Player Matchup

Anubis
Anubis
DerpiShooter
Anubis
Level 6
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Serqet
Serqet
Derpyzmayhem420
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Ares
Ares
Evnesence
Ares
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Team Averages
Level 52
1,311 SR
1,186 Elo+

VS

Team Averages
Level 78
1,668 SR
1,508 Elo+
Ymir
Ymir
DJ-SWEETS-
Ymir
Level 58
God Stats
4W - 5L
1,341 SR
Queue Stats
30W - 25L
1,552 Elo+
Party 1
Nut
Nut
Thanos518
Nut
Level 128
God Stats
36W - 25L
1,920 SR
Queue Stats
420W - 457L
1,419 Elo+
Solo
Nu Wa
Nu Wa
waddy428
Nu Wa
Level 49
God Stats
5W - 1L
1,742 SR
Queue Stats
30W - 24L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 3
7,041
640
4,369
11,804
5,171
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 4 / 0
8,128
739
5,730
11,139
5,434
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
0 / 1 / 2
6,631
603
1,635
8,688
6,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,951
814
6,808
11,936
9,437
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
2 / 0 / 4
9,235
840
5,838
4,154
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
waddy428
Nu Wa
15
4 / 3 / 4
8,980
816
10,868
6,382
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Anubis
0
4
3
0.38
L
4
4
0
1
L
Ares
0
1
2
1
W
2
0
4
4
W
Nu Wa
waddy428
Nu Wa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
23,514
31,631
Taken
22,472
16,891
Mitigated
12,960
2,339
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,808
868
0
1,197
11,936
9,437
180
4,238
7,320
18,806
5,409
L
Anubis
4,369
561
0
1,144
11,804
5,171
0
6,743
5,030
18,673
0
L
5,730
516
0
799
11,139
5,434
0
5,571
5,543
0
24,147
L
Ares
1,635
84
183
213
8,688
6,286
0
3,916
4,711
10,377
0
W
5,838
3,063
0
1,761
4,154
1,650
1,279
848
3,306
0
48,695
W
Nu Wa
waddy428
Nu Wa
10,868
4,843
0
0
6,382
1,873
1,109
1,618
4,410
35,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
27,166
69
Minions Killed
142
0
Camps Cleared
0
507,513
Distance Traveled
547,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,951
814
26
2
0
198,455
0
L
Anubis
7,041
640
23
2
0
157,145
0
L
Serqet
8,128
739
29
3
0
191,993
0
L
Ares
6,631
603
17
2
0
158,375
0
W
Nut
9,235
840
79
7
0
175,783
0
W
Nu Wa
8,980
816
37
3
0
172,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role