Player Matchup

Bastet
Bastet
 
Bastet
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsUhmLandon
Fenrir
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
KrAzyTempest
Sylvanus
Level 108
God Stats
0W - 2L
1,306 SR
Queue Stats
85W - 67L
1,588 Elo+
Party 1
Sobek
Sobek
SuniTheDeity
Sobek
Level 154
God Stats
1W - 2L
1,509 SR
Queue Stats
74W - 56L
1,549 Elo+
Party 1
Team Averages
Level 153
1,463 SR
1,562 Elo+

VS

Team Averages
Level 144
1,663 SR
1,501 Elo+
Camazotz
Camazotz
 
Camazotz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
N8VAlaskanFire
Terra
Level 142
God Stats
2W - 0L
1,769 SR
Queue Stats
51W - 36L
1,566 Elo+
Party 2
Discordia
Discordia
One00kDre
Discordia
Level 146
God Stats
9W - 10L
1,810 SR
Queue Stats
536W - 575L
1,521 Elo+
Solo
Hera
Hera
XTitanX DragoNz
Hera
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,482 Elo+
Solo
Artemis
Artemis
liatea
Artemis
Level 141
God Stats
7W - 2L
1,738 SR
Queue Stats
89W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 0 / 3
8,588
716
16,662
14,117
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Agni
 
Agni
1
0 / 0 / 0
2,924
244
0
0
0
Fenrir
15
1 / 2 / 5
7,781
648
8,152
13,666
16,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
KrAzyTempest
Sylvanus
16
1 / 3 / 8
8,531
711
10,756
19,868
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 3 / 4
7,554
630
8,326
17,194
18,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 1 / 4
8,806
734
9,526
15,644
13,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 1 / 3
8,484
707
5,913
10,624
6,878
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
One00kDre
Discordia
15
0 / 2 / 8
8,573
714
11,295
5,863
2,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
8,088
674
7,889
9,207
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
liatea
Artemis
16
5 / 2 / 1
9,728
811
22,060
10,389
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
8
8
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
0
3
8.5
L
Agni
 
Agni
0
0
0
0
W
Camazotz
 
Camazotz
2
1
4
4
L
Fenrir
1
2
5
1.75
L
Sylvanus
KrAzyTempest
Sylvanus
1
3
8
1.67
W
0
1
3
1.5
W
Discordia
One00kDre
Discordia
0
2
8
2
L
2
3
4
1.33
W
1
5
2
0.4
W
Artemis
liatea
Artemis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,896
Damage
56,683
64,845
Taken
51,727
61,928
Mitigated
32,569
37,262
Healing
23,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,662
3,475
1,589
3,993
14,117
8,681
0
5,094
9,023
0
29,880
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
 
Camazotz
9,526
2,115
736
4,149
15,644
13,508
0
6,180
9,464
0
14,618
L
Fenrir
8,152
1,159
1,389
2,150
13,666
16,341
0
5,224
8,442
0
16,662
L
Sylvanus
KrAzyTempest
Sylvanus
10,756
755
13,036
10,218
19,868
18,299
0
7,929
11,939
17,171
0
W
5,913
452
8,380
5,138
10,624
6,878
0
5,483
5,141
11,249
1,242
W
Discordia
One00kDre
Discordia
11,295
698
461
441
5,863
2,842
518
1,899
3,964
23,294
0
L
8,326
148
1,140
3,747
17,194
18,607
0
6,431
10,763
22,477
0
W
7,889
1,691
883
1,252
9,207
3,883
23
2,271
6,936
23,638
0
W
Artemis
liatea
Artemis
22,060
10,848
615
1,829
10,389
5,458
1,101
3,249
7,140
0
39,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
43,679
74
Minions Killed
176
0
Camps Cleared
0
907,100
Distance Traveled
1,045,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,588
716
29
2
0
236,906
0
L
Agni
2,924
244
0
0
0
0
0
W
Camazotz
8,806
734
36
3
0
243,629
0
L
Fenrir
7,781
648
17
1
0
241,788
0
L
Sylvanus
8,531
711
10
1
0
208,296
0
W
Terra
8,484
707
19
2
0
221,697
0
W
Discordia
8,573
714
27
2
0
199,133
0
L
Sobek
7,554
630
18
2
0
220,110
0
W
Hera
8,088
674
28
2
0
185,547
0
W
Artemis
9,728
811
66
6
0
195,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role