Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Damegeki
Kukulkan
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 34L
1,508 Elo+
Solo
Ullr
Ullr
Djdaman621
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,476 Elo+
Solo
Ares
Ares
IXMars
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,288 Elo+
Solo
Merlin
Merlin
xRoselza
Merlin
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 94L
1,718 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,498 Elo+

VS

Team Averages
Level 141
1,414 SR
1,524 Elo+
Nox
Nox
 
Nox
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EaFozZz
Geb
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 330L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
LoganWolf99
Hou Yi
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
160W - 143L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Solyc Mandalore
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
166W - 161L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 4 / 5
7,677
698
2,351
13,750
11,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
Damegeki
Kukulkan
15
3 / 3 / 1
8,500
773
13,376
7,849
4,751
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 1
7,352
668
3,845
10,436
5,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ares
IXMars
Ares
13
1 / 2 / 3
7,298
663
2,812
12,377
12,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
xRoselza
Merlin
13
1 / 3 / 3
7,483
680
9,281
8,173
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 0 / 10
8,744
795
5,233
4,592
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
 
Ix Chel
15
5 / 2 / 8
8,731
794
14,757
10,096
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
15
6 / 2 / 9
8,982
817
11,957
14,719
15,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
2 / 1 / 11
8,702
791
11,172
7,930
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Solyc Mandalore
Ah Muzen Cab
14
2 / 3 / 8
8,100
736
6,414
8,102
3,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
6
Kills
16
16
Deaths
8
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
5
0.63
W
Nox
 
Nox
1
0
10
6
W
Ix Chel
 
Ix Chel
5
2
8
4.5
L
Kukulkan
Damegeki
Kukulkan
3
3
1
1.17
L
1
4
1
0.38
W
Geb
6
2
9
5.25
L
Ares
IXMars
Ares
1
2
3
1.25
W
Hou Yi
2
1
11
7.5
W
Ah Muzen Cab
Solyc Mandalore
Ah Muzen Cab
2
3
8
2
L
Merlin
xRoselza
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
49,533
52,585
Taken
45,439
39,128
Mitigated
28,379
16,550
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,351
230
2,895
4,644
13,750
11,728
0
7,829
5,921
0
6,140
W
Nox
 
Nox
5,233
123
328
339
4,592
2,144
340
3,483
1,109
15,084
1,316
W
Ix Chel
 
Ix Chel
14,757
2,134
7,440
4,054
10,096
4,387
0
6,819
3,277
26,937
0
L
Kukulkan
Damegeki
Kukulkan
13,376
654
988
955
7,849
4,751
0
4,807
3,042
36,160
0
L
3,845
1,604
603
1,288
10,436
5,660
0
6,133
4,303
0
8,632
W
Geb
11,957
840
2,381
3,112
14,719
15,007
66
6,664
8,055
16,067
269
L
Ares
IXMars
Ares
2,812
69
227
1,444
12,377
12,793
0
7,254
5,123
7,406
0
W
Hou Yi
11,172
2,623
337
702
7,930
3,214
2,056
4,315
3,615
0
23,593
W
Ah Muzen Cab
Solyc Mandalore
Ah Muzen Cab
6,414
604
453
441
8,102
3,627
988
4,188
3,914
0
17,413
L
Merlin
xRoselza
Merlin
9,281
146
1,110
2,396
8,173
4,196
0
5,403
2,770
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
43,259
132
Minions Killed
121
0
Camps Cleared
0
960,708
Distance Traveled
1,085,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,677
698
15
1
0
210,895
0
W
Nox
8,744
795
45
4
0
227,625
0
W
Ix Chel
8,731
794
26
2
0
222,360
0
L
Kukulkan
8,500
773
63
6
0
194,613
0
L
Ullr
7,352
668
13
1
0
178,112
0
W
Geb
8,982
817
0
0
0
221,822
0
L
Ares
7,298
663
8
1
0
186,918
0
W
Hou Yi
8,702
791
31
3
0
198,627
0
W
Ah Muzen Cab
8,100
736
19
2
0
214,651
0
L
Merlin
7,483
680
33
3
0
190,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role