Player Matchup

Achilles
Achilles
Diamond IV
DamageATLAS
Achilles
Diamond IV
Level 134
God Stats
5W - 2L
1,679 SR
Queue Stats
221W - 219L
2,207 MMR
Party 2
Anhur
Anhur
Diamond V
Hαseeb
Anhur
Diamond V
Level 174
God Stats
3W - 0L
1,711 SR
Queue Stats
38W - 12L
2,155 MMR
Solo
Maui
Maui
Platinum IV
SuperHotK3ys
Maui
Platinum IV
Level 107
God Stats
3W - 1L
1,294 SR
Queue Stats
20W - 12L
1,931 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,561 SR
2,097 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,590 SR
1,909 MMR
Ymir
Ymir
Platinum V
Hitnick
Ymir
Platinum V
Level 127
God Stats
0W - 1L
1,286 SR
Queue Stats
17W - 12L
1,893 MMR
Party 1
Izanami
Izanami
Gold I
aSoggyPancake
Izanami
Gold I
Level 124
God Stats
18W - 9L
1,735 SR
Queue Stats
18W - 12L
1,942 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
rotomrist
Ao Kuang
Platinum V
Level 128
God Stats
17W - 10L
1,750 SR
Queue Stats
17W - 12L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DamageATLAS
Achilles
16
13 / 0 / 7
11,241
865
13,416
12,770
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Hαseeb
Anhur
16
6 / 1 / 12
10,901
839
20,345
13,143
6,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 19
9,929
764
9,866
8,985
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Baba YagaBake KujiraNe ZhaGebThoth

VS

Bans
Morgan Le FayBacchusBaron SamediKuzenboPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hitnick
Ymir
11
0 / 7 / 1
7,638
588
3,906
20,705
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
1 / 4 / 0
9,153
704
7,354
13,503
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
rotomrist
Ao Kuang
11
0 / 10 / 1
7,755
597
7,664
15,858
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
1
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
DamageATLAS
Achilles
13
0
7
16.5
L
Ymir
Hitnick
Ymir
0
7
1
0.07
W
Anhur
Hαseeb
Anhur
6
1
12
12
W
2
0
19
11.5
L
Izanami
1
4
0
0.25
L
Ao Kuang
rotomrist
Ao Kuang
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
18,924
34,898
Taken
50,066
25,965
Mitigated
28,661
11,180
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DamageATLAS
Achilles
13,416
2,367
0
5,110
12,770
11,133
917
2,881
9,600
0
29,620
L
Ymir
Hitnick
Ymir
3,906
308
0
1,037
20,705
18,288
0
3,372
16,696
19,059
0
W
Anhur
Hαseeb
Anhur
20,345
12,762
0
5,008
13,143
6,284
2,345
4,900
8,068
0
70,303
W
9,866
1,654
0
1,062
8,985
8,548
405
2,620
6,074
28,847
1,973
L
Izanami
7,354
4,681
0
656
13,503
5,426
0
3,864
9,300
0
42,130
L
Ao Kuang
rotomrist
Ao Kuang
7,664
695
0
2,115
15,858
4,947
0
1,997
13,390
24,988
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
24,546
158
Minions Killed
155
0
Camps Cleared
0
755,173
Distance Traveled
639,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,241
865
33
3
0
281,266
0
L
Ymir
7,638
588
28
2
0
228,163
0
W
Anhur
10,901
839
90
7
0
216,857
0
W
Maui
9,929
764
35
3
0
257,050
0
L
Izanami
9,153
704
88
7
0
196,266
0
L
Ao Kuang
7,755
597
39
3
0
215,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role