Player Matchup

Sobek
Sobek
Miskell 3
Sobek
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
Oaulu
Tiamat
Level 192
God Stats
1W - 0L
1,260 SR
Queue Stats
42W - 22L
1,575 Elo+
Party 1
Nut
Nut
ꝓPanꝓ
Nut
Level 149
God Stats
23W - 14L
1,522 SR
Queue Stats
444W - 163L
1,602 Elo+
Party 1
Team Averages
Level 135
1,427 SR
1,559 Elo+

VS

Team Averages
Level 129
1,505 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CheesyIzaak
Anubis
Level 149
God Stats
10W - 8L
1,436 SR
Queue Stats
70W - 73L
1,482 Elo+
Solo
Artemis
Artemis
PsiVxmp
Artemis
Level 82
God Stats
10W - 9L
1,579 SR
Queue Stats
177W - 197L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Miskell 3
Sobek
14
1 / 3 / 6
8,790
676
1,462
8,295
6,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiamat
Oaulu
Tiamat
15
1 / 1 / 6
9,211
709
6,182
7,099
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 3
10,503
808
11,586
9,491
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 3 / 3
8,731
672
7,885
11,827
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
2 / 3 / 2
9,474
729
5,232
7,345
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
PsiVxmp
Artemis
13
1 / 4 / 2
8,356
643
7,826
10,846
4,478
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
3
1.17
L
Anubis
2
3
2
1
W
Sobek
Miskell 3
Sobek
1
3
6
1.33
W
Tiamat
Oaulu
Tiamat
1
1
6
4
L
Artemis
PsiVxmp
Artemis
1
4
2
0.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
20,943
24,885
Taken
30,018
15,592
Mitigated
18,755
6,239
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,885
380
0
3,061
11,827
10,366
0
2,345
9,312
0
28,479
L
Anubis
5,232
86
0
1,486
7,345
3,911
486
1,518
5,661
46,162
388
W
Sobek
Miskell 3
Sobek
1,462
0
0
585
8,295
6,314
63
2,119
5,947
3,725
25
W
Tiamat
Oaulu
Tiamat
6,182
142
0
1,414
7,099
5,437
0
786
6,082
39,642
1,349
L
Artemis
PsiVxmp
Artemis
7,826
2,071
0
1,970
10,846
4,478
1,085
3,077
7,534
0
25,098
W
11,586
8,260
0
4,240
9,491
3,841
720
2,183
6,957
0
44,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
26,561
157
Minions Killed
157
0
Camps Cleared
0
734,993
Distance Traveled
628,691
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,731
672
25
2
0
222,139
2
L
Anubis
9,474
729
90
7
0
190,566
0
W
Sobek
8,790
676
6
0
0
243,864
0
W
Tiamat
9,211
709
76
6
0
241,864
0
L
Artemis
8,356
643
42
3
0
215,986
0
W
Nut
10,503
808
75
6
0
249,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role