364
14,738
0
0
16,364
0
55,168
L
3,331
905
0
7,847
13,754
5,102
0
1,625
12,129
0
56,733
W
Amaterasu
12,254
5,876
0
7,690
14,490
11,549
2,005
667
13,823
0
91,742
W
Awilix
7,232
2,658
0
5,713
12,339
4,864
0
1,598
10,741
0
57,433
L
Baron Samedi
iTaAcHi974
Baron Samedi
3,075
153
0
1,602
9,262
4,232
0
2,572
6,690
52,995
738
W
Scylla
3,705
274
0
0
3,066
1,152
0
1,432
1,634
44,822
1,237
W
Nut
5,922
3,921
0
2,104
5,745
2,501
628
1,927
3,818
0
65,107
L
Bake Kujira
zYngv
Bake Kujira
4,383
2,538
0
1,240
8,055
8,635
70
1,948
6,107
38,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
41,075
397
Minions Killed
475
0
Camps Cleared
0
1,504,551
Distance Traveled
1,542,081
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,470
365
22
1
0
315,882
0
W
Maui
8,340
556
42
3
0
311,742
4
L
Chaac
7,563
504
95
6
0
264,475
4
L
Loki
7,229
482
96
6
0
372,277
1
W
Amaterasu
10,109
674
154
10
0
300,336
7
W
Awilix
7,267
484
86
6
0
329,675
0
L
Baron Samedi
7,742
516
110
7
0
276,507
2
W
Scylla
7,700
513
78
5
0
311,197
0
W
Nut
7,659
511
115
8
0
289,131
4
L
Bake Kujira
6,889
459
74
5
0
275,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role