Player Matchup

Jing Wei
Jing Wei
BigSnooze
Jing Wei
Level 158
God Stats
2W - 2L
1,685 SR
Queue Stats
38W - 37L
1,573 Elo+
Party 2
Janus
Janus
Cookie Colonel
Janus
Level 198
God Stats
2W - 6L
1,431 SR
Queue Stats
39W - 42L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwifttReflexx
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 3
Loki
Loki
ragecookie1234
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
siwantkiwa
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 85
1,523 SR
1,464 Elo+

VS

Team Averages
Level 118
1,624 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Potatоbake
Susano
Level 149
God Stats
26W - 7L
1,797 SR
Queue Stats
466W - 289L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
Sneakygodgamer
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
1,518 Elo+
Solo
Ganesha
Ganesha
SogeKingSnipe
Ganesha
Level 89
God Stats
3W - 0L
1,824 SR
Queue Stats
29W - 29L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigSnooze
Jing Wei
12
4 / 1 / 1
6,551
655
7,699
9,360
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 1
5,832
583
1,504
4,708
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SwifttReflexx
Cu Chulainn
8
0 / 3 / 0
4,683
468
2,205
7,533
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,470
447
1,128
7,187
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
6
1 / 3 / 2
4,698
470
1,632
6,745
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 0 / 0
7,802
780
5,351
6,972
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nut
 
Nut
11
2 / 2 / 0
6,875
688
4,079
4,955
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
11
2 / 0 / 2
6,161
616
4,374
6,281
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
11
2 / 2 / 2
6,551
655
5,287
7,080
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
10
0 / 1 / 5
5,764
576
3,078
8,341
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
0
5
W
Nut
 
Nut
2
2
0
1
L
Jing Wei
BigSnooze
Jing Wei
4
1
1
4.5
L
0
0
1
0.5
W
Susano
2
0
2
3
W
Jing Wei
2
2
2
1.5
W
Ganesha
0
1
5
2.5
L
Cu Chulainn
SwifttReflexx
Cu Chulainn
0
3
0
0
L
0
5
0
0
L
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,168
Damage
22,169
35,533
Taken
33,629
16,821
Mitigated
17,248
5,897
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,351
1,045
0
2,426
6,972
6,052
414
0
6,972
8,518
69,293
W
Nut
 
Nut
4,079
1,998
0
392
4,955
1,930
0
1,143
3,752
0
57,866
L
Jing Wei
BigSnooze
Jing Wei
7,699
6,822
0
2,318
9,360
3,547
0
400
8,960
0
56,602
L
1,504
56
0
776
4,708
1,623
0
347
4,361
49,541
0
W
Susano
4,374
1,507
0
4,464
6,281
2,319
0
119
6,142
0
47,359
W
Jing Wei
5,287
3,484
0
720
7,080
2,505
0
871
6,209
0
51,193
W
Ganesha
3,078
698
0
4,528
8,341
4,442
89
903
7,418
16,720
0
L
Cu Chulainn
SwifttReflexx
Cu Chulainn
2,205
342
0
250
7,533
4,742
0
1,418
6,115
0
26,113
L
1,128
491
0
1,485
7,187
1,937
0
742
6,445
0
14,801
L
Sobek
1,632
499
0
1,068
6,745
4,972
0
1,002
5,743
4,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
33,153
274
Minions Killed
436
0
Camps Cleared
0
1,065,826
Distance Traveled
1,091,934
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,802
780
145
15
0
208,446
0
W
Nut
6,875
688
103
10
0
196,603
0
L
Jing Wei
6,551
655
100
10
0
197,135
0
L
Janus
5,832
583
93
9
0
235,749
0
W
Susano
6,161
616
85
9
0
274,977
1
W
Jing Wei
6,551
655
96
10
0
201,058
0
W
Ganesha
5,764
576
7
1
0
210,850
0
L
Cu Chulainn
4,683
468
40
4
0
200,764
0
L
Loki
4,470
447
37
4
0
223,728
0
L
Sobek
4,698
470
4
0
0
208,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role