Player Matchup

Medusa
Medusa
Bronze III
LSG x Hawk
Medusa
Bronze III
Level 119
God Stats
0W - 1L
1,170 SR
Queue Stats
2W - 5L
1,430 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,170 SR
1,430 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 31
1,747 SR
1,844 MMR
Hel
Hel
Gold III
U1UR
Hel
Gold III
Level 31
God Stats
2W - 3L
1,747 SR
Queue Stats
10W - 4L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LSG x Hawk
Medusa
20
3 / 3 / 0
26,836
958
20,978
32,728
16,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AnhurHou YiUllrBastetBakasura

VS

Bans
AphroditeCamazotzFreyaAnubisRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
U1UR
Hel
20
3 / 3 / 0
28,445
1,016
23,872
27,948
27,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
LSG x Hawk
Medusa
3
3
0
1
W
Hel
U1UR
Hel
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
23,872
32,728
Taken
27,948
16,249
Mitigated
27,478
4,826
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LSG x Hawk
Medusa
20,978
12,226
0
4,826
32,728
16,249
2,683
24,192
8,536
0
190,314
W
Hel
U1UR
Hel
23,872
812
0
12,703
27,948
27,478
2,618
338
27,610
230,075
2,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
28,445
317
Minions Killed
342
8
Camps Cleared
17
514,714
Distance Traveled
517,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
26,836
958
317
11
8
514,714
0
W
Hel
28,445
1,016
342
12
17
517,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role