Player Matchup

Charon
Charon
Element_White15
Charon
Level 132
God Stats
1W - 1L
1,285 SR
Queue Stats
78W - 66L
1,495 Elo+
Party 4
Lancelot
Lancelot
Linskori
Lancelot
Level 26
God Stats
47W - 36L
1,389 SR
Queue Stats
67W - 55L
1,359 Elo+
Party 3
Bake Kujira
Bake Kujira
MulanLover
Bake Kujira
Level 45
God Stats
12W - 13L
1,535 SR
Queue Stats
38W - 34L
1,502 Elo+
Party 4
Nut
Nut
Renalic
Nut
Level 85
God Stats
10W - 4L
1,720 SR
Queue Stats
65W - 42L
1,495 Elo+
Party 3
Aphrodite
Aphrodite
VaIaya
Aphrodite
Level 139
God Stats
6W - 6L
1,593 SR
Queue Stats
65W - 74L
1,530 Elo+
Solo
Team Averages
Level 85
1,504 SR
1,476 Elo+

VS

Team Averages
Level 122
1,562 SR
1,503 Elo+
Sobek
Sobek
AnimalRF
Sobek
Level 107
God Stats
2W - 3L
1,466 SR
Queue Stats
18W - 37L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
Dark Chaos3
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 243L
1,498 Elo+
Party 1
Awilix
Awilix
WINĐ
Awilix
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
166W - 161L
1,532 Elo+
Party 2
Bellona
Bellona
iV3LOC17Y
Bellona
Level 150
God Stats
6W - 5L
1,762 SR
Queue Stats
264W - 267L
1,502 Elo+
Party 1
Artemis
Artemis
lauchamoreno27
Artemis
Level 111
God Stats
0W - 2L
1,582 SR
Queue Stats
113W - 99L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,784
526
3,881
8,530
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Linskori
Lancelot
9
3 / 2 / 3
5,649
514
5,938
9,542
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
MulanLover
Bake Kujira
9
2 / 0 / 2
5,686
517
4,157
9,199
6,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
9
2 / 2 / 1
5,418
493
5,294
5,403
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
VaIaya
Aphrodite
10
1 / 0 / 4
6,039
549
1,984
5,042
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnimalRF
Sobek
8
2 / 2 / 0
5,559
505
3,397
10,996
8,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Dark Chaos3
Baba Yaga
10
0 / 2 / 0
5,653
514
3,468
5,009
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
WINĐ
Awilix
13
2 / 2 / 1
6,243
568
5,258
8,682
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iV3LOC17Y
Bellona
12
1 / 0 / 0
6,645
604
5,497
7,386
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 2 / 2
5,337
485
3,488
5,330
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
AnimalRF
Sobek
2
2
0
1
L
Baba Yaga
Dark Chaos3
Baba Yaga
0
2
0
0
W
0
1
1
0.5
W
Lancelot
Linskori
Lancelot
3
2
3
2.25
W
Bake Kujira
MulanLover
Bake Kujira
2
0
2
3
W
Nut
2
2
1
1.25
W
Aphrodite
VaIaya
Aphrodite
1
0
4
3
L
Awilix
WINĐ
Awilix
2
2
1
1.25
L
Bellona
iV3LOC17Y
Bellona
1
0
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
21,108
37,716
Taken
37,403
21,433
Mitigated
22,836
9,622
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AnimalRF
Sobek
3,397
604
0
2,630
10,996
8,467
0
3,589
7,407
13,014
0
L
Baba Yaga
Dark Chaos3
Baba Yaga
3,468
80
0
1,028
5,009
2,091
0
1,042
3,967
41,812
625
W
3,881
1,730
0
1,197
8,530
6,881
0
0
7,662
28,510
10,193
W
Lancelot
Linskori
Lancelot
5,938
1,640
0
399
9,542
3,965
0
1,381
8,114
0
33,482
W
Bake Kujira
MulanLover
Bake Kujira
4,157
2,380
0
1,717
9,199
6,712
54
1,346
7,853
29,527
822
W
Nut
5,294
3,124
0
500
5,403
1,893
380
1,868
3,535
0
30,258
W
Aphrodite
VaIaya
Aphrodite
1,984
145
1,844
3,965
5,042
1,982
0
2,270
2,772
35,642
0
L
Awilix
WINĐ
Awilix
5,258
1,864
0
4,268
8,682
3,358
0
1,237
7,445
0
62,465
L
Bellona
iV3LOC17Y
Bellona
5,497
1,376
0
2,852
7,386
7,100
0
2,948
4,438
0
46,831
L
3,488
1,276
0
2,157
5,330
1,820
0
744
4,586
0
32,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
29,437
264
Minions Killed
305
0
Camps Cleared
0
1,048,133
Distance Traveled
1,025,516
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,559
505
20
2
0
204,254
2
L
Baba Yaga
5,653
514
70
6
0
193,032
2
W
Charon
5,784
526
69
6
0
186,061
0
W
Lancelot
5,649
514
39
4
0
248,274
0
W
Bake Kujira
5,686
517
33
3
0
227,968
1
W
Nut
5,418
493
50
5
0
177,704
0
W
Aphrodite
6,039
549
73
7
0
208,126
1
L
Awilix
6,243
568
91
8
0
253,319
0
L
Bellona
6,645
604
73
7
0
219,556
0
L
Artemis
5,337
485
51
5
0
155,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role